zebals Level 1 of the Dungeon [Shop] Ynuir's Weapon Shoppe 4 silver javelins (360 gold) a +0 club (5 gold) a +0 quarterstaff (50 gold) 3 curare-tipped darts (36 gold) a +0 trident (35 gold) a +0 sling (15 gold) a +1 heavy shortbow (124 gold) the +4 rapier "Huacw" {speed, Int+5 SInv} (582 gold) Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 dagger (20 gold) a +2 falchion of valour (150 gold) 5 poisoned darts (30 gold) a +0 hand axe (30 gold) [Shop] Zicekoj's Antique Weapon Emporium a +0 mace (63 gold) a +0 mace (63 gold) a +0 spear (63 gold) a +0 short sword (63 gold) a +0 short sword (63 gold) a +0 whip (52 gold) a +0 mace (63 gold) a +3 falchion of protection (432 gold) a +0 whip (52 gold) [Shop] Nemoapn's Armour Emporium a +0 leather armour (24 gold) a +0 robe (10 gold) a +0 helmet (54 gold) a +0 barding (276 gold) the +1 plate armour "Xerhoeq" {rCorr} (427 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +1 plate armour of resonance (360 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +0 robe (10 gold) [Shop] Qouh Jol's Antique Armour Shop a +0 plate armour (360 gold) a +0 robe (18 gold) a +0 scale mail (80 gold) a +0 robe (18 gold) a +0 robe (18 gold) the +0 pair of gloves "Wauttinu" {rC++} (580 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. the +4 scale mail of the Present {Str+3 Dex+3 SInv} (956 gold) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (80 gold) a +0 robe (18 gold) a +0 ring mail (80 gold) [Shop] Raecvuke's Weapon Shoppe 6 curare-tipped darts (100 gold) a +3 triple sword of protection (490 gold) 2 atropa-tipped darts (25 gold) a +0 dagger (28 gold) a +0 hand axe (42 gold) 2 boomerangs (56 gold) 3 atropa-tipped darts (37 gold) a +0 whip (35 gold) a +0 spear (42 gold) (0, 0, D:1) a +0 leather armour (6, -4, D:1) a +0 dagger 3 stones a kobold skeleton (8, -3, D:1) a +0 short sword 5 stones (15, 29, D:1) a rat corpse (skeletalised by now) (16, 25, D:1) a hobgoblin corpse (skeletalised by now) (17, 24, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (17, 31, D:1) a +0 sling (20, 9, D:1) a +1 helmet (26, 31, D:1) a hobgoblin corpse (skeletalised by now) (37, -2, D:1) a quokka skeleton (48, 29, D:1) a +0 sling a hobgoblin corpse (skeletalised by now) (57, 23, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -27, D:2) a +0 club 3 stones (4, 24, D:2) a +0 club a goblin skeleton (7, -5, D:2) a +0 ring mail (16, 6, D:2) an adder corpse (skeletalised by now) (22, -9, D:2) a +0 robe (23, 0, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (27, -14, D:2) a +0 short sword (28, 9, D:2) a bat skeleton (29, 4, D:2) a +0 dagger a kobold skeleton (33, 9, D:2) a ball python skeleton (37, -21, D:2) a frilled lizard skeleton (46, -15, D:2) a +0 hammer (52, 6, D:2) a +0 chain mail (52, 9, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (3, 19, D:3) a +0 dagger an adder corpse (5, 38, D:3) a +0 ring mail (12, 12, D:3) a +0 falchion (14, 13, D:3) a +0 mace a +0 leather armour (19, 41, D:3) a scarf of shadows (22, 30, D:3) a +0 short sword a kobold skeleton (24, 3, D:3) a bat corpse (skeletalised by now) (26, 27, D:3) a +0 mace Level 4 of the Dungeon (2, -9, D:4) a jackal corpse (6, -27, D:4) a +0 club