zebals Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (8, 53, D:1) a +0 dagger a ball python skeleton a jackal skeleton (9, 59, D:1) a hobgoblin corpse (skeletalised by now) (11, 6, D:1) a rat corpse (13, 46, D:1) a +0 ring mail (15, 37, D:1) 3 large rocks (16, 14, D:1) a +0 whip (22, 0, D:1) a bat corpse (36, 50, D:1) a +0 whip (38, 38, D:1) a +0 robe (39, 18, D:1) a +0 dagger (45, 59, D:1) a bat skeleton (51, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (51, 40, D:1) a +0 dagger (52, 36, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 7, D:2) a +0 club a gnoll corpse a bat corpse (7, 7, D:2) the +5 short sword of Malum In Se {antimagic, Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further.