zebals Level 1 of the Dungeon (6, 9, D:1) a ball python corpse (skeletalised by now) (8, 13, D:1) a +0 leather armour (12, 6, D:1) a +0 kite shield (13, -26, D:1) a +0 dagger a kobold corpse (skeletalised by now) (14, -17, D:1) a +0 club a kobold skeleton (14, 11, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (22, -27, D:1) a +0 hand axe (25, -31, D:1) a +0 club (28, -20, D:1) a rat skeleton (29, -8, D:1) a +0 dagger (30, -21, D:1) a +0 leather armour (34, -30, D:1) a +0 whip a stone (35, -15, D:1) an orb of guile (35, 12, D:1) a +0 sling (37, -9, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (37, -7, D:1) a rat corpse (skeletalised by now) (43, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 flail (2, -2, D:2) 6 large rocks (3, -1, D:2) a +0 dagger 5 stones (18, 3, D:2) a +0 helmet (19, -6, D:2) a jackal skeleton (20, -6, D:2) a +0 whip a ball python skeleton a jackal skeleton (26, 16, D:2) a bat corpse (skeletalised by now) (27, -15, D:2) a +0 short sword (29, 8, D:2) a +0 sling (45, 13, D:2) a +0 ring mail (52, -18, D:2) a +0 vampiric dagger a +0 robe a frilled lizard corpse (skeletalised by now) (52, 1, D:2) an adder corpse (skeletalised by now) (53, 2, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Emuz's Antique Weapon Boutique a +0 triple crossbow (460 gold) a +0 war axe (80 gold) a +0 flail (80 gold) a +0 war axe (80 gold) a +4 morningstar of protection (671 gold) the +10 whip "Odeleahu" {drain, +Blink Str+5} (1817 gold) +Blink: It lets you blink. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 rapier (126 gold) a +0 dagger (46 gold) a +0 spear (69 gold) a +0 war axe (80 gold) (5, 11, D:3) a +0 club a +0 sling (5, 19, D:3) a bat skeleton (8, 13, D:3) a rat skeleton (11, -10, D:3) a +0 dagger (25, 0, D:3) a +0 dagger (34, 4, D:3) 5 poisoned darts (37, 8, D:3) 5 boomerangs (40, 0, D:3) a +0 chain mail (41, -9, D:3) a +0 dagger a goblin skeleton (43, 19, D:3) 14 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 giant club an ogre skeleton (0, 3, D:4) a quokka skeleton (8, -12, D:4) a +0 ring mail a +0 whip a +0 dagger an orc skeleton (8, -11, D:4) a +0 dagger an orc skeleton (8, -2, D:4) a +0 short sword (9, -27, D:4) a ball python corpse (skeletalised by now) (11, -1, D:4) an adder skeleton (28, -2, D:4) a +0 whip (28, -1, D:4) a +0 leather armour a +0 short sword (28, 1, D:4) a +0 ring mail a +0 mace of chaos an orc skeleton (28, 2, D:4) a +0 scale mail a +0 hand axe a +0 robe a +0 dagger an orc skeleton (40, 8, D:4) an adder corpse (skeletalised by now) (42, -13, D:4) a +0 giant spiked club (47, -15, D:4) a +0 club a goblin corpse (skeletalised by now) (50, -14, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (4, 21, D:5) a +0 ring mail (5, -3, D:5) a +0 spear a +0 whip a +0 robe a +0 spear a gnoll skeleton a gnoll skeleton (5, -2, D:5) a +0 spear a gnoll skeleton (14, -14, D:5) a +0 sling (14, 13, D:5) a +0 dagger a +0 leather armour an orc skeleton (15, 18, D:5) a +0 robe (23, -8, D:5) a quokka skeleton (32, 8, D:5) a +0 giant club an ogre skeleton (33, -5, D:5) a hound corpse (skeletalised by now) (34, 17, D:5) a +4 great sword a +0 robe (48, 15, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) an orb of attunement (2, -13, D:6) a +0 leather armour (4, -15, D:6) a +0 ring mail (6, -11, D:6) a +0 pair of gloves (7, -20, D:6) a +0 whip (8, -13, D:6) a +0 giant club (8, -6, D:6) a +0 dagger (11, -23, D:6) a +0 giant club an ogre corpse (skeletalised by now) (12, -13, D:6) a parchment of Volatile Blastmotes (12, 7, D:6) a +0 club (17, 8, D:6) a +0 club (17, 9, D:6) a +0 robe a +0 dagger an orc skeleton (17, 10, D:6) a +0 falchion (18, 10, D:6) a +0 chain mail a +0 glaive an orc skeleton (19, 8, D:6) a +0 mace an orc skeleton (22, 11, D:6) a +0 halberd a +0 robe (22, 12, D:6) a +0 leather armour (26, 1, D:6) a +0 giant club an iguana skeleton (26, 11, D:6) a +4 spear a +0 robe (29, -3, D:6) an inkwell talisman (29, 6, D:6) a parchment of Freeze (36, -14, D:6) a staff of earth (37, -22, D:6) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (46, 12, D:6) a +0 mace a +0 mace a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Anole's Weapon Shop a +3 dagger of speed (299 gold) a +0 sling (19 gold) a +0 quarterstaff (65 gold) the +3 broad axe "Taisikh" {heavy, rPois rC+ Stlth-} (624 gold) rPois: It protects you from poison. rC+: It protects you from cold. Stlth-: It makes you less stealthy. It cannot be enchanted further. 6 poisoned darts (46 gold) 5 datura-tipped darts (58 gold) 6 atropa-tipped darts (70 gold) (0, 0, D:7) a steam dragon skeleton (8, 18, D:7) a +0 flail (11, -1, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (15, 14, D:7) a parchment of Freeze (16, 11, D:7) a +0 hand axe (33, 5, D:7) an inkwell talisman (33, 15, D:7) a +0 short sword 3 poisoned darts a kobold skeleton (37, 9, D:7) a +0 robe (39, -6, D:7) a +4 antimagic dagger a +0 robe a kobold skeleton (41, -6, D:7) a +0 war axe a +0 robe (42, -6, D:7) a +0 short sword a +0 robe (42, -5, D:7) a +0 flail a +0 robe (42, 18, D:7) a +0 war axe Level 8 of the Dungeon (7, 29, D:8) a +0 leather armour (16, 25, D:8) a +0 hand axe (16, 26, D:8) a +0 hand axe a +0 hand axe a +0 hand axe a goblin skeleton a goblin skeleton (24, 26, D:8) a +0 spear a +0 ring mail a +0 buckler a gnoll corpse (skeletalised by now) (25, -16, D:8) a +2 scale mail of willpower (25, -15, D:8) a +2 hand axe of freezing (unseen) (25, 24, D:8) a +0 flail a gnoll corpse (skeletalised by now) (25, 25, D:8) a +1 flail of protection (26, -15, D:8) a ring of willpower (26, 23, D:8) a +0 spear (27, -16, D:8) the inkwell talisman "Erugol" {*Silence rC+ Dex+3} [inkwell talisman] *Silence: It may silence you when you take damage. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (unseen) (27, -15, D:8) a staff of alchemy (unseen) (27, 8, D:8) a +0 flail a +0 ring mail (28, 23, D:8) a +0 club 3 stones a +0 whip Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 dagger of Ru's Displeasure {flame, Will+} (6120 gold) Will+: It increases your willpower. It cannot be enchanted further. the +1 helmet of Submission {rN++ Will- MP-10 Int+4} (1020 gold) rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. MP-10: It affects your magic capacity (-10). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +2 hand axe "Qapp" {spect, Str+7 Dex+2 Stlth-} (4200 gold) Str+7: It affects your strength (+7). Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +3 spear of the Gloaming {vamp, Str+4} (3940 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +1 sling of Fuox Zuj {freeze, ^Contam rN+ Dex+5} (2380 gold) ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +4 sling of Cuil {drain, rCorr} (3530 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the ring of Qeub {rF++ Wiz} (5450 gold) [ring of wizardry] rF++: It greatly protects you from fire. Wiz: It increases the success rate of your magical spells. the ring of Mupuconu {^Contam rElec rPois Dex+8 SInv} (4440 gold) [ring of see invisible] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. the +1 sling of the Wilderness {holy, rN+ Will+++ Int+3 Dex-2} (4900 gold) rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the ring "Azoa" {Will- rCorr Int+6 Slay+4} (5220 gold) [ring of resist corrosion] Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the orb of the Blacksmith {Pyromania, Dex+3 Ice} (2890 gold) Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. It cannot be enchanted further. the +5 mace of Duamait {speed, rC- Str+4} (4240 gold) rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). It cannot be enchanted further. the ring of the Cuttlefish {*Slow rN+++ MP+7 Int+3 Dex+6} (7940 gold) [ring of dexterity] *Slow: It may slow you when you take damage. rN+++: It renders you almost immune to negative energy. MP+7: It affects your magic capacity (+7). Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). the fortress talisman of Gallantry {Str+4 Int+3 Dex-5 SInv} (4800 gold) [fortress talisman] Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. the ring of Giypt {MP+9 Slay+6} (5220 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the +3 leather armour "Anufuhil" {Bane Rampage rC+ Regen+} (3100 gold) Bane: It inflicts you with a random bane when you equip it. Rampage: It bestows one free step when moving towards enemies. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the ring "Congo" {rC+ Will+ rCorr Int+4} (4800 gold) [ring of resist corrosion] rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). the orb of the Slug {Stardust, Dex+4 Stlth+ Summ} (3380 gold) Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. Summ: It increases the power of your Summonings spells. It cannot be enchanted further. the +10 hand axe of Qihearop {drain, Will+ Str+5 Int-4} (7010 gold) Will+: It increases your willpower. Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). It cannot be enchanted further. the +5 mace "Agyfot" {distort, rCorr Str+3 Int+2} (5560 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (0, 0, D:9) a +0 short sword an orc skeleton (1, 0, D:9) a +0 dagger a +0 dire flail a +0 chain mail a +0 whip an orc skeleton an orc skeleton (1, 1, D:9) a +0 club a +0 leather armour an orc skeleton (2, -6, D:9) a +0 ring mail (8, 19, D:9) a +2 short sword a +0 robe (9, 21, D:9) a +0 shortbow a centaur skeleton (12, 7, D:9) a +0 chain mail (21, -14, D:9) a +0 orcbow (32, -24, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (33, -20, D:9) a +0 robe (50, -29, D:9) a +1 battleaxe of electrocution (50, -28, D:9) a +4 mace a +0 robe (50, 1, D:9) a +0 battleaxe a +0 robe (51, -24, D:9) a +0 short sword a +0 robe (53, 23, D:9) a +0 club a +0 short sword a +0 dagger 8 poisoned darts a kobold corpse (skeletalised by now) (54, 23, D:9) a +0 dagger 2 stones a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (64, 23, D:9) a +0 scimitar (69, -18, D:9) a +0 trident (69, 19, D:9) a +0 war axe a +3 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 arbalest a kobold skeleton (0, 2, D:10) a +0 chain mail a +0 long sword a +0 leather armour a +0 hand axe (0, 3, D:10) a +1 long sword of holy wrath a +0 chain mail a +0 short sword a +0 robe a +0 hand axe a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 club a +0 plate armour a +0 hand axe a +0 leather armour a +0 flail a +0 ring mail a +0 dagger a +0 leather armour a +0 morningstar a +0 scale mail a +0 flail an orc skeleton an orc skeleton an orc skeleton an orc skeleton an orc skeleton a troll skeleton an orc skeleton an orc skeleton (8, 14, D:10) a +0 trident a +0 chain mail (9, 13, D:10) a +0 dagger a +0 robe a +0 dagger a +0 flail an orc corpse (skeletalised by now) (9, 14, D:10) a +0 club a +0 leather armour a staff of fire (14, -9, D:10) a troll skeleton (14, -8, D:10) a +0 robe (16, -10, D:10) a +0 dagger of venom a +0 robe (16, 11, D:10) a +0 scale mail (20, -15, D:10) a +0 short sword a +0 club a +0 ring mail (21, -15, D:10) a +0 long sword a +0 chain mail (21, 16, D:10) a staff of air (unseen) (21, 17, D:10) a parchment of Call Canine Familiar (21, 18, D:10) the +3 chain mail of Wuxziwna {rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (22, 16, D:10) a +0 orcbow (22, 18, D:10) 3 scrolls of amnesia (23, 16, D:10) the +1 leather armour "Veuthiu" {rN+ Will- Int+5} rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (23, 17, D:10) 31 gold pieces (23, 18, D:10) a +4 falchion of draining (unseen) (24, -10, D:10) a +2 great mace of draining (50, 11, D:10) a +0 dire flail a +0 dagger a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club the ogre skeleton of Lodul an ogre skeleton an ogre skeleton an ogre skeleton an ogre skeleton (51, 10, D:10) an acid dragon skeleton the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a +0 scimitar a +0 orcbow (1, -1, Orc:1) a +0 chain mail a +0 halberd (1, 0, Orc:1) a +0 leather armour a +0 hand axe a +0 chain mail a +0 mace an orc corpse an orc skeleton (1, 2, Orc:1) a +0 giant club (2, 0, Orc:1) a +0 hand axe (2, 1, Orc:1) a +0 hand axe a +0 trident a +0 trident an orc skeleton (2, 2, Orc:1) a +0 chain mail a +0 dagger an orc corpse (3, -1, Orc:1) a +0 robe a +0 dagger an orc skeleton (3, 1, Orc:1) a +2 plate armour of poison resistance (still there?) a +2 dire flail of pain (still there?) a +0 plate armour (still there?) a +0 short sword (still there?) a +0 long sword (still there?) a +0 orcbow (still there?) an orc corpse (still there?) a kobold skeleton (still there?) an orc skeleton (still there?) (4, 1, Orc:1) a +0 flail (25, -4, Orc:1) a troll corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Ruheruto's General Store (Shop contents are unknown) (0, 10, Orc:2) a +0 giant club a +0 troll leather armour a troll corpse (3, 10, Orc:2) 15 gold pieces (7, 4, Orc:2) a warg corpse (11, 11, Orc:2) 19 gold pieces (12, -1, Orc:2) a +0 dagger a +0 robe (13, -5, Orc:2) a +0 ring mail a +0 mace an orc corpse (13, -3, Orc:2) a +0 leather armour of poison resistance a +0 club an orc corpse (13, -1, Orc:2) a +0 trident a +0 chain mail an orc corpse (14, -5, Orc:2) a +0 scale mail a +0 club an orc corpse (14, -3, Orc:2) a +0 leather armour a +0 dagger an orc corpse (14, -2, Orc:2) a +0 plate armour a +0 war axe a +0 arbalest (14, -1, Orc:2) a +2 trident of distortion (14, 0, Orc:2) a +0 hand axe (15, -1, Orc:2) a +0 hand axe (15, 1, Orc:2) a +0 plate armour 3 boomerangs a +0 war axe (16, -1, Orc:2) a +0 robe a +0 dagger (18, 0, Orc:2) 8 gold pieces