Dungeon Crawl Stone Soup version 0.34-a0-1006-ga86d0c5963 (webtiles) character file. Game seed: 5097728147603040750 54 zebals the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Oct 25, 2025. Killed by nerve-wracking pain ... invoked by Grinder (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:34 (1757 turns). zebals the Conjurer (Deep Elf Conjurer) Turns: 1757, Time: 00:01:35 Health: -1/19 AC: 4 Str: 4 XL: 3 Next: 66% Magic: 4/10 EV: 11 Int: 24 God: Gold: 186 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) c - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 186 gold pieces. Inventory: Hand Weapons c - a +1 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) d - a +0 cloak (worn) Scrolls c - a scroll of fear {unknown} i - a scroll of identify Potions g - 2 potions of magic d - a potion of might {unknown} w - a potion of heal wounds f - a potion of enlightenment {unknown} Skills: + Level 2.9 Dodging - Level 3.0 Stealth * Level 4.2 Spellcasting - Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 14% 2 Inner Flame Hex/Fire 5% N/A 28% 3 Launch Clockwork Bee Frge 5% N/A 28% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 28% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Awaken Armour Erth/Frge 10% N/A 67% 4 Vhi's Electric Charge Tloc/Air 10% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Okay, then. Done exploring. Done exploring. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. Found 11 gold pieces and a scroll of enchant weapon. There is a stone staircase leading up here. Grinder is nearby! Grinder is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (asleep, 100% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! Grinder is lightly wounded. Grinder shouts! (Press . to maintain the ray.) The searing ray hits Grinder! Grinder is heavily wounded. The searing ray hits Grinder. Grinder is heavily wounded. The searing ray hits Grinder. Grinder is severely wounded. You finish channelling your searing ray. Grinder hits you. You writhe in agony! Ouch! That really hurt! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (severely wounded, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) Grinder gestures at you. Pain shoots through your body! You die... Grinder says, "Now the real fun starts!" ... #..######### ......?...# #.........# .........# #....$...# ####........# #....@5.....# #.##........# ########## You could see Grinder. Vanquished Creatures 2 adders (D:2) 2 dart slugs 2 ribbon worms (D:2) 2 endoplasms (D:1) 6 hobgoblins A quokka (D:2) A ball python (D:2) 3 bats 3 frilled lizards 5 goblins 4 kobolds (D:2) 6 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 193 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 216 | D:1 | Learned a level 2 spell: Searing Ray 847 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 1082 | D:2 | Found an ornate altar of the Wu Jian Council. 1549 | D:2 | Reached skill level 5 in Conjurations 1752 | D:3 | Noticed Grinder 1757 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_ring, minmay_gold_behind_fungi D:2: layout_basic, basic_altar, roderic_roman_lattice, minivault_23, minmay_vboxes D:3: layout_basic, serial_shops, nicolae_shop_window_shopping, hellmonk_ecumenical_altar_run_dry, nicolae_figureground_sparkle, uniq_sigmund, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Dodging | | 2.9 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Cast: Magic Dart || 66 Searing Ray || 4 Read: Identify || 1 Enchant weapon || 1 Immolation || 1 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1754 | 1674 | 80 | 40 | 1438 | 3 | 584.7 | Dungeon | 1754 | 1674 | 80 | 40 | 1438 | 3 | 584.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1097 daAuts D:1: 652 daAuts D:3: 4 daAuts