Dungeon Crawl Stone Soup version 0.34-a0-806-g8ccb4c9eb4 (webtiles) character file. Game seed: 3934796944839767875 70 zebals the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Sept 17, 2025. Slain by Sigmund ... wielding a +1 scythe of freezing (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:53 (1524 turns). zebals the Conjurer (Deep Elf Conjurer) Turns: 1524, Time: 00:00:54 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 3% Magic: 14/20 EV: 11 Int: 25 God: Gold: 69 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + + . (20%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring "Oraqoism" {rN++ MP+8} HPRegen 0.24/turn (no ring) MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - the ring "Oraqoism" (worn) {rN++ MP+8} (You acquired it on level 1 of the Dungeon) [ring of positive energy] rN++: It greatly protects you from negative energy. MP+8: It affects your magic capacity (+8). Scrolls c - a scroll of torment {unknown} e - a scroll of immolation {unknown} Potions g - a potion of magic r - a potion of resistance d - a potion of mutation {unknown} f - a potion of haste {unknown} j - a potion of heal wounds {unknown} k - a potion of might {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth * Level 4.5 Spellcasting - Level 5.0 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 30% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 20% N/A 9% 1 Mephitic Cloud Conj/Alch/Air 14% N/A 13% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 26% 3 Summon Mana Viper Hex/Summ 5% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found a stone staircase leading up. k - a clear potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund the Dreaded comes into view. He is wielding a +1 scythe of freezing. Sigmund shouts! The magic dart hits Sigmund but does no damage. Sigmund is nearby! The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund is nearby! The magic dart hits Sigmund but does no damage. Sigmund is lightly wounded. Sigmund points at you and mumbles some strange words. You resist with some effort. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of freezing and wearing a +0 robe (lightly wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is severely wounded. Sigmund hits you from afar with a +1 scythe of freezing! Sigmund freezes you. The searing ray hits Sigmund. Sigmund is almost dead. The searing ray hits Sigmund. Sigmund is almost dead. You finish channelling your searing ray. Sigmund hits you from afar with a +1 scythe of freezing! * * * LOW HITPOINT WARNING * * * Sigmund freezes you. You die... Sigmund begins carving another notch in his scythe. ###############........ .................####.. ###############..# #..# #..# ####### #..# ......# #..# #####.# #..# #.# #.@# #.# #...@..... #.# #.######## #.# #.# #####.# #.# ......# #.# #####.# #<# ### ## You could see Sigmund. Vanquished Creatures 3 gnolls (D:2) 2 adders (D:2) A dart slug (D:2) 3 endoplasms 3 hobgoblins 2 quokkas 3 ball pythons 3 bats 2 frilled lizards 5 kobolds A rat (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 446 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 449 | D:1 | Learned a level 2 spell: Searing Ray 760 | D:1 | Identified a scroll of acquirement 760 | D:1 | Acquired the ring "Oraqoism" {rN++ MP+8} 1207 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 1307 | D:2 | Reached skill level 5 in Conjurations 1387 | D:2 | Reached XP level 4. HP: 24/24 MP: 12/12 1392 | D:2 | Learned a level 4 spell: Fulminant Prism 1397 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1517 | D:2 | Noticed Sigmund 1524 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic D:2: layout_basic, basic_ecumenical_altar, grunt_decor_cap, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Dodging | 3 | 3.0 Stealth | 3 | 3.0 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 55 | 8 || 63 Searing Ray | 4 | 1 || 5 Read: Identify | 1 | || 1 Teleportation | 1 | || 1 Acquirement | 1 | || 1 Armour: Robe | 5 | 2 || 7 Dodge: Dodged | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1523 | 1421 | 102 | 16 | 1259 | 2 | 761.5 | Dungeon | 1523 | 1421 | 102 | 16 | 1259 | 2 | 761.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 826 daAuts D:2: 696 daAuts