Dungeon Crawl Stone Soup version 0.34-a0-729-gfeca0caa60 (webtiles) character file. Game seed: 9067229990676962823 67 zebals the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Sept 4, 2025. Was an Initiate of Vehumet. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:00:54 (1608 turns). zebals the Conjurer (Deep Elf Conjurer) Turns: 1608, Time: 00:00:55 Health: -1/24 AC: 3 Str: 4 XL: 4 Next: 0% Magic: 7/12 EV: 11 Int: 25 God: Vehumet [......] Gold: 152 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-1 -> -17), hasted, very quick A: magic regeneration a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 152 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) c - an orb of mayhem Scrolls c - 3 scrolls of vulnerability {unknown} d - a scroll of blinking {unknown} e - 2 scrolls of teleportation {unknown} h - 2 scrolls of identify {unknown} Potions g - 4 potions of magic Skills: - Level 3.0 Dodging - Level 3.0 Stealth * Level 4.5 Spellcasting - Level 5.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 72% 2x1d7 3% 1 Summon Ice Beast Ice/Summ 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Ignite Poison Fire/Alch 5% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You now have 142 gold pieces (gained 9). You see here a +0 war axe. Found a chain mail. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a falchion. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 152 gold pieces (gained 10). You open the door. A scorpion comes into view. The magic dart hits the scorpion. The scorpion is lightly wounded. A scorpion is nearby! The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! A scorpion is nearby! The magic dart hits the scorpion. The scorpion is moderately wounded. You feel very sick. The scorpion stings you. A scorpion is nearby! The magic dart hits the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion misses you. The scorpion stings you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 79% to hit) You miscast Searing Ray. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! It was a potion of haste. You feel yourself speed up. You die... #.# #.# .# #.# .# #.# .#.# #.# .#.# #.############# .#.# # #.............. .#.# #.#.............. .#.# #.s@............. <#.# ###.............. †#.#############.............. ...............#.[............ ...............#.............. .............................. .........).................... ..##....#######.............). ..##....# #.....#...#####. You could see a scorpion. Vanquished Creatures 3 adders (D:2) 8 hobgoblins 2 quokkas 2 ball pythons (D:2) 9 bats 2 endoplasms (D:1) 5 frilled lizards 3 giant cockroaches 5 goblins 5 kobolds 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 211 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 214 | D:1 | Learned a level 2 spell: Searing Ray 891 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1122 | D:2 | Reached skill level 5 in Conjurations 1154 | D:2 | Found a radiant altar of Vehumet. 1194 | D:2 | Became a worshipper of Vehumet 1194 | D:2 | Offered knowledge of Foxfire by Vehumet. 1552 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1608 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic D:2: layout_loops_ring, basic_altar, chequers_serial_rivers_micro_c D:3: layout_basic, serial_shops, shop, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.0 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 85 | 4 || 89 Drink: Haste | | 1 || 1 Armour: Robe | 1 | 4 || 5 Dodge: Dodged | 4 | 1 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1606 | 1509 | 97 | 0 | 1331 | 3 | 535.3 | Dungeon | 1606 | 1509 | 97 | 0 | 1331 | 3 | 535.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 811 daAuts D:1: 733 daAuts D:3: 61 daAuts