Dungeon Crawl Stone Soup version 0.34-a0-479-g899ac32913 (webtiles) character file. Game seed: 6508091946585713445 147 zebals the Conjurer (level 5, -2/26 (28) HPs) Began as a Deep Elf Conjurer on Aug 3, 2025. Slain by Edmund ... wielding a +5 flail of draining (11 damage) ... on level 4 of the Dungeon. The game lasted 00:01:12 (2066 turns). zebals the Conjurer (Deep Elf Conjurer) Turns: 2066, Time: 00:01:12 HP: -2/26 (28) AC: 2 Str: 4 XL: 5 Next: 8% MP: 7/14 EV: 11 Int: 25 God: Gold: 250 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . (100%) c - +3 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lightly drained A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 250 gold pieces. Inventory: Hand Weapons c - a +3 dagger of venom (weapon) Missiles b - 2 throwing nets Armour a - a +0 robe (worn) Jewellery d - a ring of resist corrosion (worn) Scrolls c - a scroll of silence {unknown} d - 3 scrolls of enchant weapon {unknown} e - a scroll of fog {unknown} h - a scroll of revelation {unknown} j - a scroll of immolation {unknown} k - a scroll of vulnerability {unknown} l - a scroll of blinking {unknown} m - 2 scrolls of identify {unknown} Potions g - 2 potions of magic f - a potion of curing {unknown} n - a potion of ambrosia {unknown} o - a potion of heal wounds {unknown} p - a potion of brilliance {unknown} q - a potion of lignification {unknown} s - a potion of haste {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 5.0 Spellcasting - Level 5.0 Conjurations + Level 2.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 17% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 72% 1d7 3% 1 Airstrike Air 3% 2d(1-17) 63% 4 Vhi's Electric Charge Tloc/Air 12% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 [ D:4 ( Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading down here. You climb downwards. Found 14 gold pieces. Found Xeusajy's Weapon Boutique. There is a stone staircase leading up here. The magic dart hits Edmund. Edmund is lightly wounded. Edmund shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +5 flail of draining and wearing a +0 chain mail (lightly wounded, 85% to hit) You focus your ray upon Edmund. The searing ray hits Edmund! Edmund is moderately wounded. (Press . to maintain the ray.) The hobgoblin shouts! The searing ray hits Edmund. Edmund is moderately wounded. The searing ray hits Edmund. Edmund is moderately wounded. Edmund closely misses you. The searing ray misses Edmund. You finish channelling your searing ray. Edmund says, "Everyone always remembers my brother. 'Who's Edmund?' they ask!" Edmund hits you with a +5 flail of draining! You feel drained. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +5 flail of draining and wearing a +0 chain mail (moderately wounded, 85% to hit) You focus your ray upon Edmund. The searing ray hits Edmund! Edmund is heavily wounded. (Press . to maintain the ray.) The hobgoblin hits you. Edmund barely misses you. The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +5 flail of draining! You die... Edmund says, "I'd like to see a scythe do that!" #.. #.. #####.. #......## ........## .........# ......g@.# .......@$# ...........# ...........# ..#.#...#..# .⌠. .......# #. .#....#.# . .∩..... .. .#.#....#... You could see Edmund and a hobgoblin. Vanquished Creatures An orc wizard (D:3) 4 gnolls (D:2) 4 adders A dart slug (D:3) 4 orcs (D:3) A giant cockroach (D:2) 3 hobgoblins 4 jackals (D:3) 4 quokkas A ball python (D:2) 5 bats 4 endoplasms 2 frilled lizards 7 goblins 3 kobolds 4 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 244 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 821 | D:1 | Learned a level 2 spell: Searing Ray 822 | D:2 | Found Irussyekui's Armour Shop. 995 | D:2 | Reached XP level 3. HP: 14/19 MP: 3/10 1177 | D:2 | Reached skill level 5 in Conjurations 1216 | D:2 | Reached XP level 4. HP: 20/24 MP: 6/12 1280 | D:2 | Learned a level 4 spell: Fulminant Prism 1285 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1600 | D:3 | Reached skill level 1 in Alchemy 1659 | D:3 | Reached skill level 5 in Spellcasting 1893 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/14 2059 | D:4 | Noticed Edmund 2059 | D:4 | Found Xeusajy's Weapon Boutique. 2066 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] D:3: layout_basic D:4: layout_rooms, serial_shops, nicolae_shop_swords_in_saltire, uniq_pikel, uniq_robin, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.0 Alchemy | 2 | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Magic Dart | 48 | 50 || 98 Searing Ray | 2 | 3 || 5 Armour: Robe | 5 | 4 || 9 Dodge: Dodged | 9 | 3 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2065 | 1932 | 133 | 51 | 1654 | 4 | 516.2 | Dungeon | 2065 | 1932 | 133 | 51 | 1654 | 4 | 516.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 854 daAuts D:3: 665 daAuts D:2: 538 daAuts D:4: 6 daAuts