zebals Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (5, -7, D:1) a bat skeleton (7, -19, D:1) a +0 whip a hobgoblin skeleton (7, -16, D:1) a ball python skeleton (8, -16, D:1) a +0 scale mail (10, 0, D:1) a quokka skeleton (11, -1, D:1) a +0 club 3 stones a kobold skeleton (18, -41, D:1) a bat skeleton (19, -35, D:1) 6 stones (19, -30, D:1) a +0 whip (23, -32, D:1) a +0 ring mail (28, -12, D:1) a +0 club (44, -14, D:1) 6 poisoned darts (46, -39, D:1) a +0 club (48, -48, D:1) a +0 club 5 stones (48, -33, D:1) a +0 dagger (51, -46, D:1) 8 stones (52, -36, D:1) a +0 cloak (55, -37, D:1) a +0 whip a +0 dagger (57, -36, D:1) a bat skeleton (58, -38, D:1) a +0 ring mail (60, -33, D:1) a +0 ring mail (64, -40, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 5 stones a +0 short sword a kobold skeleton (3, -10, D:2) 2 stones (4, 19, D:2) a jackal corpse (skeletalised by now) (7, -18, D:2) a frilled lizard skeleton (16, 18, D:2) a hobgoblin skeleton (19, -19, D:2) a hobgoblin corpse (skeletalised by now) (19, 20, D:2) a +0 dagger a kobold skeleton (20, -6, D:2) a +0 dire flail (31, -8, D:2) a +0 club a +0 sling (34, 9, D:2) a +0 club (41, -4, D:2) a jackal skeleton a jackal skeleton (42, -4, D:2) a jackal corpse (skeletalised by now) (42, 2, D:2) 5 stones (43, -4, D:2) a +0 dagger (44, 1, D:2) a +0 pair of gloves (48, 14, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (7, 42, D:3) a stone (10, 4, D:3) a ball python corpse (skeletalised by now) (11, 40, D:3) a +0 short sword (13, 8, D:3) a +0 club a +0 leather armour an orc skeleton (13, 19, D:3) a +0 club (14, 19, D:3) a rat corpse (skeletalised by now) (17, 17, D:3) 4 stones (21, 11, D:3) a +0 sling (21, 19, D:3) a +0 ring mail (22, 3, D:3) a bat corpse (skeletalised by now) (22, 11, D:3) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (24, -2, D:3) a quokka skeleton (24, 31, D:3) a +0 scale mail a +0 flail the human skeleton of Terence (24, 32, D:3) a bat skeleton (25, -1, D:3) a +0 spear (25, 19, D:3) a bat skeleton (27, 20, D:3) a +0 plate armour (33, 17, D:3) a +0 ring mail 3 boomerangs a +0 dagger an orc skeleton a jackal skeleton (35, 11, D:3) a ring of resist corrosion (39, 19, D:3) a +0 dagger a goblin skeleton (44, 2, D:3) 5 stones Level 4 of the Dungeon [Shop] Xougaer's Jewellery Shoppe a ring of resist corrosion (280 gold) the ring of Contentment {rElec rF+ rC- Dex+3 Stlth+ Fire} (673 gold) [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. a serpent talisman (420 gold) the macabre finger necklace {Ring+ rN+ HP+7} (560 gold) [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). the ring of Cod Loyl {rC+ rCorr Str+6} (652 gold) [ring of resist corrosion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). a +5 ring of evasion (unknown) (504 gold) a +4 ring of slaying (unknown) (504 gold) (0, 0, D:4) a +0 robe (4, 2, D:4) a +0 dagger (7, -33, D:4) a +0 robe a +2 scythe of venom the human skeleton of Sigmund (10, -37, D:4) 4 poisoned darts a +0 club (18, -2, D:4) 7 stones (23, -5, D:4) 7 stones (24, -36, D:4) a +0 club a goblin skeleton (28, -1, D:4) a +0 giant club (31, -33, D:4) a +0 flail a +0 short sword an orc skeleton (31, -32, D:4) a +0 mace a +0 hand axe an orc skeleton (33, -12, D:4) 5 stones (34, -5, D:4) a +0 dagger (39, 4, D:4) a +0 giant spiked club (40, 11, D:4) a +0 hand axe (41, -6, D:4) a +0 dagger a +0 sling (45, -28, D:4) 4 stones a +0 dagger a kobold skeleton (54, -42, D:4) a +0 robe (61, -27, D:4) a +0 ring mail (63, -9, D:4) a +0 dagger a +0 robe an orc skeleton (63, -8, D:4) a +0 spear (64, -28, D:4) a +0 chain mail (64, -9, D:4) a +0 dagger a +0 robe an orc skeleton (64, -8, D:4) a +0 dagger a +0 robe an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, 19, D:5) a +0 quarterstaff (6, -10, D:5) a +0 leather armour (6, 2, D:5) a +0 morningstar (17, 20, D:5) a scarf of shadows (19, 0, D:5) a quill talisman (23, 3, D:5) a +2 sling of freezing (23, 24, D:5) a +0 robe (26, -8, D:5) an adder skeleton (27, 16, D:5) a +0 club a +0 dagger a +0 robe an orc skeleton (28, 14, D:5) +0 steam dragon scales a steam dragon skeleton (28, 16, D:5) a +0 falchion (45, 3, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) 7 gold pieces a +0 mace a +0 robe (3, -17, D:6) a +0 flail (3, -1, D:6) 18 gold pieces (3, 1, D:6) 3 scrolls of vulnerability (6, -1, D:6) a scroll of vulnerability (6, 1, D:6) a scroll of fear (7, -24, D:6) a +4 trident of draining a +2 robe of resistance an orb of mayhem (7, -6, D:6) a +0 ring mail (7, 0, D:6) a +0 mace (7, 6, D:6) a scroll of teleportation (16, -23, D:6) a +0 leather armour (17, -5, D:6) a throwing net (19, -4, D:6) a throwing net (22, -45, D:6) 3 stones Level 7 of the Dungeon [Shop] Upliuniw's Elemental Accessories a +4 heavy falchion (383 gold) a ring of protection from fire (unknown) (350 gold) a staff of air (unknown) (350 gold) the Incunabulum of the Winter (616 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Frozen Ramparts Ice 3 c - Permafrost Eruption Ice/Earth 6 d - Rimeblight Ice/Necromancy 7 (5, 3, D:7) 6 boomerangs (8, 39, D:7) a +0 hand axe (15, 27, D:7) a +0 leather armour (18, 21, D:7) a +0 whip a +0 robe the Ecumenical Temple (12, -5, Temple) a hound corpse (skeletalised by now)