zebals Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 6, D:1) a +0 spear (7, -1, D:1) a +0 dagger a stone (8, 15, D:1) a +0 short sword (10, -12, D:1) a bat skeleton (11, 3, D:1) a +0 dagger (21, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (28, 10, D:1) a jackal skeleton (30, 3, D:1) 4 stones (32, 12, D:1) a frilled lizard corpse (skeletalised by now) (35, -2, D:1) 2 poisoned darts (35, 17, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (36, -10, D:1) a quokka corpse (skeletalised by now) (36, 17, D:1) a +0 short sword a stone (36, 18, D:1) a jackal corpse (skeletalised by now) (41, 20, D:1) a +0 club (42, -1, D:1) a +0 dagger (43, 1, D:1) a gnoll skeleton (46, 21, D:1) 3 stones (53, 5, D:1) a +0 heavy spear a +0 dagger a +0 club a kobold skeleton a goblin skeleton (55, 3, D:1) a ball python skeleton Level 2 of the Dungeon [Shop] Unlitam's Antique Weapon Shoppe the +9 staff of Olgreb {rPois∞} (2600 gold) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. a +0 spear (78 gold) a +0 quarterstaff (130 gold) the +11 short sword of Fyhoodwe {vamp, rC+ Will+ SInv Stlth+} (2355 gold) rC+: It protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 mace (78 gold) a +2 short sword of speed (546 gold) a +0 mace (78 gold) [Shop] Soixta's Distillery a potion of heal wounds (unknown) (112 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of mutation (unknown) (112 gold) a potion of curing (42 gold) a potion of attraction (42 gold) a potion of mutation (unknown) (112 gold) a potion of mutation (unknown) (112 gold) a potion of moonshine (14 gold) a potion of moonshine (14 gold) (0, 0, D:2) a ball python skeleton (2, 0, D:2) a +0 orcbow (6, 14, D:2) an adder skeleton (15, 18, D:2) a bat skeleton (21, -8, D:2) a bat corpse (skeletalised by now) (23, 32, D:2) 3 stones (27, -1, D:2) a frilled lizard corpse (skeletalised by now) (28, 5, D:2) 3 stones (28, 39, D:2) a ball python skeleton (29, 42, D:2) an adder skeleton (32, 34, D:2) a +0 dagger (33, 28, D:2) a +0 helmet (33, 33, D:2) 7 stones (35, 36, D:2) 4 large rocks (37, 29, D:2) a +0 club (40, 7, D:2) a +0 ring mail (40, 37, D:2) a bat skeleton (43, -10, D:2) 2 javelins (62, 21, D:2) a +0 whip (63, 38, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 34, D:3) a hobgoblin corpse (skeletalised by now) (0, 35, D:3) a +0 dagger a goblin corpse (skeletalised by now) (6, 35, D:3) a +0 club (13, 30, D:3) a ball python corpse (skeletalised by now) (14, 0, D:3) a +0 war axe (14, 8, D:3) 6 stones (17, -5, D:3) a +3 hand axe a +2 vampiric dagger (24, 31, D:3) a +0 club a +0 chain mail (30, 16, D:3) a quokka skeleton (30, 17, D:3) a ball python skeleton (35, 4, D:3) a +0 robe (43, 0, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 flail (1, -1, D:4) a ball python corpse (5, 11, D:4) a fortress talisman (7, -9, D:4) a +0 cloak (10, 3, D:4) a +0 club a kobold corpse