Dungeon Crawl Stone Soup version 0.34-a0-99-g3711a3bbcc (webtiles) character file. Game seed: 11358967798382110590 67 zebals the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on June 3, 2025. Slain by Terence ... wielding a +2 flail of holy wrath (11 damage) ... on level 3 of the Dungeon. The game lasted 00:01:15 (1653 turns). zebals the Conjurer (Deep Elf Conjurer) Turns: 1653, Time: 00:01:16 Health: -2/19 AC: 4 Str: 4 XL: 3 Next: 98% Magic: 7/11 EV: 11 Int: 24 God: Gold: 184 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . n - +5 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . q - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 184 gold pieces. Inventory: Hand Weapons n - a +5 dagger of venom (weapon) Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) q - a +0 pair of boots (worn) Wands o - a wand of light (8) p - a wand of digging (9) Scrolls d - 2 scrolls of noise {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} i - a scroll of vulnerability {unknown} k - a scroll of enchant armour {unknown} l - a scroll of teleportation {unknown} Potions b - 2 potions of magic c - 2 potions of mutation {unknown} f - a potion of lignification {unknown} j - a potion of curing {unknown} m - a potion of haste {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth * Level 4.5 Spellcasting - Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 10% 1d2 28% 3 Ozocubu's Armour Ice 5% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Metabolic Englaciation Hex/Ice 2% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Ru Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ribbon worm is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, catching its breath, 93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! The ribbon worm is almost dead. (Press . to maintain the ray.) The searing ray hits the ribbon worm! You kill the ribbon worm! You struggle to detach yourself from the web. You stop channelling your searing ray. You struggle to detach yourself from the web. The web tears apart. You see here a +0 pair of boots. You start putting on your armour. You continue putting on your +0 pair of boots. x5 You finish putting on your +0 pair of boots. Terence the Veteran comes into view. He is wielding a +2 flail of holy wrath. Terence is nearby! The magic dart hits Terence but does no damage. Terence shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 flail of holy wrath and wearing a +0 chain mail (85% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence hits you with a +2 flail of holy wrath! Ouch! That really hurt! The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +2 flail of holy wrath! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ########### #.........# #####.........# ..##..........# .........†....# ..............# ..............## .......>.......#### ................@.# ..#...........###@...... ###.######...... ....... #..# ######.##..?... #.## .# ...... # #.# # ...... # #.# ..... # #.# ##### # #.# # You could see Terence. Vanquished Creatures 4 adders A dart slug (D:3) 2 ribbon worms 3 endoplasms 2 giant cockroaches (D:1) A quokka (D:1) 4 ball pythons 4 bats 5 goblins 5 kobolds 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 242 | D:1 | Found a faded altar of an unknown god. 468 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 764 | D:2 | Learned a level 2 spell: Searing Ray 1000 | D:2 | Found a white marble altar of Elyvilon. 1032 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1291 | D:3 | Noticed Pargi 1325 | D:3 | Found a sacrificial altar of Ru. 1338 | D:3 | Reached skill level 5 in Conjurations 1526 | D:3 | Identified the +4 chain mail of Watchfulness {rF+ rC- Dex+3 | Slay+3} 1650 | D:3 | Noticed Terence 1653 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_cross, shapermc_ecumenical_altar_mp_highgroup D:2: layout_rooms, basic_altar D:3: layout_rooms, nicolae_ru_sacrificial_ziggurat, nicolae_figureground_sparkle, uniq_pargi, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.0 Dodging | 3 | 3.0 Action || total ---------------------------++------- Cast: Magic Dart || 70 Searing Ray || 5 Armour: Robe || 9 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1650 | 1495 | 155 | 29 | 1209 | 3 | 550.0 | Dungeon | 1650 | 1495 | 155 | 29 | 1209 | 3 | 550.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 711 daAuts D:2: 550 daAuts D:3: 388 daAuts