Dungeon Crawl Stone Soup version 0.34-a0-99-g3711a3bbcc (webtiles) character file.

Game seed: 12039054777996472834

21 zebals the Conjurer (level 2, 0/15 HPs)
             Began as a Deep Elf Conjurer on June 3, 2025.
             Succumbed to an adder's poison
             ... on level 2 of the Dungeon.
             The game lasted 00:01:44 (491 turns).

zebals the Conjurer (Deep Elf Conjurer)              Turns: 491, Time: 00:01:45

Health: 0/15       AC:  2    Str:  4    XL:     2   Next: 65%
Magic:  4/8        EV:  5    Int: 22    God:    
Gold:   19         SH:  0    Dex: 13    Spells: 5/8 levels left

rFire   . . .          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           c - ring of flight
HPRegen 0.22/turn    (no ring)
MPRegen 0.22/turn

%: no passive effects
@: lethally poisoned (0 -> -7), flying, held
A: magic regeneration
a: no special abilities


You were on level 2 of the Dungeon.
You visited 1 branch of the dungeon, and saw 2 of its levels.

You collected 19 gold pieces.

Inventory:

Armour
 a - a +0 robe (worn)
Jewellery
 c - a ring of flight (worn)
Potions
 b - a potion of magic


   Skills:
 + Level 2.7 Dodging
 + Level 2.7 Stealth
 * Level 3.6 Spellcasting
 * Level 4.6 Conjurations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           96%        1d7       1%          1
b - Searing Ray           Conj           48%        2d6       2%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Mephitic Cloud           Conj/Alch/Air  10%        N/A       19%         3
 Dazzling Flash           Hex/Fire       8%         N/A       34%         3
 Fulminant Prism          Conj/Alch      7%         3d7       41%         4
 Iskenderun's Mystic Bla  Conj/Tloc      14%        2d5 (+2d2 41%         4
 Curse of Agony           Necr           4%         N/A       97%         5
 Silence                  Hex/Air        2%         N/A       97%         5


Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)            

Altars:

Shops:
D:1 [[([[


Innate Abilities, Weirdness & Mutations

You regenerate magic rapidly.

Message History

Aim: a hobgoblin (100% to hit)
The magic dart hits the hobgoblin.
You kill the hobgoblin!
A giant cockroach and an adder come into view.
A quokka, a rat and a ribbon worm come into view.
Found a bubbling dark potion.
The adder hisses angrily. The rat squeaks loudly.
The adder bites you.
You are poisoned.
The adder poisons you!
You hear a shout!
You feel sick. The adder bites you.
You are more poisoned.
The adder poisons you!
A ribbon worm comes into view.
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 2% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an adder (66% to hit)
You focus your ray upon the adder. The searing ray hits the adder.
The adder is heavily wounded.
(Press . to maintain the ray.)
You feel very sick.
The adder barely misses you. The adder closely misses you.
The searing ray misses the adder. You feel sick. The adder bites you.
You are more poisoned.
The adder poisons you!
The searing ray misses the adder.
* * * LOW HITPOINT WARNING * * *
You feel very sick.
The adder barely misses you.
The ribbon worm expels a string of sticky webbing.
The stream of webbing hits you but does no damage.
You are caught in a web!
Okay, then.
The searing ray hits the adder!
You kill the adder!
You finish channelling your searing ray.
You die...

########....###....###....
 #######....# #....# #####
 ...........# #....#
 ##.........# #....#
 ...##...#### ######
 .#  ##..#
      ##.##
       #..#
    #r!.#@#
  .r.w.##.#
  #..B# ..#
  ##.# ...#
   ## ....#
     w##.##
    .. ..
   ##  ##


You could see a ribbon worm.

Vanquished Creatures
  An adder (D:2)
  3 endoplasms
  6 hobgoblins
  3 quokkas (D:1)
  A ball python (D:1)
  2 bats (D:2)
  2 goblins
  2 rats
20 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | zebals the Deep Elf Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
    99 | D:1      | Found Hununim's Antique Armour Boutique.
   145 | D:1      | Found Risholubro's Armour Shoppe.
   178 | D:1      | Found Hemacw's Armour Shoppe.
   193 | D:1      | Reached XP level 2. HP: 14/15 MP: 6/8
   314 | D:1      | Found Tuqaorgh's Antique Armour Boutique.
   359 | D:1      | Found Oploric's Weapon Shoppe.
   382 | D:1      | You are sucked into a shaft and drop 1 floor!
   396 | D:2      | Learned a level 2 spell: Searing Ray
   491 | D:2      | Succumbed to an adder's poison

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_stonehenge_12_columns, layout_basic, serial_shops,
          nicolae_square_shop, shop, shop_fountains, nicolae_square_shop,
          nicolae_shop_well_armoured, minivault_26, minmay_misc_feat_nine_boxes
D:2:      layout_basic, basic_altar, minmay_heptomino_w4

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||     1
   Cast: Magic Dart        ||    36
         Searing Ray       ||     1
   Stab: Sleeping          ||     1
 Armour: Robe              ||     8
  Dodge: Dodged            ||     6

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |    490 |    490 |      0 |      0 |    107 |   2 |  245.0 |
       Dungeon |    490 |    490 |      0 |      0 |    107 |   2 |  245.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 381 daAuts
     D:2: 108 daAuts