Dungeon Crawl Stone Soup version 0.34-a0-99-g3711a3bbcc (webtiles) character file. Game seed: 8235443644581011547 20 zebals the Conjurer (level 2, 0/19 HPs) Began as a Demonspawn Conjurer on June 2, 2025. Slain by a ball python (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:13 (799 turns). zebals the Conjurer (Demonspawn Conjurer) Turns: 799, Time: 00:01:14 Health: 0/19 AC: 3 Str: 7 XL: 2 Next: 58% Magic: 5/5 EV: 1 Int: 18 God: Gold: 39 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . h - +0 club rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -5), wreathed by umbra, constricted A: foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons h - a +0 club (weapon) Armour a - a +1 robe (worn) Potions f - a potion of haste {unknown} g - a potion of lignification {unknown} i - a potion of ambrosia {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth * Level 2.3 Spellcasting * Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Anguish Hex/Necr 1% N/A 86% 4 Cause Fear Hex 1% N/A 86% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is severely wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! There is a stone staircase leading up here. Your magical contamination has completely faded away. The ball python hisses angrily. You hit the adder but do no damage. The adder bites you. x2 You are poisoned. The adder poisons you! You closely miss the adder. You feel very sick. The adder closely misses you. You closely miss the adder. You feel sick. The adder bites you. You hit the ball python. The ball python is moderately wounded. You feel sick. The ball python closely misses you. x2 The adder closely misses you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The adder bites you but does no damage. You hit the ball python but do no damage. The ball python is moderately wounded. You feel sick. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The adder bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. Magic courses through your body. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The ball python bites you. You die... # ##############...# #§#......S@.....# #.§.§<...#S....## .....#§§############ ##. #..# .S..# ..S)..# ........# #.......# #.......# You could see an adder and a ball python. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 5 jackals (D:1) A quokka (D:1) 4 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 439 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 439 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 678 | D:1 | Learned a level 2 spell: Searing Ray 799 | D:2 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic D:2: minmay_diamond_boxcup, layout_rooms, fountainhead, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 13 Club || 41 Cast: Magic Dart || 31 Use: Potion || 2 Scroll || 3 Armour: Robe || 53 Dodge: Dodged || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 810 | 801 | 9 | 84 | 515 | 2 | 405.0 | Dungeon | 810 | 801 | 9 | 84 | 515 | 2 | 405.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 786 daAuts D:2: 24 daAuts