Dungeon Crawl Stone Soup version 0.34-a0-95-gee063f470e (webtiles) character file. Game seed: 8441574976335008557 116 zebals the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on May 30, 2025. Slain by a centaur zombie (4 damage) ... in an ossuary. The game lasted 00:01:33 (2345 turns). zebals the Conjurer (Deep Elf Conjurer) Turns: 2345, Time: 00:01:34 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 70% Magic: 7/13 EV: 11 Int: 25 God: Gold: 173 SH: 0 Dex: 13 Spells: 2/13 levels left rFire + . . o - +0 trident (vamp) rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . k - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: hasted, very quick A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 173 gold pieces. Inventory: Hand Weapons o - a +0 vampiric trident (weapon) Armour a - a +0 robe (worn) k - a scarf of resistance (worn) Wands g - a wand of light (8) Scrolls c - a scroll of immolation {unknown} d - 3 scrolls of identify {unknown} e - 4 scrolls of teleportation {unknown} m - a scroll of fog {unknown} n - a scroll of torment {unknown} r - 2 scrolls of vulnerability {unknown} Potions b - 2 potions of magic f - 2 potions of cancellation h - a potion of haste i - a potion of brilliance {unknown} j - a potion of invisibility {unknown} l - a potion of curing {unknown} p - a potion of mutation {unknown} q - a potion of ambrosia {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 5.0 Spellcasting - Level 5.0 Conjurations + Level 1.7 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 12% N/A 9% 1 Jinxbite Hex 12% N/A 12% 2 Frozen Ramparts Ice 12% 1d2 24% 3 Ozocubu's Armour Ice 6% N/A 24% 3 Alistair's Intoxication Alch 10% N/A 73% 5 Metabolic Englaciation Hex/Ice 3% N/A 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Annotations: D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The centaur zombie is heavily damaged. The searing ray hits the centaur zombie! The centaur zombie is moderately damaged. (Press . to maintain the ray.) The searing ray hits the centaur zombie. The centaur zombie is heavily damaged. The searing ray hits the gnoll zombie. The gnoll zombie is lightly damaged. The searing ray hits the centaur zombie. The centaur zombie is severely damaged. The searing ray hits the gnoll zombie! The gnoll zombie is severely damaged. The centaur zombie hits you. The centaur zombie kicks you. The centaur zombie hits you. The centaur zombie kicks you but does no damage. The centaur zombie barely misses you. The centaur zombie kicks you but does no damage. The searing ray hits the centaur zombie. The centaur zombie is severely damaged. The searing ray hits the gnoll zombie! You destroy the gnoll zombie! You finish channelling your searing ray. The centaur zombie hits you. The centaur zombie kicks you but does no damage. The centaur zombie hits you. The centaur zombie kicks you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur zombie (severely damaged, 100% to hit) Okay, then. It was a potion of cancellation. You feel magically purged. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie barely misses you. x2; The centaur zombie misses you. It was a potion of haste. You feel yourself speed up. The centaur zombie barely misses you. The centaur zombie misses you. The centaur zombie hits you. You die... ##.....##..####.. ###...∩...'........ #z#.......'.......⌠ #...∩...'........ ##.....##..####.. ##...###..# ##.## #..# ### #..####... #z# #.@Z...... ### #..Z...... #..####..# #..# .# #..# #..# #... #... You could see 2 centaur zombies. Vanquished Creatures An orc wizard (D:3) An adder (D:4) 3 gnolls (D:3) A dart slug (D:2) 2 ribbon worms (D:2) A gnoll zombie (Ossuary) 10 orcs (D:3) 2 hobgoblins 2 quokkas A ball python (D:1) 6 bats 7 endoplasms 5 frilled lizards 3 goblins 7 kobolds A rat (D:1) 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 384 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 960 | D:2 | Found a faded altar of an unknown god. 1055 | D:2 | Learned a level 2 spell: Searing Ray 1501 | D:3 | Reached XP level 3. HP: 19/19 MP: 6/10 1578 | D:3 | Reached skill level 5 in Conjurations 1683 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1688 | D:3 | Learned a level 4 spell: Fulminant Prism 1693 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1910 | D:3 | Reached skill level 5 in Spellcasting 1910 | D:3 | Reached skill level 1 in Alchemy 2259 | D:4 | Noticed Dowan 2261 | D:4 | Noticed Duvessa 2320 | D:4 | Found a sand-covered staircase. 2325 | Ossuary | Entered an ossuary 2325 | Ossuary | Noticed a weeping skull 2325 | Ossuary | Noticed a weeping skull 2325 | Ossuary | Noticed a weeping skull 2345 | Ossuary | Slain by a centaur zombie Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_loops_ring D:2: layout_rooms, chequers_ecumenical_altar_simple D:3: layout_loops_ring D:4: layout_basic, enter_ossuary_2, minmay_surrounded, uniq_duvessa Ossuary: ossuary_kennysheep_city_of_the_dead Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Spellcasting | 4 5 | 5.0 Dodging | 3 | 3.0 Conjurations | 5 | 5.0 Alchemy | 1 | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 69 | 25 || 94 Searing Ray | 6 | 3 || 9 Use: Potion | | 2 || 2 Armour: Robe | 7 | 12 || 19 Dodge: Dodged | 7 | 6 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2370 | 2306 | 64 | 0 | 1982 | 5 | 474.0 | Dungeon | 2350 | 2286 | 64 | 0 | 1972 | 4 | 587.5 | Ossuary | 19 | 19 | 0 | 0 | 10 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 980 daAuts D:3: 797 daAuts D:2: 507 daAuts D:4: 64 daAuts Ossuary: 19 daAuts