Dungeon Crawl Stone Soup version 0.34-a0-95-gee063f470e (webtiles) character file. Game seed: 6956538363332175712 755 zebals the Conjurer (level 7, -2/50 HPs) Began as a Pale Draconian Conjurer on May 30, 2025. Was an Initiate of Sif Muna. Slain by a gnoll bouda ... wielding a +0 trident (11 damage) ... on level 5 of the Dungeon. The game lasted 00:03:35 (5060 turns). zebals the Conjurer (Pale Draconian Conjurer) Turns: 5060, Time: 00:03:36 Health: -2/50 AC: 7 Str: 15 XL: 7 Next: 49% Magic: 1/14 EV: 11 Int: 21 God: Sif Muna [......] Gold: 256 SH: 5 Dex: 9 Spells: 5/16 levels left rFire . . . s - +8 dagger of Moral Flaws {vamp, rPois} rCold . . . (no offhand) rNeg . . . (no helmet) rPois + (no cloak) rElec . (no gloves) rCorr . r - +0 pair of boots SInv . p - amulet of reflection Will ..... g - +6 ring of strength Stlth ++ i - ring of flight HPRegen 0.28/turn MPRegen 0.14/turn %: reflection @: weakened, flying A: steam breath, AC +6, unfitting armour, cold-blooded, armoured tail 1, steam resistance a: Steam Breath, Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 256 gold pieces. Inventory: Hand Weapons h - a +2 whip of venom s - the +8 dagger of Moral Flaws (weapon) {vamp, rPois} (You found it on level 4 of the Dungeon) rPois: It protects you from poison. Missiles a - a throwing net Armour r - a +0 pair of boots (worn) Jewellery g - a +6 ring of strength (worn) i - a ring of flight (worn) k - a +6 ring of intelligence p - an amulet of reflection (worn) Wands o - a wand of flame (21) t - a wand of paralysis (12) v - a wand of mindburst (14) Scrolls c - 2 scrolls of amnesia d - a scroll of vulnerability {unknown} f - 2 scrolls of identify l - a scroll of summoning {unknown} m - a scroll of brand weapon q - 2 scrolls of silence {unknown} u - a scroll of fog {unknown} w - a scroll of blinking {unknown} x - a scroll of fear {unknown} Potions b - 5 potions of curing e - 2 potions of haste j - a potion of might n - a potion of mutation Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 5.0 Spellcasting - Level 5.0 Conjurations + Level 4.4 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 15% 2d5 (+2d2 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 50% 2d8 2% 2 Static Discharge Conj/Air 30% 3-5/arc 6% 2 Mephitic Cloud Conj/Alch/Air 18% N/A 9% 3 Hailstorm Conj/Ice 15% 3d6 12% 3 Launch Clockwork Bee Frge 5% N/A 32% 3 Summon Ice Beast Ice/Summ 5% N/A 32% 3 Airstrike Air 2% 2d(1-17) 71% 4 Eringya's Surprising Cr Summ 5% N/A 71% 4 Forge Lightning Spire Air/Frge 5% 3d4 71% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 83% 5 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Hellfire Mortar Fire/Erth/Frge 2% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Sif Muna Trog Innate Abilities, Weirdness & Mutations You can breathe blasts of scalding, opaque steam. Your pale cyan-grey scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are immune to the effects of steam. Message History The gnoll bouda is moderately wounded. The gnoll bouda hits you with a +0 trident! You hit the gnoll bouda but do no damage. Your tail-slap misses the gnoll bouda. The gnoll bouda is moderately wounded. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda barely misses you. You barely miss the gnoll bouda. The gnoll bouda is moderately wounded. The gnoll bouda barely misses you. You hit the gnoll bouda but do no damage. The gnoll bouda is moderately wounded. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda barely misses you. You hit the gnoll bouda but do no damage. The gnoll bouda is moderately wounded. The gnoll bouda barely misses you. You closely miss the gnoll bouda. The gnoll bouda is moderately wounded. The gnoll bouda hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You hit the gnoll bouda but do no damage. The gnoll bouda is moderately wounded. The gnoll bouda hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You have exhausted your breath weapon. Slay more foes! A gnoll bouda is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 trident and wearing a +0 robe (moderately wounded, 82% to hit) You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda. The gnoll bouda is moderately wounded. (Press . to maintain the ray.) The gnoll bouda hits you with a +0 trident! You die... ..)......#......# ................# .........##...########## .........##....#........ ...<.....##..#.......... #'#......##..##......... ..########..####........ ß.###....##>####.)...... ß.#..####.#.....@....### ).'..# #.###..#j..#.... ###### #.# ##..)....... #....####.# ....####### .####..†.## ....## .######### ##... .##..##.(# #... )##..##.)# #... #..##..### You could see a gnoll bouda. Vanquished Creatures An ogre (D:5) 2 scorpions A killer bee (D:5) A howler monkey (D:5) A bombardier beetle (D:5) 2 hounds (D:5) 2 orc priests Ijyb (D:4) 2 iguanas 3 orc wizards 8 gnolls 2 adders 2 ufetubi (D:5) A dart slug (D:2) 2 ribbon worms 13 orcs 5 endoplasms 3 giant cockroaches 3 hobgoblins 5 quokkas 6 ball pythons 4 bats A frilled lizard (D:3) A goblin (D:2) 5 kobolds 3 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 365 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1415 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1837 | D:2 | Learned a level 2 spell: Searing Ray 1870 | D:3 | Reached XP level 4. HP: 26/33 MP: 3/8 2565 | D:3 | Found a faded altar of an unknown god. 2667 | D:3 | Identified the +7 long sword "Qukunwao" {antimagic, rF+ rC+ | Int+3} 2944 | D:3 | Learned a level 4 spell: Fulminant Prism 3100 | D:4 | Reached XP level 5. HP: 38/38 MP: 6/9 3109 | D:4 | Reached skill level 5 in Conjurations 3348 | D:4 | Found a shimmering blue altar of Sif Muna. 3354 | D:4 | Found a bloodstained altar of Trog. 3533 | D:4 | Became a worshipper of Sif Muna the Loreminder 3596 | D:4 | Identified the +8 dagger of Moral Flaws {vamp, rPois} 3689 | D:4 | Noticed Ijyb 3695 | D:4 | Killed Ijyb 3696 | D:4 | Reached skill level 1 in Alchemy 3970 | D:4 | Reached XP level 6. HP: 45/45 MP: 7/11 3975 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4124 | D:5 | Entered Level 5 of the Dungeon 4622 | D:5 | Your scales start taking on a pale cyan-grey colour. 4622 | D:5 | Reached XP level 7. HP: 50/50 MP: 6/14 4622 | D:5 | Gained mutation: You are immune to the effects of steam. | [Pale Draconian growth] 4678 | D:5 | Identified the inkwell talisman of Valiance {Fly Int+4 | Dex+2} 4765 | D:5 | Reached skill level 5 in Spellcasting 5060 | D:5 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_rooms D:2: layout_loops_corners, dreamdust_princess_bridge, corexii_shack D:3: layout_loops_ring, dreamdust_ecumenical_altar_angels_and_demons, nicolae_titane D:4: layout_basic, hellmonk_overflow_destroyed_library, hex_intersection, uniq_ijyb D:5: minmay_chambers_of_fours, layout_rooms, serial_shops, nicolae_shop_rolling_square Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 | 3.0 Dodging | 2 3 | 3.0 Spellcasting | 3 4 5 | 5.0 Conjurations | 5 | 5.0 Alchemy | 1 2 4 | 4.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Tailslap | 2 | 3 | 2 || 7 Dagger | 9 | 5 | 15 || 29 Whip | 14 | 14 | || 28 Cast: Magic Dart | 53 | 50 | 3 || 106 Searing Ray | 3 | 15 | 10 || 28 Ability: Steam Breath | | | 2 || 2 Use: Potion | 1 | | || 1 Scroll | | 1 | 5 || 6 Armour: Skin | 31 | 16 | 23 || 70 Dodge: Dodged | 15 | 14 | 17 || 46 Block: Other | | | 6 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5059 | 4863 | 196 | 501 | 3785 | 5 | 1011.8 | Dungeon | 5059 | 4863 | 196 | 501 | 3785 | 5 | 1011.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1234 daAuts D:4: 1194 daAuts D:3: 1091 daAuts D:5: 919 daAuts D:1: 619 daAuts