zebals Level 1 of the Dungeon (2, 1, D:1) a quill talisman (11, -9, D:1) a +0 club (13, -6, D:1) a ball python corpse (skeletalised by now) (28, 14, D:1) a +2 ring mail of poison resistance (34, 6, D:1) a ball python skeleton (36, 4, D:1) a rat skeleton (36, 5, D:1) a ball python skeleton (39, 4, D:1) a +0 short sword a stone (40, -5, D:1) a +0 whip of electrocution (41, -3, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a staff of conjuration (2, -8, D:2) a stone (8, 23, D:2) a +1 heavy hammer (9, 24, D:2) a +0 hammer (10, 23, D:2) a +0 hammer (11, 24, D:2) a +0 hammer (12, 24, D:2) a +0 hammer (13, 25, D:2) a +0 hammer (14, 13, D:2) a bat corpse (15, 10, D:2) a +0 dagger a +0 sling (15, 24, D:2) a +0 hammer (15, 25, D:2) a +0 hammer (15, 26, D:2) a +0 hammer (16, 24, D:2) a +0 hammer (16, 25, D:2) a +0 hammer (16, 26, D:2) the +9 hammer of Theory {drain, Will+ Str+3} Will+: It increases your willpower. Str+3: It affects your strength (+3). (unseen) (17, 26, D:2) a +0 hammer