zebals Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, -36, D:1) a +0 dagger (16, -31, D:1) 4 stones (25, -30, D:1) a +0 leather armour (28, -3, D:1) a +0 dagger (28, 2, D:1) a frilled lizard skeleton (32, -36, D:1) a +0 kite shield (34, -10, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (4, 5, D:2) 4 stones (6, -7, D:2) a +0 sling (9, 19, D:2) a hobgoblin skeleton (13, 20, D:2) a +0 club (13, 21, D:2) a ball python skeleton (13, 31, D:2) a +0 whip a +0 dagger (14, 31, D:2) a +0 dagger a +2 leather armour of poison resistance an orc corpse (skeletalised by now) (17, -5, D:2) an inkwell talisman (17, -2, D:2) a +0 dagger a goblin skeleton (17, 43, D:2) a +0 leather armour (25, -13, D:2) a +0 club a goblin corpse (skeletalised by now) (27, 37, D:2) an adder skeleton (28, -11, D:2) a hobgoblin corpse (skeletalised by now) (39, -9, D:2) a bat corpse (skeletalised by now) (45, 0, D:2) a +0 mace a +0 scale mail a rat skeleton Level 3 of the Dungeon (6, 13, D:3) a +0 dagger (6, 33, D:3) a potion of moonshine (18, 33, D:3) a quill talisman (19, 5, D:3) a +0 dagger a +0 robe an orc corpse (20, 25, D:3) a jackal skeleton a jackal skeleton (36, 8, D:3) a +0 club (36, 9, D:3) an adder skeleton (55, 34, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a book of Geomancy (7, 5, D:4) a potion of curing (14, 0, D:4) a +0 dagger a +0 sling an adder corpse (17, 10, D:4) a +0 short sword (22, 17, D:4) an amulet of magic regeneration