Dungeon Crawl Stone Soup version 0.34-a0-89-g7ecae41dda (webtiles) character file. Game seed: 16418085570841403073 409723 zebals the Bludgeoner (level 22, -3/241 HPs) Began as an Oni Monk on May 29, 2025. Was a High Priest of Sif Muna. Slain by a vault guard ... wielding a +3 glaive (10 damage) ... on level 5 of the Vaults. The game lasted 01:12:09 (41617 turns). zebals the Bludgeoner (Oni Monk) Turns: 41617, Time: 01:12:10 Health: -3/241 AC: 10 Str: 33 XL: 22 Next: 63% Magic: 28/41 EV: 19 Int: 8 God: Sif Muna [*****.] Gold: 2970 SH: 0 Dex: 24 Spells: 20/51 levels left rFire . . . R - +6 giant spiked club (flame) rCold . . . [offhand occupied] rNeg + . . n - +3 troll leather armour rPois + G - +0 mask of the Dragon {Will+ Slay+3 SInv} rElec + X - +1 cloak of Starlight {*Dazzle EV+4 Stlth--} rCorr . J - amulet "Runnuwke" {+Blink RegenMP+ SInv Stlth+} SInv + g - ring "Baisud" {rElec rPois AC+4 Str-4 Dex+4} Will +++.. t - ring "Naodd" {rN+ Str+10 Int-5 Dex+9} Stlth + HPRegen 1.40/turn MPRegen 0.67/turn %: no passive effects @: mighty, brilliant, maw-form, channelling, hasted, very quick A: devouring maw, growling stomach, low body AC, large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling }: 2/15 runes: decaying, serpentine a: Begin Untransformation, Renounce Religion, Evoke Blink, Channel Magic, Forget Spell, Divine Exegesis You were on level 5 of the Vaults. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You were a creature with a mouth for a stomach. You visited 7 branches of the dungeon, and saw 38 of its levels. You visited 1 bazaar. You also visited: Ossuary, Bailey and Desolation. You collected 6865 gold pieces. You spent 3895 gold pieces at shops. Inventory: Hand Weapons R - a +6 giant spiked club of flaming (weapon) Missiles b - 36 large rocks s - 20 boomerangs y - 6 silver javelins Q - 3 throwing nets Armour n - a +3 troll leather armour (worn) G - the +0 mask of the Dragon (worn) {Will+ Slay+3 SInv} (You acquired it in a bailey) Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. X - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--} (You bought it in a shop on level 2 of the Orcish Mines) *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. Jewellery g - the ring "Baisud" (worn) {rElec rPois AC+4 Str-4 Dex+4} (You acquired it on level 15 of the Dungeon) [ring of protection] rElec: It insulates you from electricity. rPois: It protects you from poison. AC+4: It affects your AC (+4). Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). t - the ring "Naodd" (worn) {rN+ Str+10 Int-5 Dex+9} (You found it in the Desolation of Salt) [ring of strength] rN+: It protects you from negative energy. Str+10: It affects your strength (+10). Int-5: It affects your intelligence (-5). Dex+9: It affects your dexterity (+9). I - the ring of Wuduecae {^Contam rElec rC++ Will+ Slay+4} (You took it off an imperial myrmidon in the Desolation of Salt) [ring of slaying] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Will+: It increases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). J - the amulet "Runnuwke" (worn) {+Blink RegenMP+ SInv Stlth+} (You bought it in a shop on level 2 of the Elven Halls) [amulet of magic regeneration] +Blink: It lets you blink. RegenMP+: It increases your rate of magic regeneration. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. L - the ring of Gath {rC+ rN+ Str+2} (You found it on level 3 of the Elven Halls) [ring of protection from cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). V - the ring "Cuajexturu" {^Drain rF+ AC+4 Dex+2} (You found it on level 2 of the Lair of Beasts) [ring of protection] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. AC+4: It affects your AC (+4). Dex+2: It affects your dexterity (+2). Z - the ring "Luipn" {rF+ rN+} (You took it off a meliai on level 15 of the Dungeon) [ring of positive energy] rF+: It protects you from fire. rN+: It protects you from negative energy. Wands d - a wand of roots (11) l - a wand of quicksilver (11) x - a wand of paralysis (15) W - a wand of digging (14) Scrolls a - 3 scrolls of silence h - 10 scrolls of teleportation p - 6 scrolls of vulnerability r - a scroll of torment z - 3 scrolls of fog A - 5 scrolls of noise B - 4 scrolls of revelation E - 3 scrolls of summoning F - 5 scrolls of enchant armour K - 4 scrolls of fear M - 5 scrolls of amnesia N - 10 scrolls of immolation T - 4 scrolls of blinking Y - 5 scrolls of poison Potions c - 3 potions of ambrosia e - 5 potions of heal wounds f - 5 potions of cancellation i - a potion of brilliance j - 9 potions of curing k - 7 potions of invisibility m - 10 potions of lignification o - 2 potions of enlightenment q - 2 potions of might w - 2 potions of magic C - 13 potions of mutation D - 3 potions of haste H - 6 potions of attraction S - a potion of resistance Miscellaneous v - a +1 phial of floods O - a +0 lightning rod (4/4) P - a +0 condenser vane U - a +0 box of beasts Talismans u - a talisman of death Skills: - Level 18.7 Fighting + Level 19.1 Maces & Flails - Level 4.0 Throwing - Level 9.0 Dodging + Level 15.4 Spellcasting - Level 4.0 Necromancy + Level 18.2 Translocations + Level 9.8 Invocations + Level 16.3 Shapeshifting You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 100% N/A 0% 1 b - Passwall Erth 9% N/A 30% 3 c - Vhi's Electric Charg Tloc/Air 62% N/A 2% 4 d - Sublimation of Blood Necr 18% N/A 3% 2 e - Lesser Beckoning Tloc 100% N/A 0% 2 f - Passage of Golubria Tloc 52% N/A 1% 4 g - Blink Tloc 100% N/A 0% 2 h - Gell's Gavotte Tloc 26% 2d(23-34) 1% 6 i - Manifold Assault Tloc 26% N/A 4% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 72% N/A 1% 1 Momentum Strike Conj/Tloc 62% 3d9 1% 2 Maxwell's Portable Pile Tloc 52% (3-9)d6 1% 3 Teleport Other Tloc 52% N/A 1% 3 Volatile Blastmotes Fire/Tloc 62% 2d15 1% 3 Dispersal Tloc 26% N/A 1% 6 Dimensional Bullseye Hex/Tloc 15% N/A 2% 4 Iskenderun's Mystic Bla Conj/Tloc 31% 2d8 (+2d4 2% 4 Grave Claw Necr 36% 2d9 3% 2 Kiss of Death Conj/Necr 56% 2d9 4% 1 Fugue of the Fallen Necr 18% N/A 6% 3 Vampiric Draining Necr 18% 2d7 6% 3 Summon Forest Summ/Tloc 15% N/A 7% 5 Foxfire Conj/Fire 36% 2x1d5 10% 1 Freeze Ice 36% 1d5 10% 1 Kinetic Grapnel Frge 36% 1d5 10% 1 Magic Dart Conj 36% 1d4 10% 1 Poisonous Vapours Alch/Air 36% 1d2 10% 1 Sandblast Erth 18% 2d7 10% 1 Shock Conj/Air 36% 1d5 10% 1 Slow Hex 36% N/A 10% 1 Summon Small Mammal Summ 36% N/A 10% 1 Call Imp Summ 18% N/A 16% 2 Construct Spike Launche Frge 18% 2d3 16% 2 Jinxbite Hex 18% N/A 16% 2 Mercury Arrow Conj/Alch 18% 2d6 16% 2 Searing Ray Conj 18% 2d5 16% 2 Static Discharge Conj/Air 18% 3-4/arc 16% 2 Animate Dead Necr 18% N/A 19% 4 Dispel Undead Necr 18% 3d11 19% 4 Call Canine Familiar Summ 9% N/A 30% 3 Confusing Touch Hex 9% N/A 30% 3 Frozen Ramparts Ice 18% 1d3 30% 3 Hailstorm Conj/Ice 9% 3d6 30% 3 Inner Flame Hex/Fire 9% N/A 30% 3 Ozocubu's Armour Ice 9% N/A 30% 3 Sigil of Binding Hex 9% N/A 30% 3 Stone Arrow Conj/Erth 18% 3d8 30% 3 Summon Ice Beast Ice/Summ 9% N/A 30% 3 Swiftness Air 9% N/A 30% 3 Tukima's Dance Hex 9% N/A 30% 3 Disjunction Tloc 26% N/A 36% 8 Anguish Hex/Necr 7% N/A 41% 4 Cigotuvi's Putrefaction Necr/Air 14% N/A 41% 4 Martyr's Knell Necr/Summ 14% N/A 41% 4 Curse of Agony Necr 18% N/A 47% 5 Airstrike Air 4% 2d(1-17) 69% 4 Awaken Armour Erth/Frge 18% N/A 69% 4 Brom's Barrelling Bould Conj/Erth 9% 2d4 69% 4 Cause Fear Hex 4% N/A 69% 4 Flame Wave Conj/Fire 9% 2d6 69% 4 Forge Blazeheart Golem Fire/Frge 9% N/A 69% 4 Forge Lightning Spire Air/Frge 9% 3d4 69% 4 Fulminant Prism Conj/Alch 4% 3d5 69% 4 Ignite Poison Fire/Alch 9% N/A 69% 4 Iskenderun's Battlesphe Conj/Frge 9% 2d8 69% 4 Leda's Liquefaction Alch/Erth 4% N/A 69% 4 Olgreb's Toxic Radiance Alch 9% N/A 69% 4 Rending Blade Conj/Frge 9% 2d(6+1*) 69% 4 Sticky Flame Fire/Alch 9% 2d5 69% 4 Summon Seismosaurus Egg Summ/Erth 9% N/A 69% 4 Borgnjor's Vile Clutch Necr/Erth 7% N/A 77% 5 Malign Gateway Summ/Tloc 15% N/A 90% 7 Alistair's Intoxication Alch 6% N/A 95% 5 Alistair's Walking Alem Alch/Frge 9% N/A 95% 5 Arcjolt Conj/Air 4% 1d14 95% 5 Detonation Catalyst Fire/Alch 9% 2d15 95% 5 Fireball Conj/Fire 4% 3d4 95% 5 Freezing Cloud Conj/Ice/Air 4% 6-21 95% 5 Hoarfrost Cannonade Ice/Frge 4% 3d6/3d12 95% 5 Irradiate Conj/Alch 4% 3d13 95% 5 Lee's Rapid Deconstruct Erth 4% 3d5* 95% 5 Metabolic Englaciation Hex/Ice 4% N/A 95% 5 Nazja's Percussive Temp Frge 4% 4d4 95% 5 Silence Hex/Air 4% N/A 95% 5 Yara's Violent Unravell Hex/Alch 4% 3d4 95% 5 Death Channel Necr 9% N/A 96% 6 Bombard Conj/Erth 4% 9d2 100% 6 Eringya's Noxious Bog Alch 4% 4d6 100% 6 Forge Monarch Bomb Fire/Frge 4% 4d6 100% 6 Permafrost Eruption Ice/Erth 4% 2x4d2 100% 6 Plasma Beam Fire/Air 4% 2x1d14 100% 6 Sculpt Simulacrum Ice/Alch 4% N/A 100% 6 Starburst Conj/Fire 4% 6d4 100% 6 Summon Cactus Giant Summ 4% N/A 100% 6 Diamond Sawblades Frge 4% 4d4 100% 7 Enfeeble Hex 4% N/A 100% 7 Haunt Necr/Summ 7% N/A 100% 7 Magnavolt Erth/Air 4% 4d9 100% 7 Ozocubu's Refrigeration Ice 4% 4d8 100% 7 Rimeblight Ice/Necr 7% 2d4 (prima100% 7 Spellspark Servitor Conj/Frge 4% N/A 100% 7 Sphinx Sisters Hex/Summ 4% N/A 100% 7 Splinterfrost Shell Ice/Frge 4% 6d5 100% 7 Summon Hydra Summ 4% N/A 100% 7 Ignition Fire 4% 3d4 100% 8 Infestation Necr 9% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 4% 10d3 100% 8 Summon Horrible Things Summ 4% N/A 100% 8 Chain Lightning Conj/Air 4% 3d6 100% 9 Death's Door Necr 9% N/A 100% 9 Dragon's Call Summ 4% N/A 100% 9 Platinum Paragon Frge 4% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:6 Lair (5/5) D:10 Swamp (4/4) Lair:3 Snake (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:3 Depths (0/4) D:15 Ossuary (visited) Bailey (visited) Desolation (visited) Altars: Elyvilon Fedhas Hepliaklqana Makhleb Sif Muna Wu Jian Zin The Shining One Beogh Shops: D:4 !* D:9 ( Orc:2 ([[![ Elf:2 =:= Elf:3 [ Snake:1 : Annotations: Lair:5 exclusion: 3 oklob plants Innate Abilities, Weirdness & Mutations You are a creature with a mouth for a stomach. Your midsection houses a second, enormous mouth. You can devour living enemies to heal. Your maw sometimes growls hungrily at newly sighted monsters. Your maw eats a hole through body armour, reducing its AC. You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Space momentarily warps into an impossible shape! You thump the vault guard! You burn the vault guard. You bludgeon the vault guard!! You burn the vault guard. You spit the vault guard like a pig!!! You burn the vault guard. You kill the vault guard! Sif Muna accepts your kill. You flatten the shadow dragon like a pancake!!! You burn the shadow dragon. You skewer the vault guard like a kebab!!! You burn the vault guard! You kill the vault guard! Sif Muna accepts your kill. You sock the vault guard! You burn the vault guard. You hear a shout! An ironbound preserver comes into view. It is wielding a +0 great mace. Your maw growls hungrily at the ironbound preserver. The vault guard hits you with a +0 dire flail! The stone giant hits you!!! * * * LOW HITPOINT WARNING * * * The vault guard hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * The vault guard closely misses you. The vault guard barely misses you. The vault guard hits you but does no damage. The vault guard misses you. The vault guard's sight is seared by the starlight! An undying armoury comes into view. The shadow dragon breathes negative energy at you. The bolt of negative energy misses you. You hear a shout! The vault guard hits you with a +4 dire flail! * * * LOW HITPOINT WARNING * * * The stone giant hits you!! * * * LOW HITPOINT WARNING * * * The vault guard completely misses you. x2 The vault guard hits you from afar with a +0 bardiche! * * * LOW HITPOINT WARNING * * * The vault guard completely misses you. The vault guard hits you from afar with a +3 glaive! You die... #.#.#....#.H#v #...#....#c#. ..........D ###....)...#### ....)..)....... ......