zebals Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 3, D:1) 4 stones (10, 14, D:1) a +0 hand axe (10, 42, D:1) a +0 war axe (14, 18, D:1) a +0 club a goblin skeleton (27, -2, D:1) a +0 short sword (42, 11, D:1) a ball python skeleton (47, 21, D:1) a hobgoblin skeleton (51, -13, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Oconedab's Antique Weapon Emporium a +0 quarterstaff (120 gold) the +9 great sword of Valour {flame, ^Fragile MP+9 Str+3 Dex+8} (2508 gold) ^Fragile: It will be destroyed if unequipped. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). Dex+8: It affects your dexterity (+8). a +0 trident (84 gold) the +7 mace of Husheilu {distort, Str+4} (1389 gold) Str+4: It affects your strength (+4). a +0 hand axe (72 gold) a +0 hand axe (72 gold) a +1 heavy hand cannon (1334 gold) (0, 0, D:2) a +0 robe (2, -22, D:2) a +0 robe (5, -20, D:2) 5 stones (9, -6, D:2) a +0 dagger (15, -5, D:2) a +0 short sword (21, -24, D:2) a +0 leather armour (24, -2, D:2) a +0 chain mail a +0 hand axe (28, -6, D:2) a +0 club a +1 leather armour of fire resistance (36, -48, D:2) a +0 whip (38, -3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 sling (3, -1, D:3) 3 stones (10, 13, D:3) a +0 dagger a +0 robe (12, -7, D:3) a +0 kite shield (23, 3, D:3) a +0 antimagic dagger a +0 robe (23, 18, D:3) a +0 quarterstaff (24, 3, D:3) a +0 club a +0 scale mail (25, 2, D:3) a +0 whip a +0 chain mail (25, 15, D:3) a +0 whip (27, 23, D:3) a +0 giant club (31, 5, D:3) a +0 club (32, 5, D:3) a +0 hand axe (34, -3, D:3) a +0 plate armour (37, -7, D:3) a +0 dagger {Chujiro} a +0 leather armour (41, -1, D:3) 5 stones (45, 8, D:3) a +0 war axe (45, 9, D:3) a +0 hand axe (45, 10, D:3) a +0 sling 3 stones a ring of fire (46, 8, D:3) a +0 dagger Level 4 of the Dungeon (5, 24, D:4) a ring of magical power (9, 1, D:4) a +0 giant club (11, 37, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a potion of haste (4, 3, D:5) 8 stones (9, 10, D:5) 11 gold pieces