Dungeon Crawl Stone Soup version 0.34-a0-81-g9c5c50b1d7 (webtiles) character file. Game seed: 6826195779240430495 411 zebals the Changeling (level 6, -2/49 HPs) Began as a Merfolk Shapeshifter on May 27, 2025. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:02:24 (3207 turns). zebals the Changeling (Merfolk Shapeshifter) Turns: 3207, Time: 00:02:25 Health: -2/49 AC: 0 Str: 14 XL: 6 Next: 90% Magic: 6/6 EV: 18 Int: 10 God: Gold: 223 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . j - melded +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -16), flux-form, glowing A: contaminating, glow, weak attacks, (nimble swimmer 2), mertail, sense surroundings 1 a: End Transformation You were on level 4 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 223 gold pieces. Inventory: Armour j - a +0 leather armour (melded) k - a +1 hat Scrolls c - a scroll of amnesia {unknown} h - 2 scrolls of fear i - 2 scrolls of identify Potions g - a potion of enlightenment Baubles b - 2 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: * Level 4.5 Fighting + Level 4.3 Dodging * Level 5.1 Unarmed Combat * Level 5.9 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 50% 2 Passwall Erth 0% N/A 75% 3 Swiftness Air 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Okawaru Trog Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. You passively map the area around you. Message History You barely miss the water moccasin. The black bear bites you. The black bear completely misses you. The black bear misses you. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin closely misses you. The black bear misses you. x2; The black bear claws you. The goblin unwields a +0 sling. The goblin wields a +0 dagger. The goblin completely misses you. The black bear attacks as it pursues you! The black bear closely misses you. The black bear claws you. The black bear completely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You feel sick. The water moccasin attacks as it pursues you! The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You feel very sick. The water moccasin attacks as it pursues you! The water moccasin misses you. You feel very sick. The water moccasin attacks as it pursues you! The water moccasin bites you. The water moccasin barely misses you. You feel very sick. You feel sick. You feel sick. The water moccasin attacks as it pursues you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin misses you. It was a potion of mutation. You feel extremely strange. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin misses you. You feel extremely strange. You feel agile. You feel a strange attunement to the structure of the dungeons. You die... * , * , , , ,* , * , *. .., , ,... , , # ,.#####... .... , , , #. ... ..... .... , , , .##.# #./.. ..... ........#.###..###....# , , ...................#..# .#. ......##....#.........* .#.. , #.....#p# #g........ .... #....##S####......... #...# * ##......h.#....###+### .....####.........g....# * #..#.......)..........#* ** *##.....####......##...###_, #.....## #......##...###.# ###..##**#.......##.#.# , #.<## ##......##...# You could see a water moccasin, a black bear and a goblin. Vanquished Creatures Sigmund (D:2) An ogre (D:3) A bombardier beetle (D:3) Jessica (D:3) A gnoll (D:3) 2 adders 3 dart slugs 2 ribbon worms 8 endoplasms 6 giant cockroaches 4 hobgoblins 4 jackals (D:2) 6 orcs (D:3) A quokka (D:3) 9 ball pythons 8 bats 3 frilled lizards 4 goblins 10 kobolds 6 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 74 | D:1 | Reached XP level 2. HP: 12/23 MP: 2/2 544 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1108 | D:2 | Found a faded altar of an unknown god. 1143 | D:2 | Noticed Sigmund 1257 | D:2 | Killed Sigmund 1258 | D:2 | Reached skill level 5 in Shapeshifting 1258 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 1258 | D:2 | Reached XP level 5. HP: 42/42 MP: 5/5 2115 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2138 | D:3 | Noticed an ogre 2145 | D:3 | Killed an ogre 2146 | D:3 | Reached XP level 6. HP: 42/48 MP: 6/6 2462 | D:3 | Reached skill level 5 in Unarmed Combat 2546 | D:3 | Found an iron altar of Okawaru. 2705 | D:3 | Noticed Jessica 2710 | D:3 | Killed Jessica 2876 | D:3 | Identified the +3 dagger "Kegucim" {venom, *Slow rPois | Str+4 SInv} 3191 | D:4 | Found a bloodstained altar of Trog. 3193 | D:4 | Noticed a water moccasin 3206 | D:4 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 3206 | D:4 | HP: 1/49 [poisoned by a water moccasin] 3207 | D:4 | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 3207 | D:4 | Gained mutation: You passively map the area around you. | [potion of mutation] 3207 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_ring, minivault_27, minmay_misc_feat_roman, st_stairs_1, minmay_pentomino_s2 D:2: layout_basic, ebering_ecumenical_altar_petrified, chequers_serial_rivers_large_b, uniq_sigmund D:3: layout_loops_corners, kiku_gazebo_pond_becter, okawaru_altar_gauntlet_db, uniq_jessica D:4: layout_cave_pools, lemuel_doored_altar, mainiacjoe_overflow_concentric_impassable, nicolae_gozag_zags_fifth_avenue, nicolae_ossuary_entry_plus, portal_sewer_entry_f Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 4 | 4.3 Fighting | 3 4 | 4.5 Unarmed Combat | 4 5 | 5.1 Shapeshifting | 5 | 5.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 93 | 106 || 199 Punch | 1 | 3 || 4 Use: Scroll | 2 | 4 || 6 Potion | 2 | 3 || 5 Stab: Sleeping | 1 | 3 || 4 Armour: Animal skin | 40 | 37 || 77 Skin | 2 | 11 || 13 Leather armour | | 3 || 3 Dodge: Dodged | 58 | 69 || 127 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3169 | 3026 | 143 | 278 | 2216 | 4 | 792.2 | Dungeon | 3169 | 3026 | 143 | 278 | 2216 | 4 | 792.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1100 daAuts D:3: 1045 daAuts D:1: 983 daAuts D:4: 41 daAuts