zebals Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, -17, D:1) a +0 dagger (8, -5, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (10, -14, D:1) a +0 short sword 4 stones a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (26, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (29, -2, D:1) a +0 robe (35, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, -2, D:1) 2 stones (43, -7, D:1) a bat corpse (skeletalised by now) (48, -33, D:1) a +0 robe (52, -11, D:1) a +0 mace (54, -33, D:1) the demonspawn skeleton of zebals Level 2 of the Dungeon [Shop] Zaetuam's Weapon Shoppe a +0 great sword of freezing (260 gold) 4 poisoned darts (31 gold) a +0 short sword of draining (96 gold) a +0 whip (32 gold) the +11 scimitar "Tiurihe" {speed, rElec rPois rN+} (1240 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. a +0 club (6 gold) a +0 spear (39 gold) a +0 flail of draining (107 gold) a +0 mace (39 gold) (0, 0, D:2) a staff of alchemy (10, 12, D:2) a bat corpse (skeletalised by now) (14, -10, D:2) a +1 whip of distortion (18, -15, D:2) a hobgoblin corpse (skeletalised by now) (25, 0, D:2) 5 stones (33, 11, D:2) a +0 club a goblin skeleton (35, 19, D:2) a hobgoblin skeleton (36, 10, D:2) a +0 shortbow (41, 12, D:2) a +0 leather armour (45, 20, D:2) a hobgoblin corpse (skeletalised by now) (49, -1, D:2) 4 large rocks Level 3 of the Dungeon [Shop] Bagruhea's Jewellery Boutique an amulet of magic regeneration (420 gold) a +6 ring of strength (504 gold) a ring of positive energy (280 gold) a +6 ring of strength (504 gold) an amulet of regeneration (420 gold) a ring of positive energy (280 gold) the ring of Yendor {rCorr AC+4 Str+6 Slay-2} (739 gold) [ring of protection] rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Str+6: It affects your strength (+6). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (0, 0, D:3) a jackal corpse (skeletalised by now) (1, 4, D:3) a +0 flail a gnoll corpse (skeletalised by now) (2, 13, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (6, 28, D:3) a +0 short sword (8, 6, D:3) a +0 spear a +0 club a goblin corpse (skeletalised by now) (8, 7, D:3) a +0 spear a gnoll corpse (skeletalised by now) (8, 8, D:3) a jackal corpse (skeletalised by now) (9, 14, D:3) a +0 spear (9, 15, D:3) a hobgoblin corpse (skeletalised by now) (13, -9, D:3) a +0 halberd (14, 9, D:3) a hobgoblin skeleton (21, 17, D:3) a +0 rapier (34, 17, D:3) a +0 spear (37, 1, D:3) a +3 dagger (41, -6, D:3) a +0 flail (42, 14, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (8, 1, D:4) a +0 short sword (8, 16, D:4) a +0 club (9, 27, D:4) a +0 robe (14, -17, D:4) a stone a +0 short sword a kobold skeleton (19, 35, D:4) a +0 leather armour (20, 8, D:4) a +0 giant club (20, 28, D:4) a jackal skeleton (25, 15, D:4) a +0 club (28, 22, D:4) 2 stones (30, -7, D:4) a +0 dagger (33, 9, D:4) a +0 dagger a +0 sling (38, 10, D:4) a hobgoblin skeleton (39, 10, D:4) a +0 club a +0 dagger a +4 sling a +0 club a goblin skeleton a goblin skeleton (40, 10, D:4) a +0 club a hobgoblin skeleton a goblin skeleton (40, 29, D:4) a +0 hand axe an orc corpse (skeletalised by now) (41, 10, D:4) a +0 club a +0 dagger a +0 club a +0 animal skin a +0 short sword (42, 9, D:4) a +0 club (51, -18, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 short sword an orc corpse (skeletalised by now) (1, -10, D:5) a +3 flail (4, 0, D:5) a +0 quarterstaff (5, 3, D:5) 3 stones (8, 5, D:5) a +2 whip of electrocution the kobold corpse of Pikel (skeletalised by now) (14, 4, D:5) 6 stones (15, 14, D:5) an adder corpse (skeletalised by now) (18, -4, D:5) a +0 ring mail (24, 1, D:5) a +0 leather armour (27, -15, D:5) 2 stones (33, 19, D:5) a +0 mace (37, 3, D:5) 6 stones (38, 3, D:5) an adder skeleton (40, -7, D:5) a +0 giant club an ogre skeleton (47, -8, D:5) a +0 hand axe (48, 9, D:5) a +1 flail of holy wrath (48, 11, D:5) a +0 spear a gnoll corpse (skeletalised by now) (48, 12, D:5) a +0 halberd Level 6 of the Dungeon (14, 28, D:6) a bullfrog skeleton (14, 45, D:6) a +0 ring mail (27, 1, D:6) a +1 heavy hand axe (28, 2, D:6) a +0 long sword a +0 robe a +0 club a +0 robe an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (29, 3, D:6) a +0 club a +0 leather armour a +0 whip a +0 flail a +2 flail of holy wrath a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (30, 3, D:6) a +0 whip (31, 6, D:6) a +0 dagger an orc corpse (skeletalised by now) (33, 8, D:6) a +0 hand axe an orc corpse (skeletalised by now) (36, -3, D:6) a +0 dagger (40, -4, D:6) an adder corpse (skeletalised by now) (42, 39, D:6) 4 stones (44, 44, D:6) 6 stones (48, 26, D:6) a +0 dagger (55, 4, D:6) a +0 club a +0 leather armour (58, 6, D:6) a +0 dagger Level 7 of the Dungeon (3, 10, D:7) a +0 leather armour (18, 22, D:7) a +0 mace (20, 45, D:7) 2 large rocks (32, -6, D:7) a +0 whip a +0 leather armour (33, -6, D:7) a +0 orcbow a +0 trident a +0 chain mail (35, -5, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (35, -1, D:7) a +0 hand axe (36, -2, D:7) a +0 whip an orc corpse (skeletalised by now) (41, 34, D:7) a +0 club (45, 33, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (47, 20, D:7) a +0 whip a bullfrog skeleton (47, 21, D:7) a +0 spear a gnoll skeleton (48, -7, D:7) a +0 long sword (48, 24, D:7) a +0 longbow a +4 war axe a gnoll skeleton (49, 9, D:7) a +0 cloak (55, 3, D:7) the +2 mace of Conscience {protect, Dex+3} Dex+3: It affects your dexterity (+3). (56, 47, D:7) 16 gold pieces (58, 47, D:7) 23 gold pieces (67, 33, D:7) a +0 plate armour Level 8 of the Dungeon (5, 34, D:8) a +0 robe (6, 12, D:8) a +4 flail an orc skeleton (6, 13, D:8) a +0 club (6, 14, D:8) a +0 leather armour a +0 hand axe an orc skeleton (6, 16, D:8) a potion of moonshine (7, 14, D:8) a +0 mace an orc skeleton (8, 13, D:8) a +0 robe a +0 dagger an orc skeleton (12, 30, D:8) a +0 orcbow (16, 16, D:8) a +0 robe (20, 0, D:8) a +0 dagger (20, 1, D:8) a +0 dagger (22, 2, D:8) a +0 club (23, 0, D:8) a +0 dagger 3 stones a kobold skeleton (25, 1, D:8) a +0 whip a curare-tipped dart Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Haofaha {rElec rF+} (3900 gold) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. the +1 pair of gloves of Zin's Grace {-Tele Int+4} (1790 gold) -Tele: It prevents most forms of teleportation. Int+4: It affects your intelligence (+4). the +4 mace of Beogh's Favour {spect, rPois rF+} (4570 gold) rPois: It protects you from poison. rF+: It protects you from fire. the amulet of Dodghoj {Reflect rF++ rN+ SH+5} (5870 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. SH+5: It affects your SH (+5). [Shop] Goapokiuko's Antique Armour Shop a +1 leather armour of fire resistance (224 gold) the +6 chain mail "Omif" {Int+3} (788 gold) Int+3: It affects your intelligence (+3). a +1 scale mail of fire resistance (256 gold) a +1 ring mail of fire resistance (256 gold) a +4 plate armour of poison resistance (672 gold) a +3 plate armour of positive energy (592 gold) a +2 chain mail of cold resistance (368 gold) a +2 ring mail of fire resistance (336 gold) [Shop] Ippor's Antique Armour Shoppe a +2 leather armour of willpower (342 gold) a +2 robe of willpower (322 gold) a +0 cloak of willpower (207 gold) a +2 robe of positive energy (268 gold) a +4 plate armour of cold resistance (810 gold) a +1 leather armour of willpower (252 gold) a +2 ring mail of fire resistance (378 gold) (0, 0, D:9) 5 stones a +0 club a kobold skeleton (0, 1, D:9) 3 poisoned darts a +0 short sword 5 stones a +0 dagger a kobold skeleton a kobold skeleton (0, 2, D:9) a yak corpse (skeletalised by now) (1, 1, D:9) a +0 dagger a +0 great mace a +0 giant club a basilisk skeleton (2, 1, D:9) 2 boomerangs a +0 hand axe 2 poisoned darts a +0 club an orc skeleton (3, 2, D:9) 5 stones a +0 dagger a kobold skeleton (4, 0, D:9) a +0 robe a +0 dagger an orc skeleton (4, 2, D:9) a +0 dagger of speed an orc skeleton (5, 0, D:9) 5 poisoned darts a +2 dagger of venom a kobold skeleton (5, 2, D:9) a yak skeleton (9, -22, D:9) a troll skeleton (10, -23, D:9) a +5 battleaxe of freezing a +0 robe (10, -22, D:9) a +5 hand axe a +0 robe (10, -18, D:9) a +0 dagger a +0 robe an orc skeleton (11, -16, D:9) a +0 short sword 2 boomerangs a +0 leather armour a +0 dagger an orc skeleton (11, 4, D:9) a +0 scale mail (13, -21, D:9) a +0 club (19, -5, D:9) a kobold skeleton (20, -4, D:9) a +0 robe a +2 long sword (27, -11, D:9) a curare-tipped dart a +0 club a kobold skeleton (27, -10, D:9) a +0 short sword a kobold skeleton (28, -10, D:9) a basilisk skeleton (28, 8, D:9) a +0 cloak a +1 robe of cold resistance (29, -10, D:9) a medusa talisman (29, 8, D:9) the +0 robe of the Alphagorgon {rC+} rC+: It protects you from cold. (30, -10, D:9) a +0 orcbow (30, -9, D:9) a +0 scale mail a +0 club an orc skeleton (32, -12, D:9) a +0 whip (32, 14, D:9) a +0 ring mail (33, -16, D:9) a +0 robe a +0 scimitar (33, -5, D:9) a yak skeleton a yak skeleton (42, -7, D:9) 4 stones a +0 club a +0 chain mail a +0 scimitar (51, -4, D:9) a +0 robe Level 10 of the Dungeon (2, -19, D:10) 4 stones (11, -1, D:10) a +0 leather armour 3 boomerangs a +0 dagger (11, 0, D:10) a +0 hand axe (12, -1, D:10) a +0 robe a +0 dagger (12, 0, D:10) a +0 chain mail a +0 halberd (13, 0, D:10) a +0 short sword a +0 plate armour a +0 long sword (13, 1, D:10) a +0 robe a +0 dagger (14, 0, D:10) a +0 leather armour a +0 club a +0 robe a +0 dagger a +2 short sword of holy wrath (15, -1, D:10) a +0 trident (15, 0, D:10) a +0 leather armour a boomerang a +0 hand axe (16, -28, D:10) a +0 leather armour (16, 0, D:10) a +0 short sword (18, 0, D:10) a +0 chain mail a +0 battleaxe (31, -36, D:10) 4 stones a +0 shortbow (33, -48, D:10) a +0 shortbow (34, 6, D:10) a +2 whip of draining (37, -14, D:10) a +0 robe a +0 dagger (38, -14, D:10) a +0 plate armour a +0 mace (39, -15, D:10) a +3 flail 3 poisoned darts (39, -14, D:10) a +0 whip (39, -13, D:10) a +0 robe a +0 dagger (40, -16, D:10) 3 stones a +0 short sword (40, -14, D:10) a +0 club (40, -13, D:10) a +0 club (42, -40, D:10) a +0 flail (43, -39, D:10) a +0 shortbow (43, -12, D:10) a +0 dagger (58, -18, D:10) 6 stones Level 11 of the Dungeon (0, 0, D:11) a +0 spear (13, -2, D:11) 4 large rocks (37, 20, D:11) a +0 flail (38, 2, D:11) 6 stones (39, 6, D:11) a +0 mace a +2 leather armour of fire resistance a +5 hand axe of freezing (39, 23, D:11) 5 large rocks (40, 5, D:11) a +0 shortbow (40, 6, D:11) 5 atropa-tipped darts a +0 shortbow (41, 4, D:11) a +0 shortbow (45, 52, D:11) a +0 halberd (49, 33, D:11) 8 stones (52, 24, D:11) 7 stones (53, 37, D:11) a +0 flail (60, 20, D:11) a +1 whip of electrocution (62, 34, D:11) a +0 dagger Level 12 of the Dungeon (0, 27, D:12) a +0 great sword (4, -12, D:12) 3 stones (4, 24, D:12) 8 stones (9, -16, D:12) 4 large rocks (11, 24, D:12) 6 large rocks (13, -8, D:12) 6 stones (17, 5, D:12) a +0 hand axe (20, 2, D:12) 3 boomerangs (21, -3, D:12) 4 poisoned darts (25, -6, D:12) 3 flux baubles (25, 10, D:12) a +0 cloak (44, 14, D:12) a +0 robe a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a +0 long sword a +0 leather armour a +2 kite shield (1, 1, D:13) a +1 dagger (2, -37, D:13) 2 stones (9, -6, D:13) 2 large rocks (39, -4, D:13) 2 stones (47, -32, D:13) a +0 chain mail (48, -33, D:13) 5 stones (49, -17, D:13) a +0 chain mail a +2 morningstar (52, 4, D:13) 7 stones (53, -24, D:13) a +0 mace (53, 10, D:13) a potion of moonshine (54, 0, D:13) a +0 plate armour a +0 battleaxe (55, -21, D:13) a +0 robe a +0 dagger (56, -25, D:13) a +0 shortbow (56, 1, D:13) a +0 plate armour a +2 war axe of distortion a +0 robe a +0 dagger (57, 2, D:13) a +0 chain mail a +0 battleaxe (57, 3, D:13) a +0 arbalest (60, 5, D:13) a +0 robe a +0 dagger (60, 7, D:13) a +0 plate armour a +0 war axe 5 stones (61, 0, D:13) a +1 barding Level 14 of the Dungeon [Shop] Tod Orapt's Jewellery Shop a lupine talisman (600 gold) a ring of protection from cold (500 gold) a ring of poison resistance (400 gold) a ring of fire (500 gold) a ring of resist corrosion (400 gold) an amulet of regeneration (600 gold) an amulet of faith (800 gold) (0, 0, D:14) a +0 club (12, 32, D:14) 5 large rocks (14, 28, D:14) a +0 shortbow (22, -9, D:14) 21 gold pieces (25, -9, D:14) a +0 robe a +1 dagger of holy wrath (25, 23, D:14) a +0 glaive (26, -2, D:14) 16 gold pieces (58, -10, D:14) a staff of air Level 15 of the Dungeon [Shop] Baure's One-of-a-Kind Rings a +4 ring of strength (180 gold) a +5 ring of protection (660 gold) a +2 ring of dexterity (36 gold) a +2 ring of evasion (72 gold) a +7 ring of dexterity (540 gold) the ring "Ruomp" {rC+ Int+2 SInv} (484 gold) [ring of protection from cold] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a +3 ring of intelligence (120 gold) [Shop] Vuxu's Magic Scroll Emporium a scroll of noise (16 gold) a scroll of identify (33 gold) a scroll of vulnerability (66 gold) a scroll of immolation (66 gold) 3 scrolls of vulnerability (198 gold) a scroll of identify (33 gold) a scroll of blinking (157 gold) a scroll of identify (33 gold) (2, 0, D:15) a +0 robe a +0 dagger (2, 1, D:15) a +0 robe a +0 dagger (8, 1, D:15) 2 javelins (17, -10, D:15) 2 javelins (26, -23, D:15) 2 stones (29, -27, D:15) an amulet of guardian spirit (29, 1, D:15) a +0 chain mail a +3 great mace of flaming (31, 9, D:15) a +0 arbalest (35, 15, D:15) a +0 spear (44, 0, D:15) 21 gold pieces (44, 14, D:15) a +0 ring mail (45, 16, D:15) a +0 flail (46, -12, D:15) 5 gold pieces (46, 1, D:15) a +0 chain mail a +2 demon blade (47, -5, D:15) a +0 orcbow (47, -4, D:15) a +0 shortbow (47, -2, D:15) 6 gold pieces (48, -5, D:15) a +0 shortbow a +0 orcbow (48, -4, D:15) a +0 orcbow (49, -15, D:15) a +0 orcbow (50, -18, D:15) a +0 ring mail (50, -4, D:15) a +0 orcbow the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Neall's Assorted Antiques a staff of cold (850 gold) a scroll of identify (68 gold) a wand of roots (4) (326 gold) a +2 orcbow of freezing (652 gold) a +0 leather armour (68 gold) a scroll of fear (136 gold) a wand of mindburst (7) (333 gold) a +0 pair of gloves (153 gold) [Shop] Hezeca's Armour Shoppe a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 pair of gloves (63 gold) a +3 ring mail of cold resistance (364 gold) a +0 scale mail (56 gold) a +2 leather armour of cold resistance (266 gold) a +0 helmet (63 gold) a +1 ring mail of poison resistance (182 gold) [Shop] Eptoqel's Jewellery Shoppe the ring of Cuziss {rF+ rC- rN+ Int-3 Stlth+ Fire} (490 gold) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. a ring of protection from fire (375 gold) a ring of poison resistance (300 gold) a ring of positive energy (300 gold) an amulet of the acrobat (450 gold) a +6 ring of dexterity (540 gold) a spider talisman (375 gold) [Shop] Doist's General Store a +0 great sword (130 gold) an amulet of the acrobat (390 gold) a scroll of teleportation (39 gold) a +0 trident (45 gold) a wand of digging (4) (218 gold) a +0 bardiche (195 gold) a ring of ice (325 gold) a +0 leather armour of fire resistance (117 gold) [Shop] Jounk's CLEARANCE SALE! a +0 rapier (22 gold) the Charlatan's Orb {orb Charlatan} (48 gold) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. a potion of ambrosia (32 gold) a scroll of torment (38 gold) (0, 0, Orc:1) a +0 hand axe a +0 chain mail (1, -1, Orc:1) a +0 club (1, 1, Orc:1) a +0 hand axe (2, -1, Orc:1) a +0 dagger a +0 robe (2, 0, Orc:1) a +0 short sword a +0 chain mail (15, 35, Orc:1) a +0 ring mail a +0 dagger (16, 31, Orc:1) a +0 plate armour a +4 battleaxe (16, 33, Orc:1) a +0 ring mail a +0 mace (16, 34, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 falchion (18, -2, Orc:1) a +0 club (19, -4, Orc:1) a +0 plate armour a +0 long sword a +0 orcbow a +0 robe a +0 dagger a +0 plate armour a +0 hand axe a +0 leather armour a +0 hand axe (20, -5, Orc:1) a +4 hand axe (20, -4, Orc:1) a +1 chain mail of cold resistance a +0 trident a +0 leather armour a +0 dagger (20, -2, Orc:1) a +0 hand axe (21, 28, Orc:1) a +1 robe a +0 heavy quarterstaff (22, -4, Orc:1) a +0 arbalest (23, -5, Orc:1) a +0 arbalest Level 2 of the Orcish Mines [Shop] Xanecoot's Magic Scroll Boutique a scroll of fear (44 gold) a scroll of enchant weapon (82 gold) a scroll of fear (44 gold) a scroll of identify (22 gold) a scroll of noise (11 gold) a scroll of identify (22 gold) a scroll of silence (104 gold) a scroll of identify (22 gold) [Shop] Myunwyat's Antique Weapon Emporium a +3 hand cannon of freezing (1508 gold) a +0 dagger (46 gold) a +0 scimitar (138 gold) a +0 lajatang (345 gold) the +4 scimitar of Instant Death {freeze, *Rage rElec rPois rN+++} (1561 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. a +0 spear (69 gold) a +0 hand axe (69 gold) a +0 broad axe (207 gold) a +7 heavy scimitar (1099 gold) a +0 rapier of protection (197 gold) a +0 longbow of flaming (501 gold) [Shop] Paxosimp's General Store 3 stones (3 gold) a scroll of identify (22 gold) a potion of curing (33 gold) a +0 helmet (49 gold) a scroll of noise (11 gold) a +2 chain mail of cold resistance (253 gold) a potion of moonshine (11 gold) [Shop] Tiutesate's Antique Weapon Boutique a +0 glaive (260 gold) a +2 halberd of flaming (499 gold) a +0 trident (91 gold) a +0 club (13 gold) a +0 quarterstaff (130 gold) a +2 dagger of venom (374 gold) a +0 great mace of draining (520 gold) [Shop] Kejiroil's Armour Emporium a +1 ring mail of poison resistance (221 gold) a +1 leather armour of cold resistance (238 gold) the +1 ring mail "Firoock" {Rampage rElec rN+ Dex-3} (355 gold) Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). a +2 ring mail of fire resistance (357 gold) the +0 steam dragon scales of Boredom {rN++} (977 gold) rN++: It greatly protects you from negative energy. the +2 plate armour of Baldness {Rampage rC- Int+2} (547 gold) Rampage: It bestows one free step when moving towards enemies. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). a +4 scale mail of positive energy (476 gold) (6, -15, Orc:2) a +0 helmet (7, -23, Orc:2) a +1 short sword of venom (7, -21, Orc:2) a +0 chain mail a +0 halberd (7, -20, Orc:2) a +0 falchion (9, -19, Orc:2) a +0 flail (14, -13, Orc:2) a +0 dagger a +2 robe of fire resistance (17, -13, Orc:2) a +0 giant club (18, -14, Orc:2) a +0 giant club a +0 arbalest (18, 9, Orc:2) a +0 giant club (18, 12, Orc:2) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (18, 15, Orc:2) a +0 giant club (20, 14, Orc:2) a +0 halberd 3 boomerangs a +0 plate armour (25, 10, Orc:2) a +0 dagger a +0 robe (29, 9, Orc:2) a +0 giant club a +0 giant spiked club (29, 10, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (30, 9, Orc:2) a +0 giant spiked club (30, 10, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (30, 11, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club (30, 13, Orc:2) a +0 giant spiked club (31, 9, Orc:2) a +0 giant club a +0 giant club (31, 10, Orc:2) a +0 club a +0 robe a +0 dire flail a +0 giant club a +0 giant club (31, 12, Orc:2) a +0 giant club (31, 13, Orc:2) a +0 dire flail a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 club a +0 robe (31, 14, Orc:2) a +0 giant club a +0 dire flail a +0 giant club a +0 giant spiked club (32, 9, Orc:2) a +0 giant spiked club (32, 10, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (32, 12, Orc:2) a +3 halberd a +0 robe (32, 13, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (32, 14, Orc:2) a +0 giant spiked club a +0 giant club a +0 dire flail a +0 giant club (33, 9, Orc:2) a +0 club a +3 chain mail (33, 10, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (33, 14, Orc:2) a +0 flail a +0 robe (35, 9, Orc:2) a +0 club (35, 11, Orc:2) a +0 dagger a +0 robe (35, 14, Orc:2) a +0 giant club (36, 10, Orc:2) a +0 whip a +0 leather armour Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword a +0 scale mail (0, 37, Elf:1) a +0 sling (1, 30, Elf:1) a +0 short sword a +0 ring mail (3, 34, Elf:1) a +0 long sword a +0 robe (4, 34, Elf:1) a +0 dagger a +0 robe (5, 0, Elf:1) a +0 long sword a +0 robe a +0 long sword a +0 robe (5, 1, Elf:1) a +0 short sword a +0 leather armour (6, 1, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (6, 31, Elf:1) a +0 long sword a +0 robe (6, 32, Elf:1) a +2 long sword of protection a +0 leather armour a +0 buckler (7, 2, Elf:1) a +0 short sword a +0 robe a +0 buckler (7, 31, Elf:1) a +0 dagger a +0 robe (8, 0, Elf:1) a +1 dagger of flaming a +0 ring mail (8, 34, Elf:1) a +0 long sword a +0 robe (17, 19, Elf:1) a +0 dagger (18, 22, Elf:1) a +0 robe a +0 dagger a +2 ring mail of willpower a +0 rapier (19, 17, Elf:1) a +0 robe a +0 dagger (19, 18, Elf:1) a +0 ring mail a +0 dagger (19, 19, Elf:1) a +0 robe a +0 short sword a +0 leather armour a +0 dagger (19, 25, Elf:1) 4 stones (19, 37, Elf:1) a +0 long sword a +0 robe (19, 38, Elf:1) a +0 long sword a +0 leather armour (20, 22, Elf:1) a +0 leather armour a +0 short sword a +0 leather armour a +0 short sword a +2 buckler a +0 robe a +0 scimitar (21, 24, Elf:1) a +0 ring mail a +0 long sword (21, 34, Elf:1) a +0 robe (21, 40, Elf:1) a +0 short sword a +0 robe (24, 25, Elf:1) a +0 ring mail a +0 short sword a +0 shortbow (26, 7, Elf:1) a +0 robe a +0 long sword (26, 8, Elf:1) a +0 robe a +0 long sword (26, 23, Elf:1) a +0 leather armour (28, 30, Elf:1) 3 stones (30, 30, Elf:1) a +0 leather armour (32, 8, Elf:1) a +0 ring mail a +0 long sword (32, 19, Elf:1) a +0 plate armour (39, 41, Elf:1) a +0 leather armour a +0 long sword (43, 15, Elf:1) a +0 long sword a +0 robe (48, 7, Elf:1) a +0 long sword a +0 ring mail (50, 7, Elf:1) a +0 rapier a +0 robe (50, 8, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (50, 39, Elf:1) a +1 ring mail of cold resistance a +0 dagger (51, 8, Elf:1) a +0 long sword a +0 robe (53, 8, Elf:1) a +0 long sword a +0 robe (56, -7, Elf:1) a +0 long sword a +0 ring mail (57, 34, Elf:1) a +2 rapier of holy wrath a +0 robe (57, 35, Elf:1) a +0 long sword a +0 robe a +0 dagger a +0 leather armour a +0 scimitar a +0 robe (58, 36, Elf:1) a +0 leather armour a +0 short sword a +0 heavy shortbow Level 2 of the Elven Halls [Shop] Voavag's Armour Shop a +0 robe (18 gold) a scarf of invisibility (240 gold) a scarf of shadows (240 gold) a scarf of shadows (240 gold) a +0 troll leather armour (300 gold) a +0 ring mail (80 gold) the +0 ring mail of the Lute {Str+3} (346 gold) Str+3: It affects your strength (+3). a +0 robe (18 gold) a +2 robe of willpower (358 gold) a +0 leather armour (40 gold) [Shop] Bilex's Book Boutique a book of Blasting (840 gold) Cryptic Knowledge, Part Six (1120 gold) Spells Type Level a - Forge Monarch Bomb Fire/Forgecraft 6 b - Forge Phalanx Beetle Forgecraft 6 c - Fortress Blast Forgecraft 6 d - Gell's Gavotte Translocation 6 a book of Blood (640 gold) a book of Necromancy (360 gold) Mane's Disquisition on Twisted Toxins (760 gold) Spells Type Level a - Lesser Beckoning Translocation 2 b - Leda's Liquefaction Alchemy/Earth 4 c - Vhi's Electric Charge Translocation/Air 4 d - Alistair's Intoxication Alchemy 5 a book of Cantrips (320 gold) Poalet's Octavo of Star-crossed Immolation (640 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Silence Hexes/Air 5 c - Enfeeble Hexes 7 a book of the Wilderness (960 gold) (0, 0, Elf:2) a potion of moonshine (4, 13, Elf:2) a +0 robe a +0 long sword a +0 leather armour a +0 dagger a +0 shortbow a +0 robe a +0 short sword a +0 shortbow (4, 14, Elf:2) a +0 robe a +0 short sword a +0 shortbow a +0 leather armour a +0 long sword (14, 41, Elf:2) a +0 falchion (16, 4, Elf:2) a +0 ring mail a +0 dagger (17, 1, Elf:2) a +0 rapier a +0 leather armour a +0 rapier (17, 28, Elf:2) 7 stones (20, 5, Elf:2) a +0 robe a +0 dagger (21, -2, Elf:2) a +0 robe a +0 long sword (22, 47, Elf:2) 5 stones (23, 40, Elf:2) a +0 ring mail a +0 long sword (25, 40, Elf:2) a +0 robe a +0 long sword (26, 40, Elf:2) a +0 great sword (27, 26, Elf:2) a +0 leather armour (28, 40, Elf:2) +0 fire dragon scales (35, 32, Elf:2) a +0 morningstar (36, 47, Elf:2) a +0 dagger a +0 robe (37, 48, Elf:2) a +2 dagger of flaming a +0 robe (39, -8, Elf:2) a +0 dagger a +0 leather armour (39, -7, Elf:2) a +0 shortbow a +0 leather armour (40, -9, Elf:2) a +0 long sword a +0 leather armour (40, -7, Elf:2) a +0 short sword a +0 robe a +0 long sword a +0 robe a +2 buckler (42, 27, Elf:2) 6 stones (43, 40, Elf:2) a +0 rapier a +0 ring mail (44, -9, Elf:2) a +0 rapier a +0 robe (44, 38, Elf:2) a +0 shortbow a +0 glaive a +0 leather armour (45, 41, Elf:2) 2 stones (46, 45, Elf:2) a +0 falchion (47, 40, Elf:2) a +0 short sword a +0 shortbow 5 curare-tipped darts a +0 leather armour (48, 34, Elf:2) a +0 rapier a +0 robe (48, 40, Elf:2) a +2 dagger of protection a +0 robe (49, 33, Elf:2) a +1 long sword of freezing a +0 robe (50, 31, Elf:2) a +0 spear a +0 ring mail (50, 32, Elf:2) a +0 short sword a +0 scale mail a +0 long sword a +0 robe a +0 shortbow a +0 robe (51, 31, Elf:2) a +0 short sword a +0 leather armour (51, 32, Elf:2) a +0 short sword a +0 robe (51, 33, Elf:2) a +0 shortbow a +0 robe (53, 23, Elf:2) a +2 dagger of freezing (54, 43, Elf:2) a +0 short sword (55, 9, Elf:2) a +0 rapier a +0 leather armour (59, 13, Elf:2) a +0 scimitar a +0 shortbow a +0 robe Level 3 of the Elven Halls (3, 30, Elf:3) a +0 chain mail (12, 24, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (27, 3, Elf:3) a +0 robe a +0 long sword of draining (36, 10, Elf:3) a +0 chain mail (38, -6, Elf:3) a +0 short sword a +0 leather armour (38, -4, Elf:3) a +0 long sword of electrocution (38, -2, Elf:3) a staff of conjuration (40, -6, Elf:3) a staff of conjuration (42, -7, Elf:3) a +4 scimitar of flaming (42, -6, Elf:3) a +1 plate armour of cold resistance (43, -8, Elf:3) the dragon-coil talisman of the Great Game {rC+ Will+ SInv} [dragon-coil talisman] rC+: It protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. (43, -7, Elf:3) a staff of alchemy (43, -6, Elf:3) a +0 quarterstaff (43, 6, Elf:3) a +0 robe a +0 dagger of venom (43, 10, Elf:3) a +0 robe a +0 short sword (43, 17, Elf:3) a +0 trident (43, 25, Elf:3) a +0 rapier a +0 robe (44, -6, Elf:3) a staff of cold (44, 24, Elf:3) a +0 longbow a +0 short sword a +0 ring mail (45, -7, Elf:3) a staff of earth (45, -6, Elf:3) a +4 rapier of flaming (45, 10, Elf:3) a +0 robe a +0 rapier (45, 11, Elf:3) a +0 robe a +0 long sword a +0 rapier a +0 leather armour a +0 rapier (45, 24, Elf:3) a +0 longbow a +2 dagger of speed a +0 leather armour (45, 25, Elf:3) a +0 long sword a +0 ring mail (46, -8, Elf:3) the +7 whip of Success {flame, rF+++ Dex-5} rF+++: It renders you almost immune to fire. Dex-5: It affects your dexterity (-5). (46, -7, Elf:3) a staff of air (46, -6, Elf:3) a +4 scale mail of fire resistance (46, 10, Elf:3) a +0 leather armour a +0 rapier a +0 robe a +0 rapier (46, 11, Elf:3) a +0 robe a +0 rapier of venom a +0 scale mail a +0 long sword a +0 robe a +0 long sword (47, -8, Elf:3) a +0 longbow (47, -7, Elf:3) a staff of conjuration (47, 7, Elf:3) a +0 scale mail a +0 dagger (47, 8, Elf:3) a +0 leather armour a +0 short sword (47, 10, Elf:3) a +0 robe a +0 short sword a +0 leather armour a +0 rapier a +0 leather armour of cold resistance a +0 longbow a +0 leather armour a +0 longbow (47, 11, Elf:3) a +0 robe a +0 long sword a +0 ring mail of poison resistance a +0 long sword a +0 robe a +0 long sword a +0 robe a +1 short sword of freezing (47, 12, Elf:3) a +0 leather armour a +0 long sword a +1 robe of willpower a +0 long sword (47, 13, Elf:3) a +0 ring mail a +0 dagger (48, -8, Elf:3) a +7 hand axe of electrocution (48, -7, Elf:3) a +4 orcbow of flaming (48, -6, Elf:3) +0 fire dragon scales (48, 8, Elf:3) a +0 robe a +0 long sword (48, 12, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (49, -8, Elf:3) a staff of earth (49, -7, Elf:3) the sanguine talisman of Curug {rPois Dex-3 SInv} [sanguine talisman] rPois: It protects you from poison. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. (49, -6, Elf:3) 6 curare-tipped darts (49, 12, Elf:3) a +0 robe a +0 long sword (50, -7, Elf:3) a +2 chain mail of willpower (50, 29, Elf:3) a +0 helmet (51, -8, Elf:3) a staff of alchemy (51, -7, Elf:3) a +0 pair of gloves (51, -6, Elf:3) a ring of poison resistance (53, -8, Elf:3) a ring of poison resistance (53, -5, Elf:3) a +0 robe a +0 rapier (53, -4, Elf:3) 2 stones (54, -4, Elf:3) a +3 halberd of venom (55, -7, Elf:3) 3 stones (55, -3, Elf:3) a +1 dagger of venom (55, -2, Elf:3) a +0 chain mail (56, -4, Elf:3) a +0 leather armour a +0 long sword (56, -3, Elf:3) an amulet of the acrobat a ring of flight a ring of resist corrosion a +5 ring of evasion a ring of poison resistance (57, -3, Elf:3) a +0 ring mail a +0 dagger a +1 sling of flaming (57, -2, Elf:3) a +1 great mace of protection (58, -2, Elf:3) a +0 dire flail of venom (58, -1, Elf:3) a staff of earth (61, 45, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (61, 49, Elf:3) a +0 shortbow a +2 short sword of holy wrath a +0 leather armour Level 1 of the Lair of Beasts [Shop] Pofataorgh's Jewellery Shoppe a +6 ring of strength (576 gold) a ring of ice (400 gold) a ring of protection from cold (400 gold) the ring "Buopar" {Fly Will- Str+5 Dex+8} (889 gold) [ring of dexterity] Fly: It grants you flight. Will-: It decreases your willpower. Str+5: It affects your strength (+5). Dex+8: It affects your dexterity (+8). an amulet of the acrobat (480 gold) the amulet "Kamyuwk" {Reflect *Silence rElec rC+ Will+ SH+5} (816 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. SH+5: It affects your SH (+5). the ring "Ladduas" {rElec rN+ MP-6 Str+2} (409 gold) [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP-6: It affects your magic capacity (-6). Str+2: It affects your strength (+2). a ring of protection from cold (400 gold) an amulet of reflection (480 gold) (0, 0, Lair:1) a +0 robe (10, 19, Lair:1) an amulet of faith (12, 5, Lair:1) a +0 quarterstaff (36, 11, Lair:1) a +0 club (43, 23, Lair:1) a +0 war axe (47, 17, Lair:1) a human skeleton (47, 18, Lair:1) a +1 heavy scimitar (51, 30, Lair:1) a +0 leather armour (54, 5, Lair:1) a scarab talisman (56, 24, Lair:1) 6 stones (65, 8, Lair:1) a +0 quarterstaff of freezing Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 robe (7, -3, Lair:2) a +0 shortbow (7, 15, Lair:2) a +0 leather armour (15, 26, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (14, 3, Lair:3) a staff of alchemy (22, -5, Lair:3) a +2 short sword of protection (27, 4, Lair:3) a +0 trident (27, 5, Lair:3) a +0 ring mail (28, -3, Lair:3) 7 stones (38, -15, Lair:3) a +0 flail (51, 14, Lair:3) a +0 robe (56, 5, Lair:3) a +0 trident (60, 4, Lair:3) a +0 trident (62, 15, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (1, 1, Lair:4) a +0 ring mail (2, 10, Lair:4) 2 poisoned darts (13, -11, Lair:4) a +0 plate armour (22, 1, Lair:4) a +0 leather armour (47, -9, Lair:4) a +2 scimitar of holy wrath 4 silver javelins a +0 scale mail (53, -22, Lair:4) a +0 ring mail (53, -10, Lair:4) a +0 mace (64, -20, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 poisoned darts (0, 31, Lair:5) 4 stones (3, 45, Lair:5) a +0 plate armour (3, 47, Lair:5) a +1 hand axe of distortion (4, 15, Lair:5) a +0 broad axe (4, 45, Lair:5) a +0 whip (10, -4, Lair:5) a +0 quarterstaff (12, 2, Lair:5) 2 stones (16, 12, Lair:5) a +0 leather armour of willpower (16, 29, Lair:5) 5 stones (29, 9, Lair:5) a +0 spear (35, 7, Lair:5) a +0 falchion (38, -2, Lair:5) a +0 plate armour (41, 9, Lair:5) a +0 chain mail (47, 20, Lair:5) a +0 dagger (48, 21, Lair:5) a +0 war axe (52, 6, Lair:5) a +0 falchion (56, 32, Lair:5) 2 stones Level 1 of the Shoals (0, 0, Shoals:1) a wellspring talisman (3, 24, Shoals:1) a book of Weapons (13, 4, Shoals:1) a +0 cloak (13, 7, Shoals:1) a +0 quarterstaff a +0 sling (14, 7, Shoals:1) a +0 spear a +0 sling (14, 8, Shoals:1) a +0 quarterstaff a +0 sling (15, 1, Shoals:1) a +2 trident of protection (15, 8, Shoals:1) a +0 spear a +0 sling (15, 36, Shoals:1) a +0 leather armour (16, 32, Shoals:1) 7 stones (32, -5, Shoals:1) a +0 short sword (33, -13, Shoals:1) a maw talisman a +0 mace (39, 8, Shoals:1) 5 stones (39, 9, Shoals:1) a +0 trident (45, 14, Shoals:1) a +0 ring mail (47, -14, Shoals:1) 6 poisoned darts (47, 9, Shoals:1) a +0 short sword (47, 12, Shoals:1) a ring of fire a +4 ring of protection Level 2 of the Shoals [Shop] Gykys's Visitors' Centre a potion of enlightenment (116 gold) a scroll of teleportation (70 gold) [Shop] Gykys's Merfolk Magic a wand of roots (4) (158 gold) a lightning rod (4/4) (640 gold) a +4 ring of protection (576 gold) a +4 ring of protection (576 gold) a +6 ring of dexterity (576 gold) a ring of willpower (400 gold) a +5 ring of evasion (576 gold) a phial of floods (640 gold) an amulet of the acrobat (480 gold) a ring of see invisible (240 gold) the Precepts of the Maleficium (320 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Summon Mana Viper Hexes/Summoning 5 [Shop] Gykys's Merfolk Weapons a +0 halberd (80 gold) a +1 demon trident of venom (740 gold) a +0 halberd (80 gold) a +0 bardiche (300 gold) 2 boomerangs (80 gold) a +0 bardiche (300 gold) 2 boomerangs (80 gold) a +0 halberd (80 gold) a +2 dagger of protection (288 gold) a +0 partisan (140 gold) a +0 trident (70 gold) [Shop] Gykys's Merfolk Armours a +0 cloak (72 gold) a +0 pair of gloves (72 gold) a +0 leather armour (32 gold) a +2 hat (256 gold) a +0 pair of boots (72 gold) a +0 hat (64 gold) (8, -9, Shoals:2) a +0 dagger (11, 33, Shoals:2) a +0 pair of gloves (22, 23, Shoals:2) a +0 plate armour (23, 4, Shoals:2) a +0 trident a +0 robe (24, -3, Shoals:2) a large rock (26, -4, Shoals:2) a large rock (26, -3, Shoals:2) a +0 arbalest (27, -19, Shoals:2) a +0 battleaxe (27, 7, Shoals:2) a +0 spear (28, -1, Shoals:2) 4 large rocks (30, -14, Shoals:2) a +0 chain mail (32, 0, Shoals:2) a +0 dagger (33, 0, Shoals:2) a +0 robe (37, 14, Shoals:2) a +0 whip (46, 27, Shoals:2) a +0 spear (50, 30, Shoals:2) the serpent talisman "Gaofugeo" {Str-5 Dex+4} [serpent talisman] Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). (58, 30, Shoals:2) a +0 longbow (61, 24, Shoals:2) a +0 robe Level 3 of the Shoals (5, -3, Shoals:3) an amulet of faith (10, 16, Shoals:3) a +0 trident (10, 23, Shoals:3) the +0 chain mail of Zin's Anger {Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (13, 20, Shoals:3) a +0 pair of gloves a +2 cloak of stealth a +0 rapier of electrocution (15, 24, Shoals:3) a +0 trident (16, 17, Shoals:3) 7 scrolls of identify (17, 16, Shoals:3) a +0 leather armour a +0 trident 12 large rocks (19, 10, Shoals:3) a +0 short sword (20, 13, Shoals:3) a +0 spear a +0 spear (27, -8, Shoals:3) a ring of magical power (35, -13, Shoals:3) a +0 spear (35, -12, Shoals:3) a +0 heavy trident a +0 robe (36, -11, Shoals:3) a +0 trident (36, -10, Shoals:3) a +4 halberd (40, -12, Shoals:3) a +3 trident of protection (45, -10, Shoals:3) a +0 scale mail (47, 24, Shoals:3) 7 stones Level 4 of the Shoals (0, 0, Shoals:4) 19 gold pieces (8, -3, Shoals:4) 17 gold pieces (13, 4, Shoals:4) 10 gold pieces (32, 29, Shoals:4) a +0 rapier of holy wrath a +0 robe (36, 25, Shoals:4) a +0 trident (37, -7, Shoals:4) 4 large rocks (37, 25, Shoals:4) the +1 lajatang of Nahas {elec, rF+ Will+ Dex+2 SInv} rF+: It protects you from fire. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. 3 boomerangs (38, 24, Shoals:4) a +0 war axe (39, 20, Shoals:4) a +0 trident (40, 20, Shoals:4) a +2 trident of venom a +0 robe (41, -7, Shoals:4) a +0 quarterstaff a +0 sling a +0 spear (41, -5, Shoals:4) a +0 longbow a +1 vampiric spear (41, -4, Shoals:4) a +0 spear a +0 sling (41, -3, Shoals:4) a +0 trident (43, 21, Shoals:4) a +0 trident (44, -4, Shoals:4) a +0 demon trident a +0 robe (45, -6, Shoals:4) a +0 cloak (46, -4, Shoals:4) a +2 antimagic trident (46, 26, Shoals:4) a +0 ring mail (48, -11, Shoals:4) a +0 robe (48, -5, Shoals:4) a +0 trident of freezing a +0 ring mail (48, 0, Shoals:4) a +4 vampiric demon trident a +0 chain mail of positive energy a +0 tower shield (49, -2, Shoals:4) a +2 trident of freezing a +0 robe (50, -5, Shoals:4) a +4 trident of venom (50, 29, Shoals:4) a +0 demon trident of freezing a +0 robe (50, 30, Shoals:4) a +0 rapier a +0 robe (51, -5, Shoals:4) a +0 rapier a +0 robe a +0 trident a +0 spear of pain a silver javelin a +0 leather armour (53, 0, Shoals:4) a +4 rapier of venom a +2 robe of willpower (54, 27, Shoals:4) a +1 rapier of draining a +0 robe (55, -18, Shoals:4) a +0 falchion (55, -2, Shoals:4) a +0 trident a +0 cloak (55, 28, Shoals:4) a +0 spear 2 javelins a +0 leather armour (57, 5, Shoals:4) a +0 trident of protection a +0 robe (58, 5, Shoals:4) a +0 spear (58, 6, Shoals:4) a +1 spear of flaming 2 boomerangs a +0 trident 4 large rocks Level 1 of the Spider Nest (0, 0, Spider:1) a +0 robe (1, -26, Spider:1) a ring of ice a ring of ice (3, -7, Spider:1) a +0 whip (4, -7, Spider:1) a +0 scimitar (18, -3, Spider:1) a +0 robe (24, 2, Spider:1) a +0 scale mail (27, 7, Spider:1) a +0 dagger (45, -13, Spider:1) an orb of guile Level 2 of the Spider Nest (0, 0, Spider:2) a +0 robe (1, -21, Spider:2) 6 poisoned darts (46, -54, Spider:2) a +0 plate armour (68, -51, Spider:2) a +0 flail (70, -27, Spider:2) a +0 club Level 3 of the Spider Nest (0, 0, Spider:3) a +0 robe (7, -4, Spider:3) a +0 club (11, 3, Spider:3) 4 stones (12, -16, Spider:3) a +0 robe (19, 0, Spider:3) a +0 broad axe a +0 leather armour (22, -16, Spider:3) a +0 war axe a +0 robe (22, -15, Spider:3) a +0 war axe a +0 chain mail (33, -7, Spider:3) a +0 scale mail (39, 32, Spider:3) a +0 ring mail (48, -5, Spider:3) a +2 battleaxe of distortion (53, -14, Spider:3) a serpent talisman (53, -8, Spider:3) a +0 orcbow (55, -6, Spider:3) 5 stones Level 4 of the Spider Nest (0, 0, Spider:4) a stone (1, -15, Spider:4) a stone (1, -14, Spider:4) 8 stones (1, -5, Spider:4) a stone (1, 6, Spider:4) a +0 flail (1, 7, Spider:4) a stone (2, -16, Spider:4) a stone (2, -1, Spider:4) a stone (4, -3, Spider:4) a stone (4, 5, Spider:4) a stone (5, -14, Spider:4) a stone (5, 6, Spider:4) 2 flux baubles (5, 7, Spider:4) a stone (7, -13, Spider:4) 5 stones (7, -5, Spider:4) a stone (7, 6, Spider:4) 6 javelins (9, -12, Spider:4) a stone (9, -3, Spider:4) a stone (9, 7, Spider:4) a stone (10, -11, Spider:4) a stone (11, -15, Spider:4) a stone (11, -12, Spider:4) a stone (11, -8, Spider:4) a stone (11, -3, Spider:4) a stone (12, -8, Spider:4) a stone (12, -4, Spider:4) a stone (12, 6, Spider:4) a stone (13, -5, Spider:4) a stone (13, 2, Spider:4) a +0 chain mail (24, 24, Spider:4) a +0 ring mail (27, 19, Spider:4) a +0 orcbow (32, 5, Spider:4) a +0 quarterstaff (32, 16, Spider:4) a +0 hand axe a +0 robe (46, 40, Spider:4) a +0 cloak (47, 42, Spider:4) a +1 pair of boots of stealth (48, 41, Spider:4) a +0 pair of gloves (53, 37, Spider:4) a +1 pair of gloves of stealth (53, 38, Spider:4) an orb of light Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (18, -31, Slime:5) a +2 sling of freezing (18, -29, Slime:5) 8 stones (18, -28, Slime:5) an amulet of faith (18, -27, Slime:5) a +3 sling of electrocution (18, -26, Slime:5) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. (19, -32, Slime:5) a +0 ring mail (19, -29, Slime:5) a +0 orcbow of flaming (19, -28, Slime:5) a +1 broad axe of venom (20, -33, Slime:5) a +0 leather armour (20, -32, Slime:5) 8 stones (20, -30, Slime:5) a +0 vampiric falchion (21, -33, Slime:5) a +4 dagger (21, -32, Slime:5) 5 stones (21, -31, Slime:5) a +0 short sword of flaming (22, -33, Slime:5) a +0 scale mail (22, -31, Slime:5) a ring of flight (23, -34, Slime:5) a +2 morningstar of protection (23, -32, Slime:5) the Grimoire of Flying Clockwork Spells Type Level a - Swiftness Air 3 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Hoarfrost Cannonade Ice/Forgecraft 5 d - Conjure Ball Lightning Conjuration/Air 6 (24, -34, Slime:5) a +3 hand axe of flaming (24, -33, Slime:5) a +6 ring of strength (24, -31, Slime:5) a +0 robe of willpower (26, -34, Slime:5) a ring of resist corrosion (26, -33, Slime:5) a +4 ring mail of fire resistance (26, -32, Slime:5) a staff of cold (27, -33, Slime:5) a +0 ring mail (27, -32, Slime:5) a staff of air (28, -31, Slime:5) a +5 sling (30, -32, Slime:5) 4 stones (30, -30, Slime:5) a +1 dagger of freezing (31, -32, Slime:5) a +0 scale mail (31, -31, Slime:5) a +0 mace (31, -29, Slime:5) a staff of earth (31, -28, Slime:5) a +1 morningstar of venom (32, -30, Slime:5) the wellspring talisman of Winter {+Inv rPois} [wellspring talisman] +Inv: It lets you turn invisible. rPois: It protects you from poison. a +0 spear (32, -29, Slime:5) 2 stones (32, -27, Slime:5) the +9 short sword "Huuhaz" {venom, *Rage Fly rN++} *Rage: It berserks you when you make melee attacks (+20% chance). Fly: It grants you flight. rN++: It greatly protects you from negative energy. (33, -29, Slime:5) a +0 mace (33, -28, Slime:5) an amulet of regeneration (34, -27, Slime:5) a +1 long sword of holy wrath Level 1 of the Vaults [Shop] Kuth's General Store the +0 ring mail "Amef" {-Tele Rampage Str+7 Dex-4} (185 gold) -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. Str+7: It affects your strength (+7). Dex-4: It affects your dexterity (-4). a potion of enlightenment (99 gold) a phial of floods (720 gold) a scroll of poison (79 gold) a book of Transmutation (720 gold) a phantom mirror (720 gold) 3 darts of disjunction (48 gold) a +0 trident (63 gold) a tin of tremorstones (2/2) (720 gold) 4 javelins (216 gold) (0, 0, Vaults:1) a +4 dire flail of pain a +0 ring mail (1, -1, Vaults:1) a +0 great mace a +0 ring mail (3, 0, Vaults:1) a +0 great mace (7, -4, Vaults:1) a +0 battleaxe (14, 1, Vaults:1) a +0 plate armour (16, -36, Vaults:1) a +0 scale mail (17, -17, Vaults:1) a +0 scale mail a +0 mace (31, -33, Vaults:1) a +0 dagger a +0 robe (42, -24, Vaults:1) a scarf of resistance (43, -17, Vaults:1) a +0 pair of gloves (48, -53, Vaults:1) a +0 arbalest (48, -52, Vaults:1) a +0 arbalest (49, -52, Vaults:1) a +1 battleaxe a +0 plate armour (49, -14, Vaults:1) a +0 leather armour a +0 long sword (49, -13, Vaults:1) a +0 chain mail a +2 broad axe of electrocution (49, -12, Vaults:1) a +0 whip (49, -11, Vaults:1) a +0 robe a +0 flail (49, -10, Vaults:1) a +0 plate armour a +0 war axe (50, -19, Vaults:1) a +0 glaive (51, -54, Vaults:1) a +0 arbalest (51, -39, Vaults:1) a +0 dire flail a +0 ring mail (51, -9, Vaults:1) a +0 chain mail a +0 battleaxe (52, -1, Vaults:1) 5 stones (53, -50, Vaults:1) a +1 great sword of draining a +1 ring mail of fire resistance a +0 great mace a +0 scale mail (54, -22, Vaults:1) 4 stones (55, -34, Vaults:1) a +0 great mace a +0 animal skin (57, -26, Vaults:1) a +1 arbalest of freezing (58, -55, Vaults:1) a +0 falchion (60, -26, Vaults:1) a +0 orcbow (61, -28, Vaults:1) a +0 shortbow (61, -26, Vaults:1) a +0 shortbow (61, -25, Vaults:1) a +0 shortbow (62, -27, Vaults:1) a +0 shortbow Level 2 of the Vaults [Shop] Zuoteqaku's Antique Armour Shop the +12 chain mail of Pride {Fly rN+ Will- Dex+3} (1628 gold) Fly: It grants you flight. rN+: It protects you from negative energy. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). the +4 ring mail "Ippiruto" {rPois Int+3} (830 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). a +3 leather armour of fire resistance (480 gold) the +1 chain mail of the Past {rPois Int+3} (570 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). a +2 chain mail of cold resistance (460 gold) a +2 scale mail of cold resistance (420 gold) a +2 robe (258 gold) a +1 scale mail of poison resistance (260 gold) [Shop] Hull's Jewellery Shoppe a ring of ice (550 gold) the ring "Untalink" {rElec rN+ Will- Str+8 Dex-2 Stlth+} (994 gold) [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+8: It affects your strength (+8). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. the ring "Fitup" {Fly rC+ Str+2 Stlth+} (847 gold) [ring of flight] Fly: It grants you flight. rC+: It protects you from cold. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. the ring of Mureel {Will+ rCorr} (717 gold) [ring of resist corrosion] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +6 ring of intelligence (792 gold) the ring of Wousues {rPois Will- Str+3 Int+6} (1084 gold) [ring of intelligence] rPois: It protects you from poison. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). (7, 52, Vaults:2) a +5 ring of evasion (7, 54, Vaults:2) a +0 cloak (8, 55, Vaults:2) a +0 cloak (12, 45, Vaults:2) a +0 robe a +0 dagger (12, 57, Vaults:2) a +0 falchion (13, 44, Vaults:2) a +0 ring mail a +0 long sword a +2 hand cannon of flaming (14, 39, Vaults:2) a +0 scimitar (14, 44, Vaults:2) 6 poisoned darts (15, -7, Vaults:2) 6 atropa-tipped darts (17, 44, Vaults:2) 2 potions of moonshine (21, 44, Vaults:2) a +0 arbalest (23, 33, Vaults:2) a +0 mace (32, 26, Vaults:2) a +0 ring mail (35, 3, Vaults:2) a +0 ring mail (35, 4, Vaults:2) a +0 chain mail a +4 battleaxe of freezing (36, 37, Vaults:2) a +0 animal skin a +0 trident (41, 22, Vaults:2) a ring of resist corrosion (41, 29, Vaults:2) a +0 ring mail a +0 morningstar (44, 21, Vaults:2) a +0 animal skin a +0 whip (44, 49, Vaults:2) a +0 scale mail (44, 50, Vaults:2) a +0 dire flail a +1 leather armour of fire resistance (47, 50, Vaults:2) a +0 arbalest of freezing (50, 49, Vaults:2) a +0 arbalest a +0 scimitar a +3 scale mail a +0 great mace a +0 leather armour (53, 24, Vaults:2) a +0 robe a +0 dagger of venom (53, 51, Vaults:2) a +0 great mace a +0 shortbow a +0 robe (54, 25, Vaults:2) a +0 chain mail a +3 long sword of electrocution (54, 41, Vaults:2) a +0 arbalest a +0 scimitar a +0 scale mail (54, 44, Vaults:2) a +0 arbalest a +0 flail a +0 ring mail (54, 46, Vaults:2) a +0 arbalest a +0 scimitar a +0 ring mail (54, 50, Vaults:2) a +0 arbalest a +0 scimitar a +0 scale mail (55, 44, Vaults:2) 4 large rocks (56, 22, Vaults:2) a +0 animal skin a +0 dire flail (57, 17, Vaults:2) a +0 dire flail a +0 ring mail (58, 2, Vaults:2) a +0 war axe a +0 war axe a +0 scale mail (59, 3, Vaults:2) a +0 scale mail (60, 49, Vaults:2) a +0 arbalest a +0 scimitar a +0 ring mail (61, 49, Vaults:2) a +0 arbalest (62, 40, Vaults:2) a +0 arbalest (62, 42, Vaults:2) a +0 arbalest (62, 43, Vaults:2) a +0 pair of boots (63, 39, Vaults:2) a +0 shortbow (63, 40, Vaults:2) a +0 robe (63, 41, Vaults:2) a +0 arbalest (63, 42, Vaults:2) a +0 scimitar (63, 43, Vaults:2) a +0 arbalest (67, 12, Vaults:2) a +0 robe Level 3 of the Vaults [Shop] Araedeq's Assorted Antiques a +0 robe of resistance (809 gold) a potion of moonshine (29 gold) a tin of tremorstones (2/2) (1160 gold) a +0 partisan (203 gold) a +1 barding (870 gold) a +0 robe (26 gold) a +0 plate armour (522 gold) a potion of heal wounds (232 gold) (0, 0, Vaults:3) a +0 arbalest (1, 4, Vaults:3) a +0 arbalest (2, 0, Vaults:3) a +0 morningstar (2, 27, Vaults:3) a +4 scale mail (3, 4, Vaults:3) a +0 triple crossbow (3, 30, Vaults:3) a +0 scale mail a +4 long sword of draining (6, 16, Vaults:3) a +0 arbalest (7, 18, Vaults:3) a +0 arbalest (7, 19, Vaults:3) a +2 heavy arbalest (7, 32, Vaults:3) a +1 flail of holy wrath (8, 15, Vaults:3) a +0 war axe a +0 chain mail a +0 kite shield (8, 17, Vaults:3) a +0 long sword a +0 plate armour a +0 kite shield a +3 arbalest (9, 8, Vaults:3) a +0 chain mail (9, 12, Vaults:3) a +0 great mace a +0 leather armour a +0 great mace a +0 ring mail (9, 17, Vaults:3) a +0 battleaxe a +0 plate armour a +0 great sword a +0 plate armour (10, 18, Vaults:3) a +0 arbalest (10, 28, Vaults:3) an amulet of guardian spirit (11, 14, Vaults:3) a +0 morningstar a +0 ring mail (14, -1, Vaults:3) a +0 arbalest (20, 28, Vaults:3) a +0 club (24, 2, Vaults:3) a +0 triple crossbow the +6 arbalest of Autumn {speed, rElec rN+ MP+5 Str+4} rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP+5: It affects your magic capacity (+5). Str+4: It affects your strength (+4). a +0 leather armour (25, 32, Vaults:3) a +0 scale mail a +0 dire flail of protection a +0 chain mail a +0 bardiche (26, 30, Vaults:3) a +0 scale mail a +0 morningstar (26, 31, Vaults:3) a +0 animal skin a +0 dire flail a +1 buckler of reflection a +0 ring mail a +3 partisan (27, 5, Vaults:3) a +0 arbalest (27, 6, Vaults:3) a +0 scale mail a +0 long sword a +0 arbalest a +0 animal skin a +0 dire flail a +0 cloak (27, 7, Vaults:3) a +0 ring mail a +0 morningstar a +0 chain mail a +0 dire flail (27, 8, Vaults:3) a +0 cloak (27, 29, Vaults:3) a +0 broad axe (28, 3, Vaults:3) a +0 long sword a +0 ring mail (28, 8, Vaults:3) a +0 scale mail a +0 great mace (28, 9, Vaults:3) a +0 scale mail a +0 morningstar (28, 10, Vaults:3) a +0 scale mail a +0 mace (29, 11, Vaults:3) a +0 trident a +0 scale mail a +0 trident (29, 33, Vaults:3) a +0 chain mail (31, 5, Vaults:3) a +2 glaive of venom a +0 chain mail (31, 29, Vaults:3) a scarf of resistance (32, 1, Vaults:3) a +0 vampiric whip a +0 animal skin (32, 2, Vaults:3) a +0 flail a +0 ring mail (32, 3, Vaults:3) a +1 flail of protection (33, -10, Vaults:3) a human skeleton (39, -10, Vaults:3) a human skeleton (39, -1, Vaults:3) a human skeleton (41, 31, Vaults:3) a +0 morningstar a +0 ring mail (42, 24, Vaults:3) 3 large rocks (46, 32, Vaults:3) 2 curare-tipped darts (48, 5, Vaults:3) a +0 plate armour a +0 great mace of draining (49, 6, Vaults:3) a +0 chain mail a +3 great sword (51, 6, Vaults:3) a +0 scale mail (51, 7, Vaults:3) a +0 trident a +0 scale mail a +0 trident (59, 7, Vaults:3) 2 datura-tipped darts Level 4 of the Vaults (0, 0, Vaults:4) a +0 cloak (2, 2, Vaults:4) a +0 ring mail (3, -24, Vaults:4) a +0 great mace a +0 ring mail a +0 dagger a +0 robe (3, -23, Vaults:4) a +0 scale mail (3, -21, Vaults:4) a +3 war axe a +0 plate armour (3, 3, Vaults:4) a +0 cloak (4, -25, Vaults:4) a +0 shortbow a +2 antimagic broad axe a +0 ring mail (4, -22, Vaults:4) a +0 arbalest (4, 24, Vaults:4) a +0 ring mail a +0 flail (4, 27, Vaults:4) a +0 ring mail a +0 great mace (5, 5, Vaults:4) a +0 ring mail a +0 mace a +0 ring mail a +0 scimitar a +0 arbalest (5, 6, Vaults:4) a +0 ring mail a +0 short sword (6, 7, Vaults:4) a +0 scale mail a +0 scimitar a +0 arbalest (6, 26, Vaults:4) a +0 scale mail (7, -22, Vaults:4) a +0 rapier a +0 arbalest (7, -20, Vaults:4) a +0 long sword a +0 sling a +0 scale mail (7, 8, Vaults:4) a +0 ring mail a +0 scimitar a +0 arbalest (10, 11, Vaults:4) a +0 ring mail (11, 8, Vaults:4) a +0 arbalest (11, 10, Vaults:4) a +0 shortbow (12, 7, Vaults:4) a +0 arbalest (12, 11, Vaults:4) a +0 arbalest (14, -24, Vaults:4) a +0 scimitar (14, -23, Vaults:4) a +0 battleaxe (14, -22, Vaults:4) a +0 ring mail (14, -21, Vaults:4) a +0 arbalest (14, -20, Vaults:4) a +0 mace a +0 arbalest the +2 robe of Distant Shores {Harm +Inv} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. a +0 robe (15, -10, Vaults:4) a +0 halberd a +0 robe (15, -8, Vaults:4) a +0 great mace a +0 leather armour (15, -7, Vaults:4) a +0 dire flail a +0 ring mail a +0 cloak a +0 morningstar a +0 leather armour (16, -8, Vaults:4) a +0 dire flail a +0 dire flail a +0 cloak (17, -16, Vaults:4) a +0 flail a +0 scale mail (19, -11, Vaults:4) a +0 robe (19, -6, Vaults:4) a +0 short sword (21, 13, Vaults:4) a +0 glaive a +0 chain mail (22, 15, Vaults:4) a +0 dire flail a +0 animal skin (23, 13, Vaults:4) a +0 battleaxe a +0 plate armour (25, -19, Vaults:4) a +0 flail a +0 scale mail (25, 11, Vaults:4) a +2 war axe a +0 chain mail a +0 kite shield (27, -19, Vaults:4) a +0 dagger a +0 robe (27, 27, Vaults:4) a +0 plate armour a +2 long sword of draining a +0 animal skin a +0 dire flail (27, 28, Vaults:4) a +0 plate armour a +0 battleaxe (28, 24, Vaults:4) a +0 animal skin a +0 dire flail (32, -17, Vaults:4) a +3 leather armour (35, 33, Vaults:4) a +0 whip a +0 animal skin (48, -25, Vaults:4) a +0 battleaxe a +0 chain mail a +1 demon whip of freezing a +0 animal skin (48, -21, Vaults:4) a +0 scale mail (49, -27, Vaults:4) a +0 war axe a +0 chain mail a +0 great mace a +1 chain mail of poison resistance (49, -25, Vaults:4) a +0 flail a +0 scale mail (49, -22, Vaults:4) a +1 great mace of protection a +0 plate armour (51, -21, Vaults:4) a +0 dagger a +0 robe (61, 6, Vaults:4) a +0 scale mail a +0 great mace (61, 11, Vaults:4) a +0 ring mail a +0 dire flail (62, 4, Vaults:4) a +0 tower shield a +0 plate armour a +0 war axe (62, 6, Vaults:4) a +0 scale mail (62, 10, Vaults:4) a +0 ring mail a +0 falchion a +0 arbalest (63, 6, Vaults:4) a +0 arbalest (63, 11, Vaults:4) a +0 scale mail a +0 morningstar a +0 leather armour a +2 mace of venom (64, 4, Vaults:4) a +0 robe a +0 dagger (64, 5, Vaults:4) a +0 arbalest (64, 8, Vaults:4) a +0 arbalest (65, 38, Vaults:4) a +0 dire flail a +0 animal skin (66, 5, Vaults:4) a +0 plate armour a +0 long sword (67, 5, Vaults:4) a +0 chain mail a +1 war axe (69, 5, Vaults:4) a +0 leather armour a +0 morningstar (71, 32, Vaults:4) a +0 dagger a +0 robe Level 5 of the Vaults (0, 0, Vaults:5) a +0 long sword a +0 robe (1, -32, Vaults:5) the +4 rapier "Zenoitot" {drain, rF- MP+4 Str+3 Stlth+} rF-: It makes you vulnerable to fire. MP+4: It affects your magic capacity (+4). Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. a +0 robe a ring of protection from fire (3, -31, Vaults:5) a +0 great sword a +0 plate armour (3, 5, Vaults:5) a +0 great sword of flaming (3, 6, Vaults:5) a +1 great sword of flaming (3, 9, Vaults:5) a +0 flail a +0 scale mail a +0 dire flail a +0 dire flail (3, 11, Vaults:5) a +1 long sword the +1 plate armour of Hedge Wizardry {Dex+4} Dex+4: It affects your dexterity (+4). (3, 12, Vaults:5) a +2 long sword of protection a +0 leather armour (5, 4, Vaults:5) a ring of positive energy (5, 9, Vaults:5) the +5 plate armour "Guylow" {rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (5, 10, Vaults:5) a +0 troll leather armour (6, -27, Vaults:5) a +0 dagger (6, 4, Vaults:5) a +0 dire flail (6, 9, Vaults:5) the lupine talisman of Time Monsters {rF+ Int+2 Dex+3} [lupine talisman] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (8, -25, Vaults:5) 4 large rocks (8, -17, Vaults:5) a +0 sling (9, -25, Vaults:5) the staff of the Spinneret {Will+ Earth} [staff of earth] Will+: It increases your willpower. Earth: It increases the power of your Earth spells. (9, -17, Vaults:5) the +8 spear of Success {distort, rElec rCorr Str-4 Stlth-} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Stlth-: It makes you less stealthy. (11, -28, Vaults:5) a staff of death (12, -18, Vaults:5) a ring of protection from fire (14, -17, Vaults:5) a +0 dagger (15, -14, Vaults:5) a +0 flail (17, -17, Vaults:5) the +1 scale mail of Arcadian Brilliance {rElec rPois rN+++ Dex-2} rElec: It insulates you from electricity. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Dex-2: It affects your dexterity (-2). (20, -17, Vaults:5) a +0 chain mail (21, -4, Vaults:5) a +0 leather armour a +0 great mace (21, 0, Vaults:5) a +0 whip (21, 6, Vaults:5) a +0 ring mail (22, -27, Vaults:5) a ring of wizardry (22, -25, Vaults:5) a +0 glaive (22, -12, Vaults:5) a +0 arbalest (22, 0, Vaults:5) a +2 helmet of see invisible (22, 12, Vaults:5) a +0 leather armour (23, -18, Vaults:5) a ring of resist corrosion (23, -9, Vaults:5) a +0 ring mail a +0 flail (23, -8, Vaults:5) a +0 ring mail a +5 heavy great mace (23, -3, Vaults:5) a +0 leather armour a +0 flail (23, 12, Vaults:5) a +0 chain mail (24, -20, Vaults:5) a +2 great sword of flaming the amulet "Otiuhyum" {Acrobat SInv} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. SInv: It lets you see invisible. (24, -15, Vaults:5) a +1 heavy dire flail (24, -12, Vaults:5) a +0 dire flail a +0 dire flail of protection (24, -8, Vaults:5) a +0 ring mail a +0 dagger (24, -4, Vaults:5) a +0 dire flail a +0 dire flail (24, -3, Vaults:5) a +0 scale mail a +0 flail (25, -9, Vaults:5) the +1 hand axe "Docw" {freeze, rElec rC+ rN+ Will+} rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 robe (25, -8, Vaults:5) a +0 kite shield a +0 chain mail a +1 war axe of freezing (25, -2, Vaults:5) a +0 ring mail a +0 great mace a ring of wizardry (25, -1, Vaults:5) a +0 leather armour a +0 long sword (26, -13, Vaults:5) a +0 ring mail a +0 flail a +4 scale mail of cold resistance a +0 great sword (26, -12, Vaults:5) a +0 scale mail a +0 halberd (26, -11, Vaults:5) a +0 morningstar (26, -9, Vaults:5) a +0 tower shield a +0 chain mail a +0 long sword (26, -8, Vaults:5) a +0 plate armour a +2 war axe of flaming (26, -7, Vaults:5) a +0 chain mail a +0 war axe (26, -3, Vaults:5) 6 large rocks a +2 battleaxe of freezing (26, -1, Vaults:5) a +0 scale mail a +0 dire flail (27, -11, Vaults:5) 6 large rocks (27, -10, Vaults:5) a +0 chain mail a +0 glaive (27, -6, Vaults:5) a +0 plate armour a +0 dire flail (27, -4, Vaults:5) a +0 kite shield a +0 plate armour a +0 heavy war axe (28, -16, Vaults:5) a +0 ring mail a +0 war axe (28, -11, Vaults:5) a +0 chain mail a +0 long sword (28, -5, Vaults:5) a +0 plate armour a +2 great mace (29, -16, Vaults:5) 2 large rocks (29, -12, Vaults:5) a +0 chain mail a +0 great mace (29, -11, Vaults:5) a +0 chain mail a +1 war axe (29, -10, Vaults:5) a +1 broad axe a +0 plate armour an amulet of magic regeneration (29, -5, Vaults:5) a +0 robe a +0 spear a +0 chain mail a +3 battleaxe (29, -4, Vaults:5) a +0 plate armour a +0 battleaxe (29, -2, Vaults:5) a +0 scale mail a +0 morningstar of holy wrath (30, -27, Vaults:5) a +0 broad axe a +0 ring mail (30, -22, Vaults:5) a +0 flail a +0 ring mail (30, -12, Vaults:5) a +0 chain mail a +0 great mace of holy wrath (30, -11, Vaults:5) a +0 plate armour a +0 great sword (30, -10, Vaults:5) a +0 flail (30, -5, Vaults:5) a +0 chain mail a +0 long sword (30, -4, Vaults:5) a +0 plate armour a +0 dire flail (30, -3, Vaults:5) a +0 hand axe 4 silver javelins a +0 ring mail a +0 buckler (30, -2, Vaults:5) a +0 scale mail (31, -32, Vaults:5) a +0 battleaxe a +2 robe of positive energy (31, -16, Vaults:5) a +2 heavy flail (31, -11, Vaults:5) a +0 plate armour a +0 battleaxe (31, -5, Vaults:5) a +0 flail of protection a +3 leather armour a +0 chain mail a +1 broad axe of venom (31, -3, Vaults:5) a +0 trident a +2 ring mail of fire resistance a +0 long sword a +0 chain mail (31, -2, Vaults:5) a +0 chain mail a +1 war axe a +0 arbalest 3 large rocks (32, -10, Vaults:5) a +0 plate armour a +0 dire flail (32, -6, Vaults:5) a +0 plate armour a +0 long sword (32, -4, Vaults:5) a +0 arbalest (33, -12, Vaults:5) a +3 heavy dire flail (33, -9, Vaults:5) a +0 plate armour a +0 war axe (33, -8, Vaults:5) a +0 plate armour a +0 great mace (33, -7, Vaults:5) a +0 chain mail a +0 partisan (33, -6, Vaults:5) a +0 flail a +0 plate armour (33, 14, Vaults:5) a +0 great mace a +0 leather armour (34, -8, Vaults:5) a +0 chain mail a +0 great sword (34, -3, Vaults:5) a +0 arbalest (35, -15, Vaults:5) a +0 robe a +0 scimitar (35, -14, Vaults:5) a +3 great mace of draining (35, -6, Vaults:5) a +0 chain mail a +0 war axe a +0 arbalest (35, -3, Vaults:5) a +0 ring mail a +0 falchion (36, -29, Vaults:5) a +0 sling the +7 mace of Variability {chaos, chaos arc} 3 stones the +6 scale mail "Fung" {Dex+4} Dex+4: It affects your dexterity (+4). (36, -13, Vaults:5) 3 large rocks (36, -8, Vaults:5) a +0 plate armour of fire resistance a +2 antimagic bardiche (36, -7, Vaults:5) a +0 club a +0 chain mail a +0 long sword (38, -29, Vaults:5) a +2 war axe of freezing a +0 robe (40, 5, Vaults:5) 6 boomerangs (41, 5, Vaults:5) a +0 long sword (41, 7, Vaults:5) a potion of moonshine (42, -23, Vaults:5) a spider talisman (42, 4, Vaults:5) 5 large rocks (43, -24, Vaults:5) a +0 short sword (43, -23, Vaults:5) a +0 broad axe (43, 3, Vaults:5) a +0 morningstar (44, -22, Vaults:5) a hive talisman (45, -20, Vaults:5) a +0 great sword (45, 5, Vaults:5) 3 large rocks (47, -18, Vaults:5) a staff of alchemy (47, 2, Vaults:5) a +0 robe (47, 9, Vaults:5) a +0 club (47, 10, Vaults:5) the wellspring talisman "Xoliojaph" {rCorr Str+2} [wellspring talisman] rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (48, -26, Vaults:5) a +0 plate armour (48, 5, Vaults:5) a +0 arbalest (49, -1, Vaults:5) a +1 battleaxe of freezing (60, 19, Vaults:5) a +1 battleaxe of freezing Level 1 of the Crypt (10, -26, Crypt:1) 5 boomerangs (13, 1, Crypt:1) a +0 great sword a +0 chain mail (15, -28, Crypt:1) a +0 robe a +0 dagger (15, -24, Crypt:1) a +2 orcbow of flaming (15, -15, Crypt:1) a +0 great sword of draining a +0 plate armour (15, -5, Crypt:1) a +0 robe (16, -15, Crypt:1) a +2 great sword a +0 plate armour (17, -14, Crypt:1) a +0 robe (17, -13, Crypt:1) a +0 rapier a +0 ring mail (18, -12, Crypt:1) a +0 dagger a +0 robe (20, -12, Crypt:1) a +1 great mace a +0 chain mail (20, -11, Crypt:1) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (21, -28, Crypt:1) a +0 plate armour a +0 battleaxe (24, -28, Crypt:1) a +2 great mace a +0 chain mail (24, -27, Crypt:1) a +0 robe (24, -15, Crypt:1) the +1 sling of Dishonesty {chaos, Int+6} Int+6: It affects your intelligence (+6). (24, -11, Crypt:1) a +2 leather armour of poison resistance (24, -7, Crypt:1) the Tome of Rotation Spells Type Level a - Lesser Beckoning Translocation 2 b - Tukima's Dance Hexes 3 c - Vhi's Electric Charge Translocation/Air 4 (25, -26, Crypt:1) a +0 great mace a +0 plate armour (25, -25, Crypt:1) a +0 hand axe (26, -26, Crypt:1) a +0 mace (26, -15, Crypt:1) a +0 quarterstaff (26, -7, Crypt:1) a scroll of identify (26, 10, Crypt:1) a scroll of identify (28, -27, Crypt:1) a +0 flail (28, -15, Crypt:1) the ring of the Madman {rPois rF+ rC+} [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. (28, -11, Crypt:1) a ring of wizardry (31, -27, Crypt:1) a +0 glaive (31, -21, Crypt:1) a +0 dire flail (31, -20, Crypt:1) a +0 battleaxe a +0 long sword (34, -29, Crypt:1) a +0 dire flail (35, -26, Crypt:1) a +0 war axe (36, -8, Crypt:1) a +0 hand axe (41, -27, Crypt:1) a +0 falchion of electrocution (41, 9, Crypt:1) a +0 leather armour (44, -13, Crypt:1) an inkwell talisman (50, -9, Crypt:1) a +0 rapier a +0 robe (52, 8, Crypt:1) a staff of conjuration Level 2 of the Crypt (16, -38, Crypt:2) the sanguine talisman "Jyiruask" {Slay+2} [sanguine talisman] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (25, -28, Crypt:2) a +0 war axe a +0 plate armour (31, -22, Crypt:2) a +0 trident (32, -32, Crypt:2) 3 boomerangs (32, -24, Crypt:2) a +0 hand axe a +0 glaive (33, -35, Crypt:2) a +0 shortbow (33, -33, Crypt:2) a +4 broad axe a +0 plate armour (35, -29, Crypt:2) a +0 glaive (35, -28, Crypt:2) a +0 broad axe a +0 chain mail a +0 scimitar (38, -6, Crypt:2) a +0 bardiche a +0 plate armour (39, -28, Crypt:2) a +0 heavy great mace a +0 chain mail (46, -30, Crypt:2) a +2 great mace a +0 chain mail (46, 2, Crypt:2) a +0 robe (49, 0, Crypt:2) a +1 robe of positive energy (51, -34, Crypt:2) a +0 great sword a +0 plate armour (54, -10, Crypt:2) a +0 long sword a +0 chain mail (55, -24, Crypt:2) a +0 flail (61, -11, Crypt:2) a +1 great mace of draining a +0 chain mail (62, -5, Crypt:2) a +3 great sword a +0 plate armour Level 3 of the Crypt (0, 0, Crypt:3) the rimehorn talisman of Louraip {rElec rC+} [rimehorn talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. (3, 20, Crypt:3) a +0 falchion (7, 10, Crypt:3) a +0 ring mail (7, 11, Crypt:3) a +1 ring mail of positive energy (7, 12, Crypt:3) a +0 cloak (8, 10, Crypt:3) the staff "Lafacum" {rPois rF++ rC+ Str-3 Necro Ice} [staff of cold] rPois: It protects you from poison. rF++: It greatly protects you from fire. rC+: It protects you from cold. Str-3: It affects your strength (-3). Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. a talisman of death (8, 11, Crypt:3) the ring "Kewn" {rC+ Str+3 SInv} [ring of see invisible] rC+: It protects you from cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (8, 12, Crypt:3) a box of beasts (9, 9, Crypt:3) the +1 pair of boots of Itsof {Fly Int+2} Fly: It grants you flight. Int+2: It affects your intelligence (+2). (9, 11, Crypt:3) a staff of earth (9, 12, Crypt:3) the +9 scimitar of Qibeahif {flame, rC+ Dex+3 SInv} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (10, 10, Crypt:3) the staff of Qiloyshem {rF+ Str+4 Conj} [staff of conjuration] rF+: It protects you from fire. Str+4: It affects your strength (+4). Conj: It increases the power of your Conjurations spells. (10, 11, Crypt:3) a +2 spear of venom (10, 12, Crypt:3) a +5 ring of evasion (11, 11, Crypt:3) a +5 vampiric whip (12, 11, Crypt:3) a +1 broad axe of flaming a sanguine talisman (15, -3, Crypt:3) a wand of mindburst (7) (16, -5, Crypt:3) a +0 club (16, 3, Crypt:3) a +0 vampiric great sword a +0 orcbow a +0 chain mail an amulet of reflection (19, 3, Crypt:3) 6 stones (19, 17, Crypt:3) a +0 battleaxe of draining a +0 chain mail (23, 11, Crypt:3) 2 curare-tipped darts (24, 12, Crypt:3) a +0 chain mail (26, 16, Crypt:3) a +0 mace a +0 great sword a +0 plate armour a +0 war axe (27, 16, Crypt:3) a +0 glaive (28, 13, Crypt:3) a +0 trident (28, 14, Crypt:3) a +2 robe of willpower (28, 15, Crypt:3) a +0 flail (28, 16, Crypt:3) a +1 bardiche a +0 chain mail (42, 11, Crypt:3) a +3 sling Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 war axe (8, 31, Tomb:1) 4 darts of disjunction (11, -10, Tomb:1) a +0 ring mail of poison resistance (20, 19, Tomb:1) a +1 heavy arbalest (21, -16, Tomb:1) a +0 sling (23, -5, Tomb:1) a +0 battleaxe (24, 4, Tomb:1) 7 stones (24, 34, Tomb:1) a potion of ambrosia (36, 19, Tomb:1) a +3 battleaxe of pain a +0 plate armour (37, 15, Tomb:1) 5 gold pieces (38, 13, Tomb:1) 6 gold pieces (40, -8, Tomb:1) a +2 pair of gloves of dexterity (41, 28, Tomb:1) a +0 plate armour a +0 great sword of draining (42, 19, Tomb:1) a +1 mace of holy wrath (44, 27, Tomb:1) a +0 cloak (44, 28, Tomb:1) 3 poisoned darts (46, 29, Tomb:1) a +0 cloak (46, 30, Tomb:1) a +0 cloak a +0 cloak (48, 30, Tomb:1) a +0 cloak (49, 20, Tomb:1) a +0 chain mail (51, 2, Tomb:1) 3 stones (53, -12, Tomb:1) a scroll of identify Level 2 of the Tomb of the Ancients (0, 13, Tomb:2) a +0 hand axe (1, 6, Tomb:2) a +0 leather armour (3, 12, Tomb:2) a ring of protection from cold (3, 16, Tomb:2) a ring of poison resistance (5, 6, Tomb:2) 3 javelins (6, 4, Tomb:2) a +2 pair of gloves (8, 16, Tomb:2) a +0 whip (9, 11, Tomb:2) a +0 chain mail (12, -11, Tomb:2) 6 gold pieces (12, 2, Tomb:2) 2 stones (15, 8, Tomb:2) a potion of moonshine (15, 9, Tomb:2) a +0 scale mail (15, 10, Tomb:2) 6 poisoned darts (17, -11, Tomb:2) 4 stones (19, -9, Tomb:2) a +0 hand axe (24, -3, Tomb:2) a +0 dire flail (27, -8, Tomb:2) a +0 broad axe (27, 17, Tomb:2) a +0 scimitar (29, 10, Tomb:2) a granite talisman (29, 16, Tomb:2) a +0 long sword of protection (30, 2, Tomb:2) a fortress talisman (36, -1, Tomb:2) a scroll of identify Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +0 ring mail of willpower (0, 1, Tomb:3) a book of Scorching (1, -3, Tomb:3) a phantom mirror (2, -5, Tomb:3) a +0 sling (5, -5, Tomb:3) a +2 orcbow of freezing (6, -3, Tomb:3) a staff of conjuration (7, -8, Tomb:3) a +0 rapier (8, -8, Tomb:3) a +6 ring of strength (9, -3, Tomb:3) a +1 hat (9, 22, Tomb:3) a hive talisman (10, -9, Tomb:3) a potion of moonshine (12, 5, Tomb:3) a +3 great mace a +0 plate armour (12, 6, Tomb:3) a +0 dire flail (13, -3, Tomb:3) 5 gold pieces (14, 7, Tomb:3) a +0 trident (15, 0, Tomb:3) a +2 great sword a +0 chain mail (15, 4, Tomb:3) a +0 trident (15, 8, Tomb:3) a +1 partisan of protection a +0 longbow (16, -8, Tomb:3) 3 boomerangs (16, 7, Tomb:3) a +0 dire flail (17, 2, Tomb:3) a +0 long sword (17, 9, Tomb:3) 15 gold pieces (18, 9, Tomb:3) a +0 halberd (19, 15, Tomb:3) a scroll of identify (26, -10, Tomb:3) 5 stones (29, -10, Tomb:3) a phantom mirror (29, -9, Tomb:3) a +1 pair of gloves of dexterity (29, -8, Tomb:3) a +2 glaive of freezing (30, -9, Tomb:3) a ring of wizardry (30, -8, Tomb:3) a +0 arbalest of flaming (30, -7, Tomb:3) a staff of fire (30, -6, Tomb:3) a book of Spectacle (31, -8, Tomb:3) a staff of conjuration (31, -7, Tomb:3) a +0 falchion of holy wrath (31, -6, Tomb:3) a +1 arbalest of freezing (31, -5, Tomb:3) the +6 flail of Hoyleh {flame, rPois rN+ rCorr} rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (31, -4, Tomb:3) a +5 glaive (32, -7, Tomb:3) a +4 heavy spear (32, -6, Tomb:3) a +0 war axe of freezing (32, -5, Tomb:3) a staff of death (32, -4, Tomb:3) the staff of Memy {rElec rPois Necro Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. (32, -3, Tomb:3) the +8 dagger of Impatience {flame, Int+7} Int+7: It affects your intelligence (+7). (33, -6, Tomb:3) a ring of resist corrosion (33, -5, Tomb:3) a +1 glaive of freezing (33, -4, Tomb:3) a staff of conjuration (33, -3, Tomb:3) a +6 ring of dexterity (33, -1, Tomb:3) a +3 antimagic sling (34, -5, Tomb:3) a ring of poison resistance (34, -4, Tomb:3) the Parchment of Solid Leadership Spells Type Level a - Call Canine Familiar Summoning 3 b - Lee's Rapid Deconstruction Earth 5 c - Permafrost Eruption Ice/Earth 6 (34, -3, Tomb:3) the +0 scale mail of Bitterness {rF+ Str+4} rF+: It protects you from fire. Str+4: It affects your strength (+4). (34, -2, Tomb:3) a +1 leather armour of fire resistance (35, -4, Tomb:3) the Writings on Cinders and the Glacier Spells Type Level a - Freeze Ice 1 b - Hailstorm Conjuration/Ice 3 c - Flame Wave Conjuration/Fire 4 d - Splinterfrost Shell Ice/Forgecraft 7 (35, -3, Tomb:3) a book of Armaments (35, -2, Tomb:3) the Information on Battle Magic Spells Type Level a - Magic Dart Conjuration 1 b - Momentum Strike Conjuration/Translocation 2 c - Orb of Destruction Conjuration 7 (35, 1, Tomb:3) a wand of flame (13) (36, -3, Tomb:3) a +0 sling of electrocution (36, -1, Tomb:3) +0 fire dragon scales the Vestibule of Hell (18, 6, Hell) a +6 antimagic scythe (21, 10, Hell) a +3 vampiric scythe (21, 25, Hell) a +0 robe a +2 dagger of protection (22, 3, Hell) a +2 scythe of venom (23, 13, Hell) a +1 scythe of protection (23, 25, Hell) a +0 plate armour a +0 battleaxe (23, 26, Hell) a +0 plate armour a +2 broad axe of flaming (23, 27, Hell) a +0 chain mail a +1 demon blade a +0 plate armour a +3 demon blade of pain a +0 chain mail a +1 halberd of flaming (24, 3, Hell) a +5 scythe of protection (24, 7, Hell) a +3 scythe of freezing a +2 scythe of freezing (24, 10, Hell) the horn of Geryon (25, 6, Hell) a +0 plate armour a +2 battleaxe (26, 5, Hell) a +0 chain mail a +3 heavy scimitar (26, 9, Hell) a +4 scythe of distortion (27, 8, Hell) a +0 plate armour a +0 battleaxe (28, 6, Hell) a +0 plate armour a +1 demon trident (28, 8, Hell) a +0 chain mail a +1 great sword (29, 7, Hell) a +0 chain mail a +1 demon trident of pain a +2 heavy scythe (32, 6, Hell) a +0 robe a +0 dagger Level 1 of the Iron City of Dis (0, 0, Dis:1) a +2 flail of holy wrath (4, 3, Dis:1) a +1 great sword of draining a +0 chain mail (8, -6, Dis:1) a +2 heavy great mace a +0 chain mail (12, 5, Dis:1) a +3 great sword of draining a +0 chain mail Level 2 of the Iron City of Dis (0, 0, Dis:2) a +2 great mace a +0 plate armour (3, -1, Dis:2) a +4 morningstar (4, -1, Dis:2) a +0 giant club (5, 0, Dis:2) a +1 battleaxe of flaming a +0 chain mail a +2 great sword a +0 chain mail Level 3 of the Iron City of Dis (6, 14, Dis:3) a +1 heavy battleaxe a +0 chain mail (7, 8, Dis:3) a +0 giant club (10, 14, Dis:3) a +0 morningstar (12, 14, Dis:3) a +3 battleaxe of freezing a +2 plate armour of cold resistance Level 4 of the Iron City of Dis (12, 6, Dis:4) a +0 giant spiked club (12, 9, Dis:4) a +0 giant spiked club (17, -5, Dis:4) a +0 giant club Level 5 of the Iron City of Dis (3, 0, Dis:5) a +0 battleaxe of draining a +0 plate armour (15, -10, Dis:5) a +0 chain mail a +1 great mace of draining Level 6 of the Iron City of Dis (0, 0, Dis:6) a +3 great sword of flaming a +6 plate armour of ponderousness Level 7 of the Iron City of Dis (0, 0, Dis:7) a +2 great mace a +0 chain mail (2, -1, Dis:7) a +0 great sword of flaming a +0 plate armour (4, -5, Dis:7) a +3 heavy great sword a +0 plate armour (4, 1, Dis:7) a +0 giant club (4, 6, Dis:7) a +2 great mace a +0 chain mail (5, -4, Dis:7) a +0 giant club (5, -2, Dis:7) a +1 morningstar of holy wrath (6, 1, Dis:7) a +0 great mace (7, -3, Dis:7) a +4 dire flail of draining (7, 1, Dis:7) a +0 great sword of draining a +0 plate armour (7, 5, Dis:7) a +0 dire flail (9, -1, Dis:7) a +0 giant club a +0 flail (9, 1, Dis:7) a +2 battleaxe of draining a +0 chain mail (9, 4, Dis:7) a +0 giant spiked club (10, -3, Dis:7) a +0 giant club (10, 5, Dis:7) a +0 giant club (11, -8, Dis:7) a +1 heavy great mace a +0 plate armour (11, -4, Dis:7) a +0 giant club (12, 0, Dis:7) a +0 giant club (12, 3, Dis:7) a +2 lajatang of electrocution (16, -35, Dis:7) a +0 giant club (16, -32, Dis:7) a +0 giant club (16, 10, Dis:7) a +0 great mace of draining a +0 plate armour (18, 9, Dis:7) a +0 giant club (19, 4, Dis:7) a +0 great mace (29, 0, Dis:7) a +1 heavy flail (37, -36, Dis:7) an amulet of guardian spirit (37, -35, Dis:7) a book of Flames (38, -37, Dis:7) a staff of death (unseen) (38, -28, Dis:7) a +0 giant club (38, 3, Dis:7) a +1 flail of venom a +1 dire flail of protection (38, 6, Dis:7) a +0 giant club (39, -37, Dis:7) a +3 vampiric lajatang (unseen) (39, -36, Dis:7) an amulet of regeneration (39, -35, Dis:7) a staff of conjuration (unseen) (39, 2, Dis:7) a +0 morningstar (39, 8, Dis:7) a +0 giant club (41, -32, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). a ring of see invisible (44, -22, Dis:7) a +3 great mace of pain a +0 plate armour (45, 18, Dis:7) the ring "Kenolat" {rN+ Will+ rCorr Wiz} [ring of wizardry] rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. the ring "Koocsew" {Fly rC++ Wiz Str-3} [ring of wizardry] Fly: It grants you flight. rC++: It greatly protects you from cold. Wiz: It increases the success rate of your magical spells. Str-3: It affects your strength (-3). the ring "Doassae" {rPois rMut Slay+4} [ring of slaying] rPois: It protects you from poison. rMut: It protects you from mutation. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Cit Keytt" {+Blink Fly rCorr Int+2 Slay+3} [ring of resist corrosion] +Blink: It lets you blink. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (45, 20, Dis:7) 6 stones (46, 15, Dis:7) a +3 ring mail of fire resistance (46, 16, Dis:7) a +4 battleaxe of electrocution (46, 17, Dis:7) a +4 dagger of venom (46, 18, Dis:7) a +2 sling of freezing (46, 19, Dis:7) a ring of ice (46, 20, Dis:7) a +1 orcbow of flaming (47, 15, Dis:7) a Treatise on Traps (47, 16, Dis:7) a +0 broad axe of flaming (47, 17, Dis:7) a +3 whip of draining (47, 18, Dis:7) a +4 war axe of flaming (47, 20, Dis:7) a +2 scale mail of fire resistance (48, 17, Dis:7) the +8 scale mail "Zem Tane" {Str+3} Str+3: It affects your strength (+3). (48, 18, Dis:7) a +0 crystal plate armour (48, 19, Dis:7) 2 stones (48, 20, Dis:7) 4 stones Level 1 of Gehenna (0, 0, Geh:1) 4 gold pieces (3, -3, Geh:1) 7 gold pieces (3, -2, Geh:1) 7 gold pieces Level 2 of Gehenna (0, 0, Geh:2) a +0 demon whip (2, 5, Geh:2) a +2 great sword of flaming (18, 16, Geh:2) a +2 demon whip of venom (24, 13, Geh:2) 19 gold pieces (still there?) a +4 great sword of flaming (still there?) Level 3 of Gehenna (14, 9, Geh:3) a +2 demon whip of flaming Level 4 of Gehenna (0, 0, Geh:4) a +2 demon whip of electrocution (2, -5, Geh:4) a +2 great sword of flaming (4, -4, Geh:4) 21 gold pieces (still there?) a +0 demon whip of electrocution (still there?) (5, -6, Geh:4) 20 gold pieces (5, 2, Geh:4) a +0 great sword of flaming (6, 0, Geh:4) a +2 demon whip of electrocution (9, 1, Geh:4) a +0 great sword of flaming (12, -12, Geh:4) 9 gold pieces a +2 demon whip of electrocution (14, -13, Geh:4) 19 gold pieces (still there?) a +1 bardiche of flaming (still there?) +1 fire dragon scales (still there?) (14, -11, Geh:4) 17 gold pieces (still there?) a +0 demon whip of pain (still there?) (17, -15, Geh:4) 5 gold pieces (still there?) a +2 morningstar of flaming (still there?) a +0 plate armour (still there?) Level 5 of Gehenna (0, 0, Geh:5) a +1 demon whip of draining (2, -5, Geh:5) a +1 demon whip of electrocution (8, 1, Geh:5) a +4 demon whip (11, 0, Geh:5) a +0 demon whip of electrocution (11, 2, Geh:5) a +1 glaive of flaming +0 fire dragon scales (14, 0, Geh:5) a +3 demon whip (15, 0, Geh:5) a +2 demon whip of pain Level 6 of Gehenna (0, 0, Geh:6) a +0 demon whip (1, -6, Geh:6) a +1 demon whip of electrocution (1, -3, Geh:6) a +3 glaive of flaming +0 fire dragon scales (1, 0, Geh:6) a +1 glaive of flaming +0 fire dragon scales (2, -6, Geh:6) a +0 demon whip (2, 1, Geh:6) a +3 glaive of flaming +0 fire dragon scales (2, 3, Geh:6) a +2 bardiche of flaming +1 fire dragon scales (7, -1, Geh:6) a +0 demon whip of draining (7, 0, Geh:6) a +2 demon whip of venom a +1 demon whip of electrocution a +0 demon whip of freezing Level 7 of Gehenna (0, 0, Geh:7) a +0 mace (3, -7, Geh:7) a +3 bardiche of flaming +0 fire dragon scales (22, 27, Geh:7) 25 gold pieces (still there?) a +1 great sword of flaming (still there?) (23, 6, Geh:7) a +2 great sword of flaming (29, 2, Geh:7) the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. (29, 6, Geh:7) a +2 vampiric demon whip (32, -7, Geh:7) a +1 demon whip of venom (35, -12, Geh:7) the ring "Votuseah" {Fly Dex+3 Slay+3} [ring of flight] Fly: It grants you flight. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (35, 1, Geh:7) a staff of alchemy (35, 12, Geh:7) a Handbook of Applied Construction (35, 25, Geh:7) the quicksilver dragon scales "Boilyda" {Will+ Dex+6} Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). (36, -12, Geh:7) an amulet of guardian spirit (36, 1, Geh:7) a +1 chain mail of fire resistance (36, 12, Geh:7) a +2 pair of boots of rampaging (36, 23, Geh:7) a +2 demon whip of electrocution (36, 25, Geh:7) a +3 plate armour of poison resistance (38, 6, Geh:7) a +0 cloak of poison resistance (42, 1, Geh:7) a +0 demon whip (42, 6, Geh:7) a +1 dagger of speed (42, 7, Geh:7) a tin of tremorstones (2/2) (44, 4, Geh:7) a +2 demon whip of electrocution (45, 4, Geh:7) a +2 antimagic demon whip (48, 7, Geh:7) a +2 great sword of flaming (49, 4, Geh:7) a +1 demon whip of pain (54, 6, Geh:7) a staff of fire (54, 7, Geh:7) a +2 antimagic battleaxe Level 1 of Cocytus (2, 3, Coc:1) a +0 battleaxe of freezing Level 2 of Cocytus Level 3 of Cocytus (0, 0, Coc:3) 5 gold pieces (0, 7, Coc:3) 3 gold pieces (0, 13, Coc:3) 16 gold pieces (3, 0, Coc:3) 4 gold pieces (7, 7, Coc:3) a +1 battleaxe of freezing (11, 1, Coc:3) 13 gold pieces (11, 3, Coc:3) 27 gold pieces (12, 0, Coc:3) 5 gold pieces (15, -1, Coc:3) 8 gold pieces (15, 0, Coc:3) 4 gold pieces (16, 2, Coc:3) 7 gold pieces (16, 3, Coc:3) 5 gold pieces Level 4 of Cocytus Level 5 of Cocytus (0, 0, Coc:5) 8 gold pieces Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a ring of resist corrosion (0, 2, Coc:7) a +5 heavy hand axe (2, 0, Coc:7) a staff of fire (2, 2, Coc:7) the Unrestrained Analects (2, 49, Coc:7) a +2 battleaxe of freezing a +1 battleaxe of freezing (4, 26, Coc:7) a wand of polymorph (7) (4, 27, Coc:7) a +0 vampiric trident (22, 34, Coc:7) a +1 battleaxe of freezing (33, 29, Coc:7) 5 stones (33, 30, Coc:7) a potion of ambrosia (34, 28, Coc:7) the ring "Qaacvoeq" {rPois rF+++ rCorr Dex-3 Slay-6} [ring of resist corrosion] rPois: It protects you from poison. rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (34, 29, Coc:7) a book of Geomancy (34, 30, Coc:7) the ring "Fanwyp" {rC+++ Str+6 Slay-3} [ring of protection from cold] rC+++: It renders you almost immune to cold. Str+6: It affects your strength (+6). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (35, 28, Coc:7) the Directory of Fluctuating Outbursts Spells Type Level a - Foxfire Conjuration/Fire 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Leda's Liquefaction Alchemy/Earth 4 (35, 29, Coc:7) a +2 chain mail of poison resistance (35, 30, Coc:7) a manual of Shields (37, 11, Coc:7) a +0 battleaxe of freezing (39, 20, Coc:7) a +0 ring mail (40, 20, Coc:7) the amulet of Fos Naus {Spirit Str+4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+4: It affects your strength (+4). (47, 20, Coc:7) a staff of alchemy (47, 21, Coc:7) the staff of Acluryenn {rPois Int+2 Stlth+ Alch} [staff of alchemy] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. Level 1 of Tartarus (6, 2, Tar:1) a +1 demon whip (10, -13, Tar:1) a +2 demon whip (18, 0, Tar:1) 9 gold pieces Level 2 of Tartarus (0, 0, Tar:2) a +1 whip of draining (7, -4, Tar:2) a +1 scythe of protection Level 3 of Tartarus (7, -1, Tar:3) a +3 whip of freezing (8, -5, Tar:3) a +3 whip a +3 whip of venom (12, -9, Tar:3) 4 large rocks (16, -15, Tar:3) 7 gold pieces Level 4 of Tartarus (2, -5, Tar:4) a hive talisman (8, 6, Tar:4) 4 large rocks (9, 6, Tar:4) 4 large rocks (11, 6, Tar:4) a +2 whip (13, 0, Tar:4) 4 large rocks Level 5 of Tartarus (5, -3, Tar:5) 4 large rocks (7, -7, Tar:5) 6 large rocks Level 6 of Tartarus (0, 0, Tar:6) a +3 whip (9, 2, Tar:6) a +2 demon whip (11, 2, Tar:6) 3 large rocks (12, 4, Tar:6) 4 large rocks Level 7 of Tartarus (0, 0, Tar:7) 2 large rocks (1, 0, Tar:7) a +1 whip (5, 0, Tar:7) a +1 whip (5, 2, Tar:7) 2 large rocks (6, 0, Tar:7) 3 large rocks (9, -5, Tar:7) the amulet "Reixzico" {Reflect ^Fragile rPois rN+ Str+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). SH+5: It affects your SH (+5). (9, -4, Tar:7) a +2 falchion of holy wrath (9, -3, Tar:7) a +6 spear of venom (10, -8, Tar:7) 4 large rocks (10, -7, Tar:7) 4 large rocks (10, -5, Tar:7) a ring of resist corrosion (10, -4, Tar:7) a tin of tremorstones (2/2) (11, -21, Tar:7) 9 large rocks (11, -5, Tar:7) the staff "Guxketuw" {Conj Summ} [staff of conjuration] Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. (13, -20, Tar:7) a +3 demon whip of venom (15, 17, Tar:7) 3 large rocks (16, -4, Tar:7) 5 large rocks (16, 40, Tar:7) a +3 whip (17, -24, Tar:7) a +2 cloak of willpower (17, -23, Tar:7) a manual of Earth Magic (17, -5, Tar:7) 4 large rocks a +2 whip (17, -4, Tar:7) a +2 whip (17, 17, Tar:7) a +2 whip (18, -24, Tar:7) a lightning rod (4/4) (18, 36, Tar:7) a +3 demon whip of electrocution (19, -24, Tar:7) a +1 chain mail of cold resistance (19, 37, Tar:7) a +2 demon whip of venom (20, -24, Tar:7) a staff of fire (21, -24, Tar:7) the amulet "Wueff" {rElec rC- Will+++ Regen+ SInv} [amulet of regeneration] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. (21, -18, Tar:7) 3 large rocks (22, -24, Tar:7) a +3 heavy flail (24, -17, Tar:7) a +2 whip of venom (25, -24, Tar:7) a +2 rapier of draining (26, -24, Tar:7) a +2 robe of positive energy (27, -24, Tar:7) Maxwell's Memoranda (28, -24, Tar:7) the amulet of Ifryst {+Blink RegenMP+ Str+6} [amulet of magic regeneration] +Blink: It lets you blink. RegenMP+: It increases your rate of magic regeneration. Str+6: It affects your strength (+6). (28, -23, Tar:7) a +3 ring mail of cold resistance (28, -5, Tar:7) 5 large rocks (30, -11, Tar:7) a +3 whip (30, 7, Tar:7) 2 large rocks (31, 10, Tar:7) 4 large rocks (32, -12, Tar:7) 4 large rocks (32, 7, Tar:7) a +1 whip (32, 8, Tar:7) 2 large rocks (32, 10, Tar:7) 4 large rocks (41, 1, Tar:7) a +2 demon whip (44, 20, Tar:7) a +1 whip Level 1 of the Realm of Zot [Shop] Waopyiw's Changing Room Ubruk's Vellum of Synthesis (672 gold) Spells Type Level a - Eringya's Noxious Bog Alchemy 6 b - Fulsome Fusillade Conjuration/Alchemy 8 a manual of Alchemy (1680 gold) a potion of mutation (201 gold) a staff of alchemy (525 gold) the inkwell talisman of Resonance {-Tele rC- rN+++ Dex+3} (1638 gold) [inkwell talisman] -Tele: It prevents most forms of teleportation. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Dex+3: It affects your dexterity (+3). the Incunabulum of the Crushed Lovers (672 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Petrify Alchemy/Earth 4 c - Fulsome Fusillade Conjuration/Alchemy 8 a wand of polymorph (5) (176 gold) a potion of lignification (75 gold) a riddle talisman (1260 gold) (0, 0, Zot:1) a +0 plate armour (9, -34, Zot:1) a +0 hand axe (9, -32, Zot:1) a +0 cloak a +0 long sword (10, -34, Zot:1) a +0 cloak a +1 short sword of speed (10, -32, Zot:1) a +2 scimitar of holy wrath (11, -37, Zot:1) a +1 cloak a +0 rapier (11, -35, Zot:1) a +0 glaive (11, -34, Zot:1) a +0 hand axe (11, -33, Zot:1) a +0 cloak a +0 great mace of holy wrath (13, -29, Zot:1) a +0 club (14, -5, Zot:1) 3 stones (19, -26, Zot:1) a +0 hand axe a +0 war axe (24, -16, Zot:1) a +0 spear (26, -3, Zot:1) a +0 scale mail (34, -10, Zot:1) 4 stones (37, -25, Zot:1) a +0 ring mail Level 2 of the Realm of Zot (3, 7, Zot:2) a +0 mace (3, 29, Zot:2) a +0 dagger (8, 29, Zot:2) 9 stones (12, -3, Zot:2) a +0 morningstar (13, 19, Zot:2) a +0 chain mail (20, 15, Zot:2) a +0 partisan (23, 16, Zot:2) a +0 trident (25, -15, Zot:2) a +0 flail (26, -7, Zot:2) a +0 mace (29, -8, Zot:2) a +0 battleaxe (31, -9, Zot:2) a +0 rapier (36, 17, Zot:2) a wellspring talisman (39, 22, Zot:2) 4 stones (43, -9, Zot:2) a There-And-Back Book (44, 16, Zot:2) a potion of moonshine Level 3 of the Realm of Zot (1, 26, Zot:3) a +0 quarterstaff (3, 22, Zot:3) 3 poisoned darts (20, -10, Zot:3) a scroll of identify (21, 3, Zot:3) a +0 plate armour (22, -1, Zot:3) a +0 trident (22, 0, Zot:3) a +0 whip a +0 cloak (23, -6, Zot:3) a scroll of identify (23, -1, Zot:3) a +0 trident a +0 mace (23, 0, Zot:3) a +0 short sword (23, 1, Zot:3) a +0 rapier a +0 cloak (24, 1, Zot:3) a +3 battleaxe of venom a +0 cloak (31, 8, Zot:3) a +0 dire flail a +0 hand axe of flaming a +0 mace (31, 21, Zot:3) 6 gold pieces (32, 20, Zot:3) 8 gold pieces (33, 19, Zot:3) 7 gold pieces (36, 3, Zot:3) a +0 dire flail (48, -4, Zot:3) a +2 chain mail of positive energy (49, -5, Zot:3) My Sojourn through Swampland (51, 25, Zot:3) a +0 robe Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 arbalest (7, 4, Zot:4) a +4 ring of slaying (12, 17, Zot:4) a +0 falchion (14, 35, Zot:4) a +0 hand axe (20, 11, Zot:4) a scroll of noise (22, 35, Zot:4) a +0 scimitar a +1 scimitar of holy wrath (22, 36, Zot:4) a +2 heavy mace a +0 battleaxe (22, 37, Zot:4) a +0 long sword (23, 36, Zot:4) a +0 dagger a +0 cloak (32, -1, Zot:4) a +0 leather armour (34, -6, Zot:4) a +0 plate armour (41, 30, Zot:4) a +0 club (56, -2, Zot:4) 5 stones (62, 21, Zot:4) a +0 orcbow Level 5 of the Realm of Zot (0, 0, Zot:5) a potion of resistance (7, -13, Zot:5) a +0 quarterstaff (11, -13, Zot:5) a +0 long sword (12, 12, Zot:5) a +0 morningstar (13, -13, Zot:5) a +0 flail a +3 short sword (13, -12, Zot:5) a +0 hand axe a +2 dagger of draining a +2 cloak (15, 9, Zot:5) a +0 morningstar (18, 16, Zot:5) a +9 club of freezing (19, 13, Zot:5) a +11 club of freezing (22, 9, Zot:5) a +0 mace (23, 13, Zot:5) 34 gold pieces a +0 halberd (32, 12, Zot:5) 17 gold pieces (34, 12, Zot:5) 22 gold pieces (36, 14, Zot:5) 24 gold pieces (38, -26, Zot:5) a +0 hand axe (38, 11, Zot:5) 26 gold pieces (39, 11, Zot:5) a scroll of identify (39, 14, Zot:5) 22 gold pieces (42, -4, Zot:5) a Codex of Conductivity (42, 3, Zot:5) 6 gold pieces (still there?) a +0 rapier (still there?) a +2 cloak of preservation (still there?) (42, 16, Zot:5) 24 gold pieces (46, 1, Zot:5) a +0 partisan a +5 long sword (47, -3, Zot:5) a +0 glaive of venom (48, -3, Zot:5) a +0 short sword (48, -2, Zot:5) a +9 club of electrocution (48, 13, Zot:5) 6 gold pieces (50, -3, Zot:5) 29 gold pieces (51, -26, Zot:5) a +0 chain mail (51, -2, Zot:5) 4 gold pieces (52, 0, Zot:5) 5 gold pieces a +0 trident (52, 8, Zot:5) a +3 war axe of freezing a +2 cloak of preservation a +0 tower shield (55, 2, Zot:5) 31 gold pieces Level 1 of the Depths [Shop] Esud's Demolitions Depot a book of Air (396 gold) a staff of conjuration (450 gold) a manual of Conjurations (1440 gold) a book of Annihilations (1080 gold) a staff of conjuration (450 gold) a book of Flames (504 gold) a phial of floods (720 gold) a book of Storms (468 gold) a lightning rod (4/4) (720 gold) a book of Duality (828 gold) [Shop] Virol's Distillery a potion of attraction (45 gold) a potion of heal wounds (120 gold) a potion of cancellation (120 gold) a potion of moonshine (15 gold) a potion of curing (45 gold) a potion of mutation (120 gold) a potion of brilliance (60 gold) a potion of invisibility (120 gold) a potion of curing (45 gold) (3, 3, Depths:1) a +0 ring mail (4, 27, Depths:1) a +0 robe (5, 28, Depths:1) 3 large rocks (12, 31, Depths:1) a +0 morningstar (18, -8, Depths:1) 5 large rocks (19, 32, Depths:1) 5 stones (30, 36, Depths:1) 3 large rocks (49, -12, Depths:1) a +1 scimitar a +0 plate armour a +1 demon whip a +3 chain mail of willpower (53, -12, Depths:1) a +0 dagger a +0 leather armour (53, 33, Depths:1) a +1 demon whip of draining (54, -11, Depths:1) a +0 scimitar of pain a +0 plate armour (55, -11, Depths:1) a +4 scimitar of distortion a +0 chain mail (55, 32, Depths:1) a dwarf skeleton (56, -9, Depths:1) a +1 demon trident of flaming a +10 plate armour of ponderousness a +0 robe (59, -6, Depths:1) a +2 long sword a +0 leather armour a +0 buckler (59, 0, Depths:1) a +0 arbalest a +0 battleaxe a +0 ring mail (59, 33, Depths:1) a dwarf skeleton (61, -4, Depths:1) a +1 battleaxe of freezing a ring of protection from cold (65, 34, Depths:1) a dwarf skeleton (66, 32, Depths:1) a dwarf skeleton (66, 34, Depths:1) the +0 ring mail of Ruoppeurr {Harm Regen+ Str-3 SInv} Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Str-3: It affects your strength (-3). SInv: It lets you see invisible. (67, 32, Depths:1) a +0 halberd (67, 33, Depths:1) a dwarf skeleton (67, 35, Depths:1) a dwarf skeleton (68, 32, Depths:1) a +0 chain mail (68, 33, Depths:1) a +0 chain mail (68, 36, Depths:1) a +0 chain mail Level 2 of the Depths (0, 0, Depths:2) a +2 orcbow of freezing (1, -5, Depths:2) a ring of wizardry (2, -6, Depths:2) the +10 orcbow "Nisucuas" {freeze, rPois rF- Dex+3 SInv} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (2, 2, Depths:2) a book of Beasts (3, 53, Depths:2) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (3, 54, Depths:2) the +8 chain mail of Shielding {Harm rF+ Regen+ Dex+2} Harm: It increases damage dealt and taken. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). (3, 55, Depths:2) a +1 hand axe of freezing (4, 53, Depths:2) a +1 quarterstaff of pain (5, 15, Depths:2) 4 large rocks (5, 53, Depths:2) a +0 battleaxe (5, 54, Depths:2) the +2 broad axe of the Onslaught {spect, rC+} rC+: It protects you from cold. (6, -6, Depths:2) a +0 heavy morningstar (6, 2, Depths:2) a staff of death (6, 14, Depths:2) a +0 trident a +0 robe (6, 31, Depths:2) a +0 quarterstaff a +0 animal skin (8, -4, Depths:2) a +3 leather armour of fire resistance (8, 0, Depths:2) a staff of death (8, 14, Depths:2) a +2 battleaxe of freezing (8, 15, Depths:2) a +1 quick blade of electrocution a +0 robe a +0 buckler (8, 53, Depths:2) 6 large rocks (9, 4, Depths:2) 3 darts of disjunction (9, 54, Depths:2) the +2 great sword "ETAOIN SHRDLU" {flame, rF+} rF+: It protects you from fire. a +0 ring mail (11, 47, Depths:2) a +0 robe a +0 dagger (11, 52, Depths:2) a book of Duality (12, 47, Depths:2) the +5 justicar's regalia {Inspire Amulet+ Str+4} Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). (12, 48, Depths:2) a +4 scale mail of fire resistance (13, 30, Depths:2) a +0 whip (13, 46, Depths:2) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (15, 46, Depths:2) 4 large rocks (15, 54, Depths:2) 4 large rocks (16, 8, Depths:2) 3 large rocks (17, 10, Depths:2) a potion of moonshine (18, 39, Depths:2) 5 stones (19, 7, Depths:2) a +0 great sword of flaming (19, 41, Depths:2) 8 stones (21, 1, Depths:2) a +0 buckler a +0 robe a +1 rapier of electrocution (21, 7, Depths:2) a +0 great sword of flaming (21, 13, Depths:2) a +0 robe (21, 19, Depths:2) a +0 leather armour (21, 21, Depths:2) a fortress talisman (21, 23, Depths:2) a +4 scimitar of flaming a +0 robe an orb of mayhem (21, 46, Depths:2) 6 gold pieces (22, 0, Depths:2) a +0 robe (23, 2, Depths:2) a +1 rapier of protection a +0 ring mail (24, 9, Depths:2) a +0 animal skin (25, 35, Depths:2) the +5 orcbow of the Seven Visionaries {drain, Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). (27, 37, Depths:2) 8 stones (32, 31, Depths:2) a +0 robe a +0 dagger (33, 30, Depths:2) a +2 great sword of flaming (34, 30, Depths:2) a +1 great sword of flaming (34, 31, Depths:2) a +2 battleaxe of freezing (34, 43, Depths:2) a +0 robe a +0 broad axe 162 gold pieces (36, 26, Depths:2) a +0 robe (36, 45, Depths:2) a +0 robe a +0 hand axe (37, 26, Depths:2) a +0 robe a +0 battleaxe of freezing (37, 27, Depths:2) a +0 robe a +2 battleaxe of freezing (37, 28, Depths:2) 6 large rocks (37, 39, Depths:2) 4 large rocks (38, 26, Depths:2) 10 large rocks (39, 29, Depths:2) a +0 dire flail of protection a +0 dire flail (43, 31, Depths:2) a +2 great sword of flaming (44, 26, Depths:2) a +1 kite shield of protection a +0 ring mail a +0 war axe a +0 buckler of cold resistance a +0 ring mail a +2 long sword of holy wrath (45, 45, Depths:2) a +0 shortbow (45, 50, Depths:2) a +0 pair of gloves (47, 46, Depths:2) a +0 halberd (51, 37, Depths:2) 3 stones (53, 24, Depths:2) a +0 falchion a +0 robe (53, 46, Depths:2) 6 large rocks (55, 11, Depths:2) 3 large rocks (55, 14, Depths:2) a +0 whip a +0 robe (55, 49, Depths:2) a +0 battleaxe a +0 ring mail (56, 13, Depths:2) a +3 battleaxe of freezing a +1 great sword of electrocution a +0 plate armour a +1 cloak (57, 13, Depths:2) a +0 great sword of flaming a +2 great sword of flaming a +0 battleaxe of freezing (58, 14, Depths:2) a +3 dire flail a +0 dire flail (59, -4, Depths:2) a +0 buckler (59, 29, Depths:2) a +1 long sword of freezing 3 stones a +0 ring mail a +0 kite shield (60, -2, Depths:2) a +2 great sword of flaming a +4 ring of slaying (60, 8, Depths:2) 5 large rocks (61, 54, Depths:2) a +0 whip a +0 robe (62, 12, Depths:2) 3 large rocks (63, 54, Depths:2) a +2 battleaxe of freezing (64, 29, Depths:2) a +0 robe (65, 30, Depths:2) a +0 whip (66, -6, Depths:2) a ring of ice a +1 long sword of flaming (66, 2, Depths:2) the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (66, 35, Depths:2) a +3 dire flail a +0 dire flail (67, -3, Depths:2) a +1 battleaxe of freezing a +3 ring mail of cold resistance (67, -2, Depths:2) 4 large rocks (67, 51, Depths:2) a +0 battleaxe (68, -1, Depths:2) a +3 quarterstaff a +0 animal skin (68, 51, Depths:2) 3 boomerangs 5 stones a +0 ring mail (68, 57, Depths:2) a book of Beasts (70, 52, Depths:2) 4 large rocks (72, -4, Depths:2) a +0 robe (74, -6, Depths:2) a +4 quarterstaff of speed (74, 2, Depths:2) a +1 plate armour of cold resistance the +2 pair of boots "Zoofahewk" {rCorr Str+3 Stlth+} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Level 3 of the Depths (0, 0, Depths:3) 5 silver javelins (11, 14, Depths:3) a staff of alchemy (12, 5, Depths:3) a +0 chain mail a +0 long sword (14, 4, Depths:3) a +0 robe (16, -20, Depths:3) a +0 leather armour (18, 3, Depths:3) a +0 dire flail a +0 dire flail (18, 7, Depths:3) a +0 animal skin a +0 quarterstaff (19, 10, Depths:3) a +0 robe (19, 12, Depths:3) a +0 dire flail a +0 dire flail (19, 13, Depths:3) a +1 battleaxe of freezing (21, -15, Depths:3) 9 stones (21, -9, Depths:3) the +2 war axe "Nuec Noh" {drain, Fly rC- rCorr Str+2} Fly: It grants you flight. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (21, 14, Depths:3) a +0 buckler (23, -27, Depths:3) a ring of willpower (23, -4, Depths:3) a +1 buckler of poison resistance a +0 leather armour a +0 partisan (28, 3, Depths:3) Great Wizards, Vol. II (28, 4, Depths:3) the lupine talisman of Purpose {Harm Rampage rC+ Dex-4} [lupine talisman] Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). (28, 5, Depths:3) the +3 great mace "Vyurut" {heavy, Fly rPois rC- rCorr} Fly: It grants you flight. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (28, 8, Depths:3) a +0 robe (31, 9, Depths:3) a +0 halberd (32, -19, Depths:3) a +0 pair of boots (38, -2, Depths:3) 4 large rocks (46, -5, Depths:3) a +0 ring mail (50, 5, Depths:3) a +0 kite shield Level 4 of the Depths (0, 0, Depths:4) 2 stones (4, 39, Depths:4) 6 datura-tipped darts (11, 37, Depths:4) a +0 ring mail (13, 20, Depths:4) the quill talisman of the Rose {Harm} [quill talisman] Harm: It increases damage dealt and taken. (15, 50, Depths:4) a +0 short sword (17, -4, Depths:4) a +0 robe (19, 28, Depths:4) a scroll of identify (20, 3, Depths:4) a +0 quarterstaff a +0 robe (21, 21, Depths:4) a +0 great sword of flaming (21, 35, Depths:4) a +1 helmet of intelligence (22, 21, Depths:4) a +0 partisan (23, 21, Depths:4) the dreamdust necklace {Acrobat} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. (23, 22, Depths:4) a +0 ring mail a +0 long sword (24, 21, Depths:4) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. (25, 21, Depths:4) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (26, 0, Depths:4) a +0 trident (26, 19, Depths:4) a +2 battleaxe of freezing a +0 plate armour a +0 glaive (27, 18, Depths:4) a +0 robe a +0 dagger (27, 19, Depths:4) a +0 robe a +0 dagger a +0 chain mail a +0 war axe (28, 17, Depths:4) a +0 robe a +0 dagger a +0 plate armour a +3 partisan (35, 11, Depths:4) a +0 plate armour a +0 dire flail a +0 dire flail a +0 buckler a +1 broad axe of flaming (36, 9, Depths:4) 2 stones a +0 spear (36, 10, Depths:4) a +0 animal skin a +2 broad axe of flaming (36, 11, Depths:4) a +0 spear (38, 11, Depths:4) a +0 leather armour of poison resistance (39, 15, Depths:4) a +0 plate armour a +3 scimitar of flaming (40, 28, Depths:4) a +0 quarterstaff a +0 animal skin (41, 27, Depths:4) a +0 flail (42, 6, Depths:4) a potion of moonshine (42, 19, Depths:4) a +0 short sword (43, 1, Depths:4) 2 curare-tipped darts (43, 18, Depths:4) a +0 long sword (43, 19, Depths:4) a +2 cloak a +0 rapier (43, 23, Depths:4) 9 gold pieces (still there?) a +2 antimagic demon whip (still there?) (44, 19, Depths:4) a +0 robe (44, 20, Depths:4) a +0 scale mail a +0 long sword a +0 shortbow (44, 25, Depths:4) a +0 chain mail a +0 bardiche (44, 26, Depths:4) a +0 robe a +0 long sword (45, 21, Depths:4) a +0 chain mail a +0 demon blade +0 shadow dragon scales a +0 partisan (45, 22, Depths:4) a +0 halberd a +0 flail (45, 23, Depths:4) a +0 cloak a +0 dagger (45, 26, Depths:4) a +0 animal skin a +0 hand axe (46, 22, Depths:4) a +0 long sword (46, 24, Depths:4) a +0 trident (47, 22, Depths:4) a +0 plate armour a +0 halberd (55, 11, Depths:4) a ring of protection from fire (58, -4, Depths:4) a +0 leather armour (65, 5, Depths:4) the ring of Aronux {^Drain +Blink AC+4 Int+4} [ring of protection] ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. AC+4: It affects your AC (+4). Int+4: It affects your intelligence (+4). the ring "Nyupid" {Will+ Int+4} [ring of willpower] Will+: It increases your willpower. Int+4: It affects your intelligence (+4). the ring "Ijeabb" {rElec rPois rF+ rC- rN++ Stlth+ Fire} [ring of fire] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. (70, 12, Depths:4) a +5 ring of evasion