zebals Level 1 of the Dungeon (0, 0, D:1) a stone (3, -19, D:1) a +0 dagger (6, -7, D:1) a +0 club 3 stones (18, -17, D:1) a +0 dagger a goblin skeleton (18, -16, D:1) a +0 dagger a goblin skeleton (20, -13, D:1) a +0 short sword 4 stones a kobold skeleton (23, -4, D:1) a +0 club a goblin skeleton (23, 8, D:1) a rat corpse (skeletalised by now) (24, 2, D:1) a ball python corpse (skeletalised by now) (26, -49, D:1) a bat corpse (skeletalised by now) (26, -19, D:1) a jackal skeleton (32, -30, D:1) a hobgoblin skeleton (33, 8, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (33, 9, D:1) a ball python corpse (skeletalised by now) (36, -18, D:1) a rat skeleton (36, 9, D:1) a medusa talisman (37, -24, D:1) a +0 dagger a stone (37, -23, D:1) a +0 dagger a goblin skeleton (39, -7, D:1) a ball python skeleton (40, -17, D:1) a +0 club (40, 5, D:1) a +0 falchion (42, -17, D:1) a rat skeleton (44, -46, D:1) a +0 hand axe Level 2 of the Dungeon (2, 1, D:2) an adder corpse (skeletalised by now) (4, 18, D:2) a +0 dagger (15, -2, D:2) a ball python skeleton (16, 5, D:2) a bat corpse (19, 18, D:2) a +0 dagger the +1 leather armour "Fidgh" {rPois Will+ Dex+3} rPois: It protects you from poison. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (28, -1, D:2) a quokka skeleton (28, 15, D:2) a +0 robe (31, -14, D:2) a ball python skeleton (33, -10, D:2) a +0 dagger (37, 0, D:2) a quokka skeleton (39, -5, D:2) a +0 short sword 5 stones a kobold skeleton (39, -4, D:2) 2 stones (39, -2, D:2) a rimehorn talisman (42, -23, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) (42, -7, D:2) a bat skeleton (46, 9, D:2) a +0 dagger a +0 club a goblin corpse a goblin corpse (47, 7, D:2) a +0 club a +0 sling (48, 9, D:2) a +0 dagger a goblin corpse (49, 10, D:2) a +1 dagger of venom (still there?) a +0 club (still there?) a goblin corpse (still there?) (53, 9, D:2) 5 gold pieces (58, -22, D:2) 8 stones