Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 8732163825423780679 42 zebals the Conjurer (level 3, -3/26 HPs) Began as a Draconian Conjurer on May 16, 2025. Killed from afar by an orc wizard (6 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:29 (1847 turns). zebals the Conjurer (Draconian Conjurer) Turns: 1847, Time: 00:01:30 Health: -3/26 AC: 5 Str: 12 XL: 3 Next: 33% Magic: 0/6 EV: 11 Int: 20 God: Gold: 151 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . i - +6 mace "Gaviecsu" {protect, Str+3 Dex+5} rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv + (no amulet) Will ..... c - ring of see invisible Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: hasted, very quick A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons i - the +6 mace "Gaviecsu" (weapon) {protect, Str+3 Dex+5} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). Magical Staves g - a staff of alchemy Jewellery c - a ring of see invisible (worn) Scrolls b - 2 scrolls of identify {unknown} d - a scroll of brand weapon {unknown} f - a scroll of enchant weapon {unknown} Potions a - a potion of magic e - a potion of haste h - a potion of curing j - a potion of mutation {unknown} Skills: + Level 2.1 Dodging + Level 2.1 Stealth * Level 2.6 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 16% 1 Kinetic Grapnel Frge 8% 1d4 16% 1 Poisonous Vapours Alch/Air 8% 1d1 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Construct Spike Launche Frge 4% 2d3 22% 2 Sigil of Binding Hex 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Okay, then. The orc hits you with a +0 hand axe. The orc priest hits you but does no damage. The orc wizard hits you but does no damage. The orc hits you with a +0 hand axe. The goblin shoots a sling bullet. The sling bullet hits you. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (78% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc priest casts a cantrip, but nothing happens. The orc hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (78% to hit) You focus your ray upon the orc priest. The searing ray misses the orc priest. (Press . to maintain the ray.) The searing ray hits the orc priest! The orc priest is heavily wounded. The orc wizard casts a spell at you. You resist with significant effort. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. Without enough magic to sustain it, your Searing Ray dissipates. The orc wizard casts a spell at you. The puff of flame hits you. You die... ######### #.##.#..#.#.# #.......####.........).# #..####.........##...### #..####.####.#.#.....# #....##<# #.#.#.#..## #.##.##.####<.......# #................########## #######รท###..)..###.#####..... #....)......o@o..##.##........ #.##.#..##..o....##.##.##..... #.##.#..##..........##.####### #.#.....##.#####.##.##.# #.#..#.###.# #.......## #.#........# ####.....# #......##### #####.###### ###.####### #########....... #.......# #......##.#####. You could see an orc priest, an orc wizard and an orc. Vanquished Creatures A ribbon worm (D:2) An orc (D:2) 5 endoplasms 3 giant cockroaches (D:1) A hobgoblin (D:2) 7 jackals 2 quokkas 3 ball pythons 7 bats 2 frilled lizards (D:1) 3 goblins A kobold (D:1) 4 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 101 | D:1 | Found Qaplegg's Information Kiosk. 214 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/5 217 | D:1 | Learned a level 2 spell: Searing Ray 343 | D:1 | HP: 1/20 [jackal (2)] 1283 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1445 | D:2 | Identified the +6 mace "Gaviecsu" {protect, Str+3 Dex+5} 1847 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_rooms, nicolae_shop_information_kiosk, minmay_tetromino_t2 D:2: layout_loops_cross, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_lined_2, infiniplex_forest_corner_2, infiniplex_forest_straight_2, infiniplex_forest_clump_cross D:3: layout_loops_cross, nicolae_elyvilon_peaceful_grove, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Stealth | 2 | 2.1 Spellcasting | | 2.6 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 65 Tailslap || 13 Staff || 4 Mace || 8 Cast: Magic Dart || 59 Searing Ray || 6 Use: Potion || 2 Armour: Skin || 76 Dodge: Dodged || 102