Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 17348261610401237654 23 zebals the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on May 16, 2025. Was a Follower of Uskayaw. Quit the game on level 2 of the Dungeon. The game lasted 00:01:03 (1009 turns). zebals the Conjurer (Demonspawn Conjurer) Turns: 1009, Time: 00:01:03 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 75% Magic: 5/5 EV: 11 Int: 18 God: Uskayaw [*.....] Gold: 128 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: antennae 1 a: Renounce Religion, Stomp You were on level 2 of the Dungeon. You worshipped Uskayaw. Uskayaw was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of brand weapon {unknown} e - 2 scrolls of identify {unknown} f - a scroll of silence {unknown} Potions b - a potion of magic g - 2 potions of heal wounds {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth * Level 2.4 Spellcasting * Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History A ribbon worm is nearby! A ribbon worm is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The searing ray hits the ribbon worm! The ribbon worm is severely wounded. The searing ray misses the ribbon worm. You finish channelling your searing ray. The ribbon worm barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A ribbon worm is nearby! You hit the ribbon worm. The ribbon worm is severely wounded. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm barely misses you. You can now pass through a line of other dancers. You barely miss the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you but does no damage. You hit the ribbon worm. You kill the ribbon worm! You can no longer pass through a line of other dancers. No target in view! No target in view! No target in view! You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######...######### ..... #................. .....##................. ........................ .......####............. .....####.........#### #†....#..........#... #.....#..........#... +b.. +...@.+..........#... #... #.....#..........#).. ..... #.....#..........#.## #... #.....#..........#.# .#.... #.....#.†.####'###.# ......###.....#...##....##.. ...........##................ ............................. ......#.##.##................ There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) A dart slug (D:2) 3 endoplasms (D:1) 3 hobgoblins (D:1) 2 quokkas 4 ball pythons 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 3 kobolds (D:1) A rat (D:2) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 206 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 206 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 217 | D:1 | Learned a level 2 spell: Searing Ray 659 | D:1 | Found a faded altar of an unknown god. 720 | D:1 | Prayed at the altar of an unknown god. 720 | D:1 | Became a worshipper of Uskayaw the Reveller 720 | D:1 | Reached * piety under Uskayaw 741 | D:1 | You fall into a shaft and drop 1 floor! 958 | D:2 | Reached ** piety under Uskayaw 1009 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_loops_ring, hellmonk_ecumenical_altar_run_dry, minmay_tetromino_s4 D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 30 Cast: Magic Dart || 39 Searing Ray || 2 Armour: Robe || 11 Dodge: Dodged || 15