Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 11586566357520222958 22 zebals the Conjurer (level 2, -1/19 HPs) Began as a Demonspawn Conjurer on May 15, 2025. Slain by a ribbon worm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (1529 turns). zebals the Conjurer (Demonspawn Conjurer) Turns: 1529, Time: 00:00:47 Health: -1/19 AC: 3 Str: 7 XL: 2 Next: 68% Magic: 5/5 EV: 11 Int: 18 God: Gold: 78 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . g - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . i - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1, horns 1, talons 1, deformed body, shaggy fur 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) Armour a - a +0 robe (worn) i - a +0 pair of boots (worn) Scrolls e - a scroll of teleportation {unknown} j - a scroll of enchant weapon {unknown} k - 2 scrolls of poison {unknown} m - a scroll of identify {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of might {unknown} h - 2 potions of curing {unknown} l - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You have a pair of small horns on your head. You have sharp toenails. Armour fits poorly on your strangely shaped body. You are covered in fur. (AC +1) Message History The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) m - a scroll labelled AHITIMIESA A ribbon worm and an adder come into view. Found a helmet. The adder moves out of view. The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you. The adder closely misses you. The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. The adder barely misses you. A quokka comes into view. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The adder bites you. The ribbon worm bites you. The web tears apart. The adder barely misses you. The adder bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 92% to hit) You focus your ray upon the ribbon worm. The searing ray misses the ribbon worm. (Press . to maintain the ray.) The ribbon worm bites you. Without enough magic to sustain it, your Searing Ray dissipates. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. It was a potion of mutation. You feel extremely strange. Fur sprouts all over your body. A pair of horns grows on your head! Your body twists and deforms. Your toenails lengthen and sharpen. The ribbon worm bites you. You die... ...#####.###.###.# #### #.# #.# #.# #.# #.###.##### #.# #.........# #.# #####.###.### #.# #..........## #.# #)##........ #.##...##... .####.#.@.##.### .........w#.r.# ..###...##S# #..##..# #..#..#! #...## †# #... .# #.. ## ##. You could see a ribbon worm and an adder. Vanquished Creatures A dart slug (D:1) 5 endoplasms 2 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons A frilled lizard (D:2) 2 giant cockroaches (D:1) A goblin (D:2) 2 kobolds (D:1) 2 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 365 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 365 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1251 | D:1 | Learned a level 2 spell: Searing Ray 1529 | D:2 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 1529 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1529 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 1529 | D:2 | Gained mutation: You have sharp toenails. [potion of | mutation] 1529 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_acropolis, minmay_pentomino_pile, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Melee: Unarmed || 10 Short sword || 2 Cast: Magic Dart || 45 Searing Ray || 1 Use: Potion || 2 Armour: Robe || 12 Dodge: Dodged || 16