zebals Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (9, -40, D:1) a ball python corpse (skeletalised by now) (9, -36, D:1) a +0 club (16, -31, D:1) a +0 spear (24, -28, D:1) a +0 dagger a +0 club a goblin skeleton a ball python skeleton (34, -43, D:1) 6 stones (42, -8, D:1) a +0 pair of boots (43, -42, D:1) a +0 orcbow (46, -9, D:1) a +0 club a kobold corpse (skeletalised by now) (48, -5, D:1) 6 stones (56, -50, D:1) a bat corpse (skeletalised by now) (57, -46, D:1) a +0 dagger a kobold corpse (skeletalised by now) (58, -26, D:1) a bat corpse (skeletalised by now) (58, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (63, -40, D:1) a rat corpse (skeletalised by now) (63, -19, D:1) a +0 scale mail Level 2 of the Dungeon (6, -7, D:2) a frilled lizard skeleton (6, -4, D:2) a +0 dagger 2 stones a kobold skeleton (6, 19, D:2) a frilled lizard corpse (skeletalised by now) (7, 17, D:2) a +0 dagger a goblin skeleton (9, 30, D:2) a +0 whip (16, 36, D:2) an adder skeleton (20, 20, D:2) a +1 short sword of protection (21, 4, D:2) an adder skeleton (22, 47, D:2) a +0 club a goblin corpse (skeletalised by now) (24, 41, D:2) a +0 dagger 4 stones a +0 robe a goblin corpse (skeletalised by now) (24, 44, D:2) a +0 spear (26, 30, D:2) a bat corpse (skeletalised by now) (36, 12, D:2) a +0 ring mail (42, 26, D:2) a +0 whip 3 stones a kobold skeleton (44, 38, D:2) a +0 giant spiked club (45, 8, D:2) a +0 dagger a +0 leather armour a goblin skeleton (57, 44, D:2) a rat skeleton (61, 8, D:2) a +0 dagger Level 3 of the Dungeon (9, 29, D:3) 2 poisoned darts (14, -3, D:3) the +1 robe of Virtue {^Contam rC++} ^Contam: It causes magical contamination when unequipped. rC++: It greatly protects you from cold. (15, 1, D:3) 11 stones (15, 4, D:3) a hobgoblin corpse