zebals Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 2 stones a bat corpse (skeletalised by now) (19, 3, D:1) a bat corpse (skeletalised by now) (19, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 17, D:1) a +0 whip (23, 6, D:1) 8 stones (24, 9, D:1) a ball python corpse (skeletalised by now) (27, 17, D:1) a tengu skeleton (31, 14, D:1) a +0 helmet (31, 24, D:1) a frilled lizard skeleton (32, 22, D:1) a rat skeleton (34, 11, D:1) a human skeleton (35, 5, D:1) a ball python corpse (skeletalised by now) (35, 6, D:1) a +0 club (39, 15, D:1) 4 stones (41, 17, D:1) a stone (48, -2, D:1) a ball python corpse (skeletalised by now) (58, 10, D:1) 6 atropa-tipped darts Level 2 of the Dungeon (0, 0, D:2) a serpent talisman (0, 11, D:2) a +2 great sword of protection (11, 22, D:2) a rat corpse (skeletalised by now) (12, 36, D:2) a rat skeleton (17, 19, D:2) a +0 ring mail (20, 19, D:2) a +0 sling (25, 27, D:2) a +1 spear of venom (25, 43, D:2) a +0 short sword a +4 scale mail of cold resistance an adder corpse (skeletalised by now) the human corpse of Terence (skeletalised by now) (26, 43, D:2) a +0 dagger a goblin skeleton (30, 24, D:2) a +0 chain mail (31, 13, D:2) a +0 dagger a +0 sling (40, 16, D:2) a +0 dagger 5 stones (40, 37, D:2) 6 stones (43, 26, D:2) 5 stones (45, 20, D:2) a +0 sling (47, 26, D:2) a +0 club a kobold corpse (skeletalised by now) (48, 26, D:2) a +0 short sword (49, 24, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, -9, D:3) a hobgoblin skeleton (7, -7, D:3) a +0 trident (7, -3, D:3) a +0 hand axe (8, 2, D:3) an adder skeleton (8, 3, D:3) an adder skeleton (11, 5, D:3) a +0 chain mail (17, -19, D:3) a hobgoblin skeleton (24, -2, D:3) a ball python skeleton (24, 2, D:3) 2 boomerangs (26, 6, D:3) a +8 club a +0 leather armour (27, 15, D:3) a +0 rapier (30, -23, D:3) a +0 flail (31, -6, D:3) an adder corpse (skeletalised by now) (33, -21, D:3) a quill talisman (37, 2, D:3) a +0 short sword a stone (41, -22, D:3) a +0 mace Level 4 of the Dungeon (2, 16, D:4) 5 stones (7, 16, D:4) a +6 ring of dexterity (11, 13, D:4) a +0 dagger a goblin corpse (skeletalised by now) (23, -8, D:4) a black bear skeleton (23, 23, D:4) 6 stones (27, -3, D:4) a +0 robe (31, 29, D:4) 4 stones (31, 30, D:4) a quill talisman (45, 23, D:4) a +0 short sword 2 stones Level 5 of the Dungeon (7, -10, D:5) a +0 club a +0 robe (8, -10, D:5) a +0 spear a gnoll corpse (skeletalised by now) (8, 16, D:5) a +0 flail a +0 halberd a +1 halberd of freezing a +0 whip a gnoll skeleton a gnoll skeleton (9, -10, D:5) a +0 flail a gnoll corpse (skeletalised by now) (9, 31, D:5) a +1 dagger of flaming (11, 13, D:5) a +0 trident a +0 scale mail a +0 kite shield (13, 30, D:5) a +0 ring mail of cold resistance (14, -10, D:5) a +0 spear (22, 15, D:5) a +0 ring mail (22, 24, D:5) a +5 ring of evasion (24, 1, D:5) a +0 short sword a +0 dagger 6 poisoned darts a +0 short sword a +0 dagger a +0 whip 7 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (24, 19, D:5) a +0 ring mail (25, -1, D:5) a +0 short sword a kobold corpse (skeletalised by now) (25, 0, D:5) a +0 club (25, 1, D:5) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (35, 6, D:5) the inkwell talisman of Past Mistakes {rF- SInv Stlth+} [inkwell talisman] rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (41, 16, D:5) 5 stones (47, 10, D:5) a +0 dagger a +0 leather armour a +0 falchion of protection a +0 dagger an orc corpse (skeletalised by now) (48, 10, D:5) a +0 falchion a howler monkey corpse (skeletalised by now) an orc corpse (skeletalised by now) (54, -3, D:5) a +0 rapier a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (13, 12, D:6) a +0 spear (13, 13, D:6) a +0 spear (14, -14, D:6) a +0 short sword 5 poisoned darts (14, -13, D:6) a +0 short sword 6 poisoned darts (14, 10, D:6) a +0 spear (14, 12, D:6) a +0 club (14, 14, D:6) a +0 leather armour (15, -13, D:6) a +0 short sword 8 poisoned darts (15, 12, D:6) a +2 trident of venom a +0 scale mail a +0 kite shield (17, -12, D:6) a +0 short sword (18, -14, D:6) a +0 glaive (18, -12, D:6) a +0 dagger (24, 20, D:6) a +0 scale mail (32, 17, D:6) a +0 mace (35, -14, D:6) a +0 leather armour (39, 26, D:6) a +0 cloak (44, -15, D:6) a +0 plate armour (44, -6, D:6) a +0 robe (44, 0, D:6) 5 stones (44, 1, D:6) a +0 dagger an orc skeleton (45, 1, D:6) a water moccasin skeleton (47, 1, D:6) a +0 plate armour (55, -5, D:6) a +0 hand axe (58, -12, D:6) a +0 club (58, -2, D:6) a +0 giant club (59, 28, D:6) a +0 robe (64, -1, D:6) 4 stones (67, -14, D:6) a +0 club Level 7 of the Dungeon (14, 1, D:7) a +0 trident 4 poisoned darts (16, 0, D:7) a +0 hand axe a +0 leather armour a +1 heavy hand axe a +0 chain mail (16, 1, D:7) a +0 mace (16, 2, D:7) a +0 mace a +0 ring mail (17, 2, D:7) a +0 club (22, -4, D:7) a +0 chain mail (22, 17, D:7) a +0 whip (23, 17, D:7) a +0 whip a +0 leather armour a +0 short sword (26, -2, D:7) the +6 spear of Ruination {freeze, ^Fragile rC+ Str+5} ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. Str+5: It affects your strength (+5). (34, 24, D:7) a +0 leather armour (36, 12, D:7) a +0 barding (43, 21, D:7) a +0 shortbow (47, 5, D:7) the quill talisman of Impressiveness {Fly Int-5 Dex-5 SInv} [quill talisman] Fly: It grants you flight. Int-5: It affects your intelligence (-5). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. (63, 6, D:7) 8 stones Level 8 of the Dungeon (5, 7, D:8) a +0 dagger (6, 0, D:8) 23 gold pieces a +0 flail (7, -1, D:8) 8 gold pieces a +0 flail (7, 0, D:8) 11 gold pieces (7, 1, D:8) 4 gold pieces a +0 club a +0 robe (9, 1, D:8) a +2 hat (unseen) (18, 10, D:8) a +0 robe (22, -6, D:8) a +0 shortbow (23, 9, D:8) 9 stones (23, 13, D:8) a +0 leather armour (31, -2, D:8) 5 poisoned darts (37, -5, D:8) a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour a +0 club (37, -3, D:8) a +2 pair of gloves the Ecumenical Temple