zebals Level 1 of the Dungeon (4, 12, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (4, 15, D:1) a +0 dagger (5, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 14, D:1) a +0 club (18, 8, D:1) 4 stones (21, 4, D:1) a +0 robe (21, 29, D:1) a rat skeleton (37, 11, D:1) 7 stones (44, 43, D:1) a +0 club (48, 1, D:1) a bat corpse (skeletalised by now) (48, 11, D:1) a bat skeleton Level 2 of the Dungeon (4, -7, D:2) a rat skeleton (13, 19, D:2) a +0 scale mail (15, 28, D:2) a +0 club a kobold skeleton (17, 2, D:2) a +0 short sword (18, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (19, -2, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (20, -2, D:2) a +0 club a +0 animal skin a +0 sling a +0 club the hobgoblin corpse of Robin (skeletalised by now) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (20, 28, D:2) an adder skeleton (21, -2, D:2) a +0 dagger a +0 dagger a +0 sling a +0 dagger a +0 dagger a +0 club a +0 sling a hobgoblin skeleton a goblin skeleton a goblin skeleton (21, 16, D:2) a +0 short sword a +0 leather armour a +0 short sword a +0 scale mail the human skeleton of Terence (22, 13, D:2) a +0 scythe a +0 robe (35, -7, D:2) an adder skeleton (44, 18, D:2) 4 stones a +0 ring mail a hobgoblin corpse (skeletalised by now) (45, 0, D:2) a +0 dagger (45, 18, D:2) a hobgoblin corpse (skeletalised by now) (46, 19, D:2) a +0 club (47, -4, D:2) a +0 plate armour (47, 20, D:2) a frilled lizard corpse (skeletalised by now) (49, 11, D:2) a rat corpse (skeletalised by now) (61, -12, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Saer's General Store a potion of curing (36 gold) 6 stones (7 gold) a +0 sling (18 gold) a scroll of vulnerability (unknown) (48 gold) a +2 heavy war axe (219 gold) a wand of quicksilver (4) (unknown) (201 gold) a potion of curing (36 gold) a +0 leather armour (24 gold) (1, 25, D:3) a +0 dagger a goblin skeleton (4, -8, D:3) a +0 whip a kobold corpse (skeletalised by now) (7, -8, D:3) a +0 club (8, -7, D:3) a +0 robe (9, 13, D:3) a ball python corpse (skeletalised by now) (13, 24, D:3) a +2 whip of venom a kobold skeleton (17, 11, D:3) a quokka corpse (skeletalised by now) (19, 3, D:3) a +0 leather armour (24, 28, D:3) a jackal skeleton (24, 32, D:3) a jackal skeleton (26, 2, D:3) a +0 dagger a goblin skeleton (26, 28, D:3) a jackal skeleton (28, 1, D:3) a bat skeleton (37, 19, D:3) a +0 leather armour a hobgoblin skeleton (43, 0, D:3) an adder skeleton (49, -7, D:3) a +0 spear (49, 32, D:3) a +0 barding (57, -12, D:3) a +0 trident (58, 29, D:3) a rat corpse (skeletalised by now) (58, 38, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 ring mail of Largesse {Int+3 Dex+2} (2150 gold) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). the +5 ring mail of Courage {rPois rN+ Slay+2} (5280 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +7 hand axe of zebals's Sudden Death {venom, rN++ Will- Dex-4 Stlth+} (4630 gold) rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. the ring "Moogydoc" {^Contam rElec rF++ rC+ Will+} (5790 gold) [ring of willpower] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. [Shop] Cuecveat's Armour Boutique a +1 ring mail of willpower (240 gold) the +0 cloak of the Thief {Quiet SInv Stlth+} (277 gold) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +8 chain mail of ponderousness (345 gold) a +0 chain mail (90 gold) a +0 robe (13 gold) a +4 scale mail of positive energy (420 gold) a +1 pair of boots of stealth (247 gold) the +1 robe of Chill Winds {Int+6} (382 gold) Int+6: It affects your intelligence (+6). a +0 ring mail (60 gold) (4, 0, D:4) a +0 short sword a kobold corpse (skeletalised by now) (6, 24, D:4) a +0 short sword a kobold corpse (skeletalised by now) (6, 25, D:4) a +0 robe (7, 9, D:4) a +0 dagger (9, 29, D:4) a +0 club (10, 29, D:4) a +0 club a kobold skeleton (11, 29, D:4) a +0 leather armour (20, 19, D:4) an adder skeleton (22, 21, D:4) a +0 leather armour (27, 16, D:4) a +0 flail (29, 20, D:4) a +0 falchion (30, 23, D:4) a +0 dagger a goblin skeleton (33, 6, D:4) 13 gold pieces (42, -12, D:4) a +0 club a kobold skeleton (42, 2, D:4) a +0 robe (43, 27, D:4) a +0 whip a kobold corpse (skeletalised by now) (46, 19, D:4) a +0 robe (62, 20, D:4) a +0 long sword (65, 17, D:4) a +0 dagger a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a scorpion corpse (0, 1, D:5) a jackal corpse (2, -2, D:5) a jackal corpse (28, -4, D:5) a +0 rapier (41, -1, D:5) a +0 giant club an ogre skeleton