zebals Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -12, D:1) a hobgoblin corpse (skeletalised by now) (7, -16, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, -13, D:1) a +0 club (10, -19, D:1) 3 stones (15, -13, D:1) 6 poisoned darts (21, 20, D:1) a bat corpse (skeletalised by now) (24, -3, D:1) 3 stones (28, -9, D:1) a stone (29, -18, D:1) a rat corpse (skeletalised by now) (32, 8, D:1) a rat corpse (skeletalised by now) (33, 13, D:1) a +0 plate armour (42, 2, D:1) a +0 club (43, 2, D:1) a +0 club (50, 19, D:1) 5 stones (53, -2, D:1) a +0 dagger (53, 5, D:1) 3 boomerangs (55, -1, D:1) a +0 robe Level 2 of the Dungeon [Shop] Alokkus's Armour Shop a +0 ring mail (56 gold) the +3 leather armour of Compression {Rampage *Slow rN+++ Regen+} (551 gold) Rampage: It bestows one free step when moving towards enemies. *Slow: It may slow you when you take damage. rN+++: It renders you almost immune to negative energy. Regen+: It increases your rate of health regeneration. the +1 robe "Hyruedd" {Fly Dex+3} (298 gold) Fly: It grants you flight. Dex+3: It affects your dexterity (+3). a +0 ring mail (56 gold) the +4 chain mail "Siroevubb" {Will+ Dex+2 SInv} (658 gold) Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. a +2 ring mail of cold resistance (294 gold) a +2 helmet (231 gold) (9, -6, D:2) a ball python corpse (skeletalised by now) (11, -17, D:2) 2 stones (12, -26, D:2) a +0 robe (15, -12, D:2) an adder skeleton (20, -20, D:2) 9 gold pieces (21, -19, D:2) a wand of flame (9) (22, -25, D:2) a +0 sling (22, -18, D:2) 7 gold pieces (37, -29, D:2) a +0 ring mail (45, -27, D:2) a +0 ring mail (47, -36, D:2) a hobgoblin corpse (skeletalised by now) (54, -12, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 7 stones (4, 6, D:3) a +0 club (5, 1, D:3) a +0 ring mail a hobgoblin skeleton (5, 3, D:3) a +0 club a +0 sling a ball python skeleton a goblin skeleton (9, 1, D:3) 2 poisoned darts (9, 2, D:3) a +0 rapier (10, -13, D:3) a +0 ring mail (11, 1, D:3) a quokka skeleton (12, -13, D:3) a +0 scythe a +0 robe (12, -2, D:3) a +0 ring mail (12, 6, D:3) 5 stones (32, -21, D:3) a quokka corpse (skeletalised by now) (32, 9, D:3) a +0 hand axe (34, 22, D:3) a +0 dagger (39, -10, D:3) a +0 mace (39, 4, D:3) a bat corpse (skeletalised by now) (40, -10, D:3) a ball python corpse (skeletalised by now) (46, 14, D:3) a +0 dagger a +0 robe (55, 14, D:3) a +2 dagger of venom Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, -1, D:4) a +0 robe (12, 10, D:4) a jackal skeleton (13, 17, D:4) a +0 robe (14, 9, D:4) a jackal skeleton (20, 11, D:4) a +0 whip (21, 3, D:4) 3 boomerangs (21, 12, D:4) a +0 flail a +0 whip a gnoll skeleton (21, 13, D:4) a +0 flail (23, 10, D:4) a +0 dagger a stone a kobold skeleton (29, 3, D:4) 3 flux baubles (31, -8, D:4) 3 stones (36, 14, D:4) a +0 whip (42, 21, D:4) a +0 flail (42, 29, D:4) a quokka corpse (skeletalised by now) (45, 2, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) a +0 barding (32, 29, D:5) a +0 giant club (39, 33, D:5) a +1 falchion of holy wrath (46, 17, D:5) a +0 hand axe the Necropolis (0, 0, Necropolis) 6 gold pieces (1, 1, Necropolis) 15 gold pieces (4, 1, Necropolis) a +0 long sword (5, 1, Necropolis) a +0 helmet (6, 1, Necropolis) 13 gold pieces (7, -6, Necropolis) a +0 flail (7, 1, Necropolis) 13 gold pieces (8, -6, Necropolis) a +0 short sword an orc corpse (8, -5, Necropolis) a +0 whip an orc corpse (8, 1, Necropolis) a +0 helmet (9, 1, Necropolis) 15 gold pieces (12, 1, Necropolis) 16 gold pieces (13, 0, Necropolis) 8 gold pieces (20, 17, Necropolis) 4 gold pieces (21, 16, Necropolis) a +0 long sword (21, 17, Necropolis) the +4 short sword "Hemn" {drain, rCorr Str+2 Dex+5 Stlth-} rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. (unseen) (22, 16, Necropolis) a +0 leather armour (23, 16, Necropolis) a scroll of teleportation (23, 20, Necropolis) a potion of curing (24, 16, Necropolis) a quill talisman (24, 17, Necropolis) 18 gold pieces (25, 17, Necropolis) 23 gold pieces (39, -7, Necropolis) the +3 halberd of Disgust {heavy, Stlth+} Stlth+: It makes you more stealthy.