zebals Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 29, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, 20, D:1) a +0 robe (13, -8, D:1) a +0 short sword (15, -1, D:1) a bat corpse (skeletalised by now) (22, 13, D:1) a bat skeleton (22, 31, D:1) a +0 dagger (24, 14, D:1) a +0 spear (29, -9, D:1) a quokka corpse (skeletalised by now) (29, -6, D:1) a +0 club (30, -16, D:1) a +0 ring mail (30, -13, D:1) a +0 dagger (31, -13, D:1) a hobgoblin corpse (skeletalised by now) (31, -7, D:1) 7 stones (36, -9, D:1) a +0 club (36, 32, D:1) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (39, 22, D:1) a frilled lizard corpse (skeletalised by now) (40, -15, D:1) a bat corpse (skeletalised by now) (44, 15, D:1) a +0 club (50, 15, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 trident (1, 1, D:2) a +0 chain mail (3, 11, D:2) a ball python corpse (11, 1, D:2) a bat corpse (13, 7, D:2) an adder corpse (14, 1, D:2) a ribbon worm corpse (34, 1, D:2) a +0 pair of boots (40, 12, D:2) the rimehorn talisman of Rush {Int+5} [rimehorn talisman] Int+5: It affects your intelligence (+5).