Dungeon Crawl Stone Soup version 0.33-a0-1476-g11d99efb1b (webtiles) character file. Game seed: 700122298224347351 0 zebals the Ducker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on Apr 23, 2025. Slain by an adder (1 damage) ... on level 3 of the Dungeon. The game lasted 00:00:17 (69 turns). zebals the Ducker (Merfolk Gladiator) Turns: 69, Time: 00:00:17 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Gold: 7 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (0 -> -6) A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: - Level 2.1 Fighting * Level 3.2 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You now have 7 gold pieces. Found a stone staircase leading down. There is a stone staircase leading down here. Terence the Veteran comes into view. He is wielding a +0 mace. Terence shouts! Terence is nearby! Terence is nearby! You aren't carrying any potions. Unknown command. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! The goblin shouts! The hobgoblin shouts! Found a scroll labelled VAX RESHREJATOA and a book of the Grave. There is a stone staircase leading up here. The adder hisses angrily. You slash the scorpion! The scorpion is severely wounded. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You hit the scorpion. The scorpion is almost dead. You feel very sick. The adder closely misses you. The scorpion stings you. The adder bites you. The scorpion misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder closely misses you. The scorpion barely misses you. You hit the scorpion. You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The hobgoblin barely misses you. The adder bites you. You die... . .....:#. # #. #...... # .. .##...#.##.# #..#........... #......g....... #............ #.....†S..# #....g@.# #.......## ......### #..... ##?.# .... ##. # You could see an adder, a hobgoblin and a goblin. Vanquished Creatures A scorpion (D:3) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 12 | D:1 | You fall into a shaft and drop 1 floor! 57 | D:2 | Noticed Terence 65 | D:3 | Noticed a scorpion 69 | D:3 | Killed a scorpion 69 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic D:2: layout_basic, uniq_natasha, uniq_terence, uniq_sigmund D:3: layout_loops_ring, portal_sewer_entry_a Action || total ---------------------------++------- Melee: Long sword || 4 Armour: Leather armour || 4 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 69 | 69 | 0 | 0 | 55 | 3 | 23.0 | Dungeon | 69 | 69 | 0 | 0 | 55 | 3 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 52 daAuts D:1: 12 daAuts D:3: 4 daAuts