Dungeon Crawl Stone Soup version 0.33-a0-1465-g0ed8941409 (webtiles) character file. Game seed: 3571873029457389807 947 zebals the Magician (level 7, -13/36 HPs) Began as a Deep Elf Conjurer on Apr 22, 2025. Killed from afar by Maggie (20 damage) ... with a bolt of fire ... on level 6 of the Dungeon. The game lasted 00:04:29 (4399 turns). zebals the Magician (Deep Elf Conjurer) Turns: 4399, Time: 00:04:29 Health: -13/36 AC: 5 Str: 4 XL: 7 Next: 89% Magic: 0/19 EV: 6 Int: 25 God: Gold: 291 SH: 0 Dex: 13 Spells: 9/20 levels left rFire . . . m - +1 hand cannon (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . w - +0 cloak rCorr . l - +0 pair of gloves {infuse} SInv . f - +0 pair of boots Will ..... u - amulet of the acrobat Stlth ++ h - +4 ring of slaying HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: acrobat @: lethally poisoned (-13 -> -20), vertiginous, mesmerised, very slightly contaminated A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 291 gold pieces. Inventory: Hand Weapons c - a +1 short sword m - a +1 hand cannon of electrocution (weapon) r - the +8 war axe "Woikeer" {drain, rF++ Str+2 Dex-4} (You found it on level 4 of the Dungeon) rF++: It greatly protects you from fire. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) g - the +3 buckler of Sif Muna's Generosity {+Inv rElec rCorr Int-3} (You found it on level 2 of the Dungeon) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). l - a +0 pair of gloves of infusion (worn) w - a +0 cloak (worn) Magical Staves q - a staff of conjuration Jewellery h - a +4 ring of slaying (worn) u - an amulet of the acrobat (worn) Wands n - a wand of mindburst (9) t - a wand of light (4) v - a wand of paralysis (10) Scrolls i - 2 scrolls of immolation o - a scroll of enchant weapon Potions b - 4 potions of magic d - 2 potions of haste j - a potion of enlightenment p - 2 potions of brilliance Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 7.1 Spellcasting - Level 7.0 Conjurations + Level 5.7 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 2% 2 c - Fulminant Prism Conj/Alch 20% 3d12 11% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 52% 3-6/arc 6% 2 Slow Hex 32% N/A 14% 1 Construct Spike Launche Frge 16% 2d3 19% 2 Confusing Touch Hex 8% N/A 34% 3 Launch Clockwork Bee Frge 8% N/A 34% 3 Airstrike Air 4% 2d(1-17) 69% 4 Cigotuvi's Putrefaction Necr/Air 8% N/A 69% 4 Forge Blazeheart Golem Fire/Frge 8% N/A 69% 4 Forge Lightning Spire Air/Frge 8% 3d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Elyvilon Fedhas Ru Vehumet Zin The Shining One Annotations: D:6 1 transporter, Maggie Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The howler monkey closely misses you. Okay, then. Fire: m) +1 hand cannon (elec) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Maggie, wielding a +0 morningstar and wearing +2 swamp dragon scales (lightly wounded, mesmerising, 62% to hit) Okay, then. Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +1 dagger of venom and wearing an amulet of the acrobat (moderately wounded, blind, unable to see you, ally target, 89% to hit) You focus your ray upon the centaur. The searing ray hits the centaur! The centaur is severely wounded. (Press . to maintain the ray.) The centaur hits you but does no damage. You are lethally poisoned! The centaur closely misses you. Maggie gives herself a magical halo, but it quickly sputters out. Maggie gestures wildly while chanting. Maggie draws you further into her thrall. Your fulminant prism crackles loudly. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the howler monkey! You kill the howler monkey! The mystic blast hits the centaur. The centaur is almost dead. The centaur is knocked back by the mystic blast. The centaur violently stops moving. You kill the centaur! You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. Maggie points at you and mumbles some strange words. The bolt of fire hits your fulminant prism! Your fulminant prism resists. The bolt of fire hits you!! Ouch! That really hurt! You die... ♣.≈$ #.. .♣.≈. #.# ...≈.# #.##### ♣♣@≈..# #.#...# ..h§$.. #.#...# ≈≈≈≈*.. #.#...### .....†.#####.#.....### ....l..@.............. .......#######.....### ####### #.......... #.######### #.#.....# #.....#.# ######.#.#.# ... #....#.#...#### ...#######.>...........# You could see Maggie (mesmerising, ally target), a black bear, an iguana and a friendly fulminant prism. Vanquished Creatures A hornet (D:6) A centaur (D:6) A phantom (D:2) A bullfrog (D:6) A gnoll sergeant (D:6) A howler monkey (D:6) 2 bombardier beetles 2 hounds A jelly (D:4) 2 orc priests (D:4) Natasha (twice) (D:3) 5 orc wizards 6 adders 4 gnolls (D:5) 5 ufetubi A dart slug (D:2) 4 endoplasms 9 hobgoblins 3 jackals (D:1) 12 orcs A quokka (D:1) 6 ball pythons 7 bats 2 frilled lizards 13 goblins 12 kobolds 6 rats 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 168 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 302 | D:1 | Learned a level 2 spell: Searing Ray 582 | D:1 | Found a faded altar of an unknown god. 910 | D:2 | Identified the +3 buckler of Sif Muna's Generosity {+Inv | rElec rCorr Int-3} 965 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 965 | D:2 | Noticed a phantom 1018 | D:2 | Killed a phantom 1019 | D:2 | Reached skill level 5 in Conjurations 1019 | D:2 | Reached XP level 4. HP: 20/24 MP: 2/12 1024 | D:2 | Learned a level 4 spell: Fulminant Prism 1029 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1798 | D:3 | Reached skill level 5 in Spellcasting 1821 | D:3 | Noticed Natasha 1823 | D:3 | Killed Natasha 1824 | D:3 | Reached XP level 5. HP: 28/28 MP: 14/14 1905 | D:3 | Found a broken altar of Ashenzari. 1905 | D:3 | Found a shadowy altar of Dithmenos. 1905 | D:3 | Found a blossoming altar of Fedhas. 2209 | D:3 | Noticed Natasha 2214 | D:3 | Killed Natasha 2369 | D:4 | Identified the +8 war axe "Woikeer" {drain, rF++ Str+2 | Dex-4} 2459 | D:4 | Identified the +6 mace of Avant Garde Subterfuge {heavy, | rN+} 2636 | D:4 | Reached XP level 6. HP: 17/32 MP: 17/17 3147 | D:4 | Found a sacrificial altar of Ru. 3393 | D:5 | Entered Level 5 of the Dungeon 3398 | D:5 | Found a radiant altar of Vehumet. 3612 | D:5 | Reached skill level 1 in Alchemy 3612 | D:5 | Reached XP level 7. HP: 33/36 MP: 19/19 3869 | D:5 | Found a white marble altar of Elyvilon. 3869 | D:5 | Found a glowing golden altar of the Shining One. 3869 | D:5 | Found a glowing silver altar of Zin. 4225 | D:6 | Noticed a hornet 4233 | D:6 | Killed a hornet 4239 | D:6 | Reached skill level 5 in Alchemy 4276 | D:6 | Found a transporter. 4388 | D:6 | Noticed Maggie 4399 | D:6 | Killed from afar by Maggie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_basic, chequers_ecumenical_altar_twisty, solitary_fountain, kennysheep_decorative_pillar D:2: layout_rooms D:3: layout_loops_cross, gammafunk_temple_overflow_claw, minivault_5, uniq_natasha D:4: kennysheep_the_goblin_king, layout_loops_ring, mainiacjoe_overflow_alcove_2, guppyfry_early_orc_mine D:5: layout_basic, dreamdust_divine_triumvirate, mainiacjoe_overflow_boulevard D:6: gammafunk_cloud_chamber, layout_basic, grunt_temple_overflow_champion_of_chaos, kennysheep_slug_shrine, mainiacjoe_overflow_brackets, nicolae_qazlal_scattered_showers, lightli_sewer_entry_pipes, st_stairs_2, uniq_maggie Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 5 6 7 | 7.1 Conjurations | 5 6 7 | 7.0 Alchemy | 1 5 | 5.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Fire: Hand cannon | | 95 | 26 || 121 Cast: Magic Dart | 60 | 24 | || 84 Searing Ray | 4 | | 4 || 8 Fulminant Prism | | 1 | 4 || 5 Iskenderun's Myst | | | 2 || 2 Evoke: Wand | | | 1 || 1 Use: Scroll | | 10 | || 10 Potion | | | 2 || 2 Armour: Robe | 7 | 32 | 19 || 58 Dodge: Dodged | 16 | 30 | 25 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4503 | 4300 | 203 | 159 | 3515 | 6 | 750.5 | Dungeon | 4503 | 4300 | 203 | 159 | 3515 | 6 | 750.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1073 daAuts D:1: 933 daAuts D:3: 876 daAuts D:5: 858 daAuts D:2: 578 daAuts D:6: 184 daAuts