zebals

Level 1 of the Dungeon
(0, 0, D:1)
  a +0 short sword
(2, -4, D:1)
  a +0 scale mail
(5, -19, D:1)
  a +0 leather armour
(8, 9, D:1)
  a ball python corpse (skeletalised by now)
(12, -50, D:1)
  a +0 leather armour
(12, 7, D:1)
  a frilled lizard corpse (skeletalised by now)
(31, -23, D:1)
  a +0 whip
  2 stones
(37, -53, D:1)
  a +0 dagger of draining
(37, -52, D:1)
  a frilled lizard corpse (skeletalised by now)
(37, -37, D:1)
  a +0 club
  a goblin corpse (skeletalised by now)
(41, -27, D:1)
  6 stones
(46, -9, D:1)
  a bat skeleton
(53, -21, D:1)
  a staff of alchemy
(55, -3, D:1)
  a +0 club
(58, -1, D:1)
  a bat skeleton

Level 2 of the Dungeon
(0, 0, D:2)
  a +0 buckler
(5, -2, D:2)
  an inkwell talisman
(12, 22, D:2)
  a hobgoblin corpse (skeletalised by now)
(16, 14, D:2)
  a +0 club
(19, 21, D:2)
  a +0 dagger
  a +0 sling
  a goblin corpse (skeletalised by now)
(20, 14, D:2)
  a +0 club
(21, 14, D:2)
  a +0 flail
  a +0 spear
  a jackal skeleton
(22, 14, D:2)
  a +2 sling of draining
(23, 12, D:2)
  a jackal skeleton
(23, 25, D:2)
  a +0 mace
(24, 10, D:2)
  a +0 flail
(31, 19, D:2)
  a hobgoblin skeleton
(37, 32, D:2)
  a +0 ring mail
(38, 30, D:2)
  2 stones
(46, 8, D:2)
  a +0 short sword
  a kobold skeleton
(56, 7, D:2)
  a +0 barding
(64, -7, D:2)
  a quokka corpse (skeletalised by now)
(67, -3, D:2)
  a +0 dagger

Level 3 of the Dungeon
[Shop] Wul Zio's General Store
  6 stones (8 gold)
  a +0 mace (42 gold)
  a +0 ring mail (56 gold)
  a +6 vampiric halberd (616 gold)
  the +2 scimitar "Leito" {flame, *Noise rCorr Dex+5} (565 gold)
    *Noise:     It may make a loud noise when swung.
    rCorr:      It protects you from acid and corrosion.
    Dex+5:      It affects your dexterity (+5).
  2 stones (2 gold)
  a +0 sling (21 gold)
  a potion of might (56 gold)
  a +0 pair of boots (63 gold)
(3, -12, D:3)
  a +0 robe
(4, 2, D:3)
  a frilled lizard corpse (skeletalised by now)
(5, 11, D:3)
  a +0 whip
  a +0 leather armour
  a +0 short sword
  a +0 leather armour
  a +0 mace
  an orc skeleton
(12, -2, D:3)
  6 stones
(13, 7, D:3)
  a rat skeleton
(13, 28, D:3)
  a +0 club
  4 stones
(14, 22, D:3)
  a +0 dagger of freezing
(15, 28, D:3)
  a +0 club
  a +0 leather armour
  a +0 hand axe
(19, 16, D:3)
  a +0 club
  a goblin skeleton
(20, 16, D:3)
  a hobgoblin skeleton
  a hobgoblin skeleton
(23, 16, D:3)
  a +0 club
(27, 15, D:3)
  an adder corpse (skeletalised by now)
(28, 5, D:3)
  a +0 dagger
  a +0 dagger
  a +0 whip
  a +0 animal skin
  a +2 helmet
  a +0 club
  a +0 dagger
  a +0 club
  a goblin skeleton
  a hobgoblin skeleton
  a goblin skeleton
(28, 6, D:3)
  a +0 club
  a hobgoblin skeleton
(30, 4, D:3)
  a +0 dagger
  a goblin skeleton
(32, -6, D:3)
  a +0 ring mail
(39, -9, D:3)
  an adder corpse (skeletalised by now)

Level 4 of the Dungeon
(0, 0, D:4)
  6 stones
(9, -25, D:4)
  a +0 war axe
(10, -36, D:4)
  a +0 club
(10, -3, D:4)
  a hound corpse (skeletalised by now)
(14, 1, D:4)
  a hobgoblin corpse (skeletalised by now)
(18, -4, D:4)
  a +0 mace
(18, -3, D:4)
  a +0 plate armour
(21, 1, D:4)
  a +0 club
  a +0 short sword
  a +0 ring mail
  a gnoll corpse (skeletalised by now)
  an orc corpse (skeletalised by now)
(21, 2, D:4)
  a +0 short sword
  4 stones
  an iguana corpse (skeletalised by now)
  a kobold corpse (skeletalised by now)
(27, -17, D:4)
  a +0 scythe
  a +2 robe of positive energy
  the human skeleton of Sigmund
(29, -7, D:4)
  a +0 robe
(45, -37, D:4)
  a +0 dagger
  a +0 robe
  a +0 hand axe
  a +0 ring mail
(45, -36, D:4)
  a +0 club
  a +0 leather armour
  a +0 club
  a +0 chain mail
(52, -23, D:4)
  a storm talisman
(53, -19, D:4)
  a +0 whip
(55, -29, D:4)
  a +2 whip of flaming
  a +0 robe
(60, -18, D:4)
  a quokka skeleton
(69, -17, D:4)
  a +0 short sword
  a +0 dagger
  a +0 leather armour
  the goblin corpse of Ijyb (skeletalised by now)

Level 5 of the Dungeon
(0, 0, D:5)
  4 stones
(2, 13, D:5)
  a +0 war axe
(7, 3, D:5)
  a howler monkey skeleton
(7, 4, D:5)
  a hound skeleton
(11, 15, D:5)
  a +0 leather armour
(15, 4, D:5)
  a +0 mace
(24, -3, D:5)
  a +0 dagger
(24, 4, D:5)
  a staff of earth
(32, -3, D:5)
  a +0 scale mail
  a +0 club
  an orc skeleton
(39, 30, D:5)
  a black bear skeleton
(41, 0, D:5)
  a +0 ring mail

Level 6 of the Dungeon
(0, 15, D:6)
  5 stones
(3, 19, D:6)
  a +0 spear
(3, 20, D:6)
  a +0 club
  a +0 flail
  a gnoll skeleton
  a gnoll skeleton
(3, 21, D:6)
  a +0 club
  a +0 orcbow
  a gnoll skeleton
  a centaur skeleton
(4, -4, D:6)
  a +0 war axe
(4, 20, D:6)
  a +0 club
  a +0 robe
  a gnoll skeleton
(7, 6, D:6)
  6 stones
(8, 9, D:6)
  a +0 mace
(8, 10, D:6)
  a +0 flail
  a +0 ring mail
  a +0 dagger
  a +2 short sword of flaming
  a +0 ring mail
  an orc skeleton
(9, -5, D:6)
  an iguana skeleton
(9, 8, D:6)
  a +0 rapier
  a +0 leather armour
  the human skeleton of Eustachio
(12, 12, D:6)
  5 stones
(17, 31, D:6)
  5 datura-tipped darts
(18, 26, D:6)
  a +0 club
  an orc skeleton
(24, 23, D:6)
  a +0 hand axe
  an orc corpse (skeletalised by now)
(25, 23, D:6)
  a wyvern corpse (skeletalised by now)
(28, 23, D:6)
  a +0 plate armour
  an orc corpse (skeletalised by now)
(29, 14, D:6)
  a +0 club
(29, 23, D:6)
  an adder skeleton
(32, -4, D:6)
  4 boomerangs
(34, 17, D:6)
  a +0 spear
(34, 18, D:6)
  a +0 halberd
(35, 18, D:6)
  a +0 whip
  a +0 robe
(35, 19, D:6)
  a +0 spear
  a gnoll skeleton
(36, 18, D:6)
  a +0 flail
(37, 18, D:6)
  a +0 flail
(42, 23, D:6)
  4 poisoned darts

Level 7 of the Dungeon
(2, -39, D:7)
  5 large rocks
(3, -34, D:7)
  a +6 heavy spear
(3, -28, D:7)
  a staff of fire
(4, -39, D:7)
  a bullfrog skeleton
(6, -29, D:7)
  a manticore corpse (skeletalised by now)
(9, -35, D:7)
  a +0 mace
(12, -7, D:7)
  a +0 club
  a +0 ring mail
  a +0 dagger
  a +0 robe
  an orc corpse (skeletalised by now)
  an orc corpse (skeletalised by now)
(12, -6, D:7)
  a +0 hand axe
  a +0 leather armour
  a +0 dagger
  a +0 robe
  a +0 short sword
  an orc corpse (skeletalised by now)
  an orc corpse (skeletalised by now)
(23, -39, D:7)
  a +0 leather armour
  a +0 quarterstaff
  a +0 sling
  the human skeleton of Joseph
(24, -12, D:7)
  a +0 robe
  a +3 spear
(25, -16, D:7)
  a +0 robe
  a +0 morningstar of protection
(25, -13, D:7)
  a +0 robe
  a +4 short sword
(25, -12, D:7)
  a +0 robe
  a +3 spear
(26, -28, D:7)
  a +0 sling
(26, -17, D:7)
  a +0 club
(27, -36, D:7)
  a +0 helmet
(33, -46, D:7)
  a +0 plate armour
(34, -32, D:7)
  +0 steam dragon scales
  a steam dragon skeleton
(35, -30, D:7)
  a +0 scale mail
(40, -5, D:7)
  a +0 giant club
(40, -4, D:7)
  a +1 dagger of draining
  8 stones
  a +1 robe
  a +0 buckler
  a spriggan corpse (skeletalised by now)
(47, -3, D:7)
  6 stones
(48, -30, D:7)
  a +0 mace
(49, -26, D:7)
  a +0 shortbow
(49, -25, D:7)
  a +0 leather armour
  a +0 hand axe
  an orc skeleton

Level 8 of the Dungeon
(0, 0, D:8)
  a +3 vampiric dagger
  a +0 cloak
(3, 2, D:8)
  an acid dragon corpse (skeletalised by now)
(16, -9, D:8)
  a +0 robe
  a +3 vampiric trident
  the barachi corpse of Jeremiah (skeletalised by now)

Level 9 of the Dungeon
(5, -9, D:9)
  a +0 robe
(5, 0, D:9)
  a +0 scimitar
  a +0 whip
  a gnoll corpse (skeletalised by now)
(5, 1, D:9)
  a +0 robe
  a +0 morningstar
  a +0 robe
  a +0 heavy spear
(5, 2, D:9)
  a +0 whip
  a +0 robe
(6, 1, D:9)
  a +0 halberd
  a +0 robe
  a +0 flail
  a gnoll corpse (skeletalised by now)
(10, 13, D:9)
  a bullfrog corpse (skeletalised by now)
(15, 8, D:9)
  a +0 spear
(23, 11, D:9)
  a +0 whip
  an orc corpse (skeletalised by now)
(23, 12, D:9)
  a +2 vampiric short sword
  an orc corpse (skeletalised by now)
(23, 13, D:9)
  a +0 hand axe
  a +0 chain mail
  an orc corpse (skeletalised by now)
(25, 2, D:9)
  a +0 helmet
(26, 12, D:9)
  a +0 dagger
  a +0 robe
  an orc corpse (skeletalised by now)
(37, -9, D:9)
  a +0 dagger
(50, -21, D:9)
  a +0 robe
(51, -18, D:9)
  a +0 orcbow
(52, -8, D:9)
  a +0 mace
(53, -10, D:9)
  a +0 flail
  3 boomerangs
  an orc corpse (skeletalised by now)
(53, -9, D:9)
  a +0 dagger
  a +0 robe
(53, -8, D:9)
  a +0 whip
  an orc corpse (skeletalised by now)

Level 10 of the Dungeon
(0, 0, D:10)
  a +0 leather armour
  a +0 dagger
  an orc corpse (skeletalised by now)
(0, 1, D:10)
  a +0 chain mail
  an orc corpse (skeletalised by now)

Level 11 of the Dungeon
(1, -26, D:11)
  a +0 leather armour of poison resistance
(1, -24, D:11)
  a +1 heavy glaive
(9, 4, D:11)
  a +0 club
(10, 4, D:11)
  a +0 whip
  3 boomerangs
  a +0 halberd
  a +0 chain mail
(27, -7, D:11)
  a +0 mace
(29, -7, D:11)
  a +0 troll leather armour
  a troll corpse (skeletalised by now)
(45, -2, D:11)
  a +0 ring mail
(58, -10, D:11)
  a +0 cloak

Level 12 of the Dungeon
(0, 0, D:12)
  4 poisoned darts
(8, -10, D:12)
  a +0 flail
(10, -10, D:12)
  4 large rocks
(12, 11, D:12)
  a +0 short sword
  a +0 leather armour
(12, 12, D:12)
  a +0 hand axe of draining
(13, 12, D:12)
  a +0 dagger
  a +0 robe
  an orc corpse (skeletalised by now)
(15, 12, D:12)
  a +0 flail
  a +0 plate armour
  an orc corpse (skeletalised by now)
(22, -9, D:12)
  9 gold pieces
(22, -8, D:12)
  17 gold pieces
(22, -7, D:12)
  9 gold pieces
(23, -9, D:12)
  22 gold pieces
(23, -8, D:12)
  21 gold pieces
(23, -7, D:12)
  27 gold pieces
(24, -9, D:12)
  9 gold pieces
(24, -8, D:12)
  15 gold pieces
(24, -7, D:12)
  17 gold pieces
(31, 14, D:12)
  a +0 leather armour
  a +0 trident
  an orc skeleton
(31, 15, D:12)
  a +0 giant spiked club
  a +0 mace
  an orc skeleton
(32, 14, D:12)
  a +0 flail
  a +0 ring mail
  a +0 club
  an orc skeleton
(33, 13, D:12)
  a +0 plate armour
  a +0 flail
  a +0 orcbow
  an orc skeleton
(33, 14, D:12)
  3 boomerangs
  a +0 hand axe
  a +0 leather armour
  a +0 flail
  6 poisoned darts
  a +0 short sword
  an orc skeleton
(34, 14, D:12)
  a +0 dagger of draining
  a +0 short sword
  an orc skeleton
(35, 14, D:12)
  an orc skeleton
(35, 18, D:12)
  a +0 short sword
(36, -14, D:12)
  a +0 antimagic long sword
  a +0 chain mail
  the orc corpse of Urug (skeletalised by now)
(36, 16, D:12)
  a +0 hand axe
  4 poisoned darts
  a +0 club
  a +0 robe
  a +0 dagger
  a +0 mace
  an orc skeleton
  an orc skeleton
  a kobold skeleton
(36, 17, D:12)
  a +0 hand axe
  a +0 robe
  a +0 dagger
  a curare-tipped dart
  a +0 dagger
  an orc skeleton
  an orc skeleton
(37, 17, D:12)
  a +0 scale mail
  a +0 trident
  an orc skeleton
(37, 18, D:12)
  a +0 dagger
  a +0 robe
(38, 16, D:12)
  a +0 hand axe
  an orc skeleton
(38, 38, D:12)
  4 poisoned darts
(38, 39, D:12)
  the +1 robe of the Devil {rN+ SInv}
    rN+:        It protects you from negative energy.
    SInv:       It lets you see invisible.
  a +0 leather armour
(38, 41, D:12)
  a +0 kite shield of protection
(45, 31, D:12)
  a +0 dagger
(46, 9, D:12)
  a +0 rapier
(46, 31, D:12)
  a +0 great sword
(47, 31, D:12)
  15 gold pieces
(48, 31, D:12)
  a wand of roots (2)
(49, 20, D:12)
  3 large rocks
  a cyclops corpse (skeletalised by now)
(49, 31, D:12)
  a +0 scale mail
(53, 18, D:12)
  a +0 dagger
(66, 42, D:12)
  a +0 giant club
  a +0 giant club
  a two-headed ogre corpse (skeletalised by now)

Level 13 of the Dungeon
(26, -54, D:13)
  a +0 leather armour
(28, -50, D:13)
  a +0 barding

Level 14 of the Dungeon
(41, -42, D:14)
  a +3 great mace of protection
  a +0 chain mail
  an orc corpse (skeletalised by now)
(46, -40, D:14)
  the +8 falchion of Infection {protect, rCorr}
    rCorr:      It protects you from acid and corrosion.
(56, -3, D:14)
  2 large rocks
(66, -23, D:14)
  a +0 ring mail

Level 15 of the Dungeon
(0, 0, D:15)
  a human skeleton
(1, 40, D:15)
  an ugly thing corpse (skeletalised by now)
  an ugly thing corpse (skeletalised by now)
(4, 26, D:15)
  a hydra corpse (skeletalised by now)
(6, 0, D:15)
  a human skeleton
(14, 36, D:15)
  3 stones
(30, 29, D:15)
  5 large rocks
  a deep troll corpse (skeletalised by now)
  a stone giant corpse (skeletalised by now)
(31, 29, D:15)
  a +0 dagger
  a +0 robe
  a human corpse (skeletalised by now)
(37, 14, D:15)
  a +0 spear
  a +0 robe
  an ogre corpse (skeletalised by now)
(37, 15, D:15)
  a +0 arbalest
  a +0 arbalest
  a yaktaur corpse (skeletalised by now)
(37, 17, D:15)
  a +0 arbalest
(56, 53, D:15)
  a +0 buckler
(60, 57, D:15)
  a +0 arbalest

Level 1 of the Orcish Mines
[Shop] Yjibroc's Gadget Gallery
  a wand of acid (8) (436 gold)
  a wand of mindburst (4) (72 gold)
  a wand of roots (3) (93 gold)
  a wand of roots (5) (156 gold)
  a sack of spiders (inert) (520 gold)
[Shop] Makhla's Assorted Antiques
  a phial of floods (920 gold)
  a potion of mutation (184 gold)
  a wand of paralysis (2) (110 gold)
  a lightning rod (4/4) (920 gold)
  a +1 halberd of venom (271 gold)
  a +0 trident of venom (142 gold)
  a +1 hand axe of venom (243 gold)
  a condenser vane (920 gold)
  a potion of magic (184 gold)
(0, 0, Orc:1)
  a +0 halberd
  3 boomerangs
  a +0 plate armour
  an orc corpse (skeletalised by now)
(1, 0, Orc:1)
  a +0 dagger
  a +0 robe
  an orc corpse (skeletalised by now)
(1, 1, Orc:1)
  a +0 flail
  a +0 ring mail
  a +0 mace
  a +0 leather armour
(1, 2, Orc:1)
  a +0 troll leather armour
  a troll corpse (skeletalised by now)
(1, 5, Orc:1)
  4 large rocks
  a cyclops corpse (skeletalised by now)
(12, -10, Orc:1)
  a +0 flail
  a +0 scale mail
  a +0 flail
  a +0 scale mail
  a +0 mace
  a +0 mace
  a +0 ring mail
  an orc skeleton
(12, -8, Orc:1)
  a +0 giant club
  an ogre skeleton
(13, -10, Orc:1)
  a +0 dire flail
  a +0 plate armour
  a +0 dagger
  a +0 dire flail
  a +0 plate armour
  a +0 dagger
  a +0 robe of willpower
  a +0 dagger
  a +0 robe
  an orc skeleton
  an orc skeleton
(13, -9, Orc:1)
  a +0 dagger
  a +0 robe
  an orc skeleton
(13, -8, Orc:1)
  a +0 dagger
  a +0 robe
(13, -7, Orc:1)
  a +0 giant spiked club
(18, -5, Orc:1)
  a +0 short sword

Level 2 of the Orcish Mines
[Shop] Luwkaima's Antique Armour Boutique
  the +0 robe of the Disturbing Moons {rPois rN+ Will++ Dex-3} (744 gold)
    rPois:      It protects you from poison.
    rN+:        It protects you from negative energy.
    Will++:     It greatly increases your willpower.
    Dex-3:      It affects your dexterity (-3).
  a +1 robe of cold resistance (399 gold)
  a +0 helmet (139 gold)
  a +0 ring mail (124 gold)
  a +0 plate armour (558 gold)
  a +0 robe (27 gold)
  the +8 chain mail of Wuafips {rElec Int+3} (2055 gold)
    rElec:      It insulates you from electricity.
    Int+3:      It affects your intelligence (+3).
  a +2 pair of boots of rampaging (666 gold)
[Shop] Fuathoxi's Weapon Boutique
  a +1 falchion of electrocution (188 gold)
  a +0 sling (19 gold)
  a +0 flail (45 gold)
  a +0 hand cannon of draining (657 gold)
  a +0 arbalest (97 gold)
  a +0 short sword (39 gold)
  8 stones (10 gold)
[Shop] Ysiota's General Store
  a phantom mirror (inert) (560 gold)
  a phial of floods (560 gold)
  7 stones (9 gold)
  a +0 chain mail (84 gold)
  a potion of haste (140 gold)
  4 stones (5 gold)
[Shop] Pinteysh's Book Shop
  a book of Debilitation (396 gold)
  a book of Sloth (576 gold)
  a Young Poisoner's Handbook (360 gold)
  a book of Frost (360 gold)
  a book of Hexes (648 gold)
  a book of Dreams (432 gold)
  a book of Geomancy (360 gold)
  a book of Necromancy (324 gold)
  a manual of Armour (1440 gold)

Level 1 of the Elven Halls
[Shop] Jetamaz's Book Boutique
  Great Wizards, Vol. VII (750 gold)
  a Trismegistus Codex (900 gold)
  a book of Fire (800 gold)
  My Sojourn through Swampland (600 gold)
  a book of Ice (1200 gold)
  the Grimoire of Inflammable Cadavers (900 gold)
    Spells                              Type                    Level
     a - Grave Claw                      Necromancy                  2
     b - Ignite Poison                   Fire/Alchemy                4
     c - Death's Door                    Necromancy                  9
(30, -19, Elf:1)
  4 javelins
(30, -11, Elf:1)
  a +0 dagger
  a +0 robe
  an elf skeleton
(31, -25, Elf:1)
  a +0 long sword
  a +0 leather armour
  a +0 rapier
  a +0 robe
  an elf corpse (skeletalised by now)
  an elf corpse (skeletalised by now)
(34, -50, Elf:1)
  a +0 dagger
  a +0 robe
  an elf corpse (skeletalised by now)
(34, -49, Elf:1)
  a +2 flail of protection
(35, -49, Elf:1)
  the +4 quick blade "Afrar" {flame, rPois SInv}
    rPois:      It protects you from poison.
    SInv:       It lets you see invisible.
  the +10 dark maul {heavy}
(37, -38, Elf:1)
  the +0 chain mail of the Garden {rN++}
    rN++:       It greatly protects you from negative energy.
(38, -50, Elf:1)
  5 stones
(38, -37, Elf:1)
  a +0 robe
(38, -1, Elf:1)
  a +0 short sword
  a +0 leather armour
(42, -38, Elf:1)
  a +0 long sword
  a +0 robe
  an elf corpse (skeletalised by now)
(43, -39, Elf:1)
  a +0 long sword
  a +0 robe
  an elf corpse (skeletalised by now)
(45, -49, Elf:1)
  a +0 scale mail
(45, -38, Elf:1)
  a +0 short sword
  a +0 leather armour
  an elf corpse (skeletalised by now)
(48, -10, Elf:1)
  a +0 dagger
  a +0 leather armour
(51, -7, Elf:1)
  a +0 dagger
  a +0 robe

Level 2 of the Elven Halls
(0, 0, Elf:2)
  a +0 leather armour
(4, 49, Elf:2)
  a +0 rapier
  a +0 robe
(13, 21, Elf:2)
  a +1 robe of willpower
  a +0 long sword
(14, 22, Elf:2)
  a +1 scimitar of holy wrath
  a +3 ring mail
  a +0 buckler
(14, 31, Elf:2)
  a +0 longbow
  a +0 robe
(17, 41, Elf:2)
  a +6 halberd of flaming
(18, 28, Elf:2)
  a +0 rapier
  a +0 leather armour
  a +0 rapier
  an elf corpse (skeletalised by now)
(31, -3, Elf:2)
  a +0 short sword
  a +0 longbow
  a +0 robe
(37, -2, Elf:2)
  a +0 rapier
  a +0 robe
  an elf corpse (skeletalised by now)
(37, -1, Elf:2)
  a +0 shortbow
  a +0 leather armour
(38, -2, Elf:2)
  a +0 scimitar
  a +0 leather armour
  an elf corpse (skeletalised by now)
(38, 49, Elf:2)
  a +1 long sword of draining
  a +0 scale mail
(40, -2, Elf:2)
  a +0 rapier
  a +0 robe
  an elf corpse (skeletalised by now)
(49, -6, Elf:2)
  a +5 short sword of electrocution
(50, -6, Elf:2)
  a +0 leather armour
  a +0 club
  a +2 quick blade of pain
  an orc skeleton
(51, -8, Elf:2)
  a +0 plate armour
  a +0 hand axe
  an orc skeleton
(51, -7, Elf:2)
  a +0 trident
  a +0 plate armour
  a +0 partisan
  an orc skeleton

Level 3 of the Elven Halls
(0, 0, Elf:3)
  a +0 plate armour
(10, -19, Elf:3)
  a +0 long sword
  a +0 robe
(16, -1, Elf:3)
  the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile}
    Gadgeteer:  Your evocable items recharge 30% faster and wands have a 30%
    chance to not spend a charge.
    Wandboost:  Your wands are more powerful.
    ^Fragile:   It will be destroyed if unequipped.
(21, -3, Elf:3)
  the +6 dagger "Geptekh" {pain, rCorr}
    rCorr:      It protects you from acid and corrosion.
(22, -49, Elf:3)
  an amulet of faith
(25, -18, Elf:3)
  the +8 trident of Aturid {freeze, Will+ Str+4 Dex+2}
    Will+:      It increases your willpower.
    Str+4:      It affects your strength (+4).
    Dex+2:      It affects your dexterity (+2).
(29, -28, Elf:3)
  a +0 robe
(30, -29, Elf:3)
  a +2 pair of gloves of stealth
(31, -29, Elf:3)
  a +0 short sword
(31, -28, Elf:3)
  a +0 dagger
(37, -40, Elf:3)
  the ring "Inoiwnog" {*Slow Dex+3 Slay+4}
    [ring of slaying]
    
    *Slow:      It may slow you when you take damage.
    Dex+3:      It affects your dexterity (+3).
    Slay+4:     It affects your accuracy & damage with ranged weapons and melee
    (+4).
(38, 4, Elf:3)
  a +0 ring mail
  a +0 long sword

Level 1 of the Lair of Beasts
(0, 0, Lair:1)
  a +0 robe
(21, -26, Lair:1)
  4 stones
(27, -39, Lair:1)
  4 stones
(38, 10, Lair:1)
  4 large rocks
(45, 9, Lair:1)
  a bullfrog corpse (skeletalised by now)
(58, 9, Lair:1)
  5 stones

Level 2 of the Lair of Beasts
(2, 13, Lair:2)
  a wolf skeleton
  a wolf skeleton
  a wolf skeleton
  a wolf skeleton
(15, 5, Lair:2)
  a rime drake corpse (skeletalised by now)
(16, 2, Lair:2)
  a yak skeleton
(16, 3, Lair:2)
  a yak skeleton
(17, 9, Lair:2)
  a basilisk skeleton
(19, 9, Lair:2)
  a bullfrog skeleton
(33, -4, Lair:2)
  an orb of mayhem
(36, 37, Lair:2)
  a death yak corpse (skeletalised by now)
(59, 27, Lair:2)
  a black mamba corpse (skeletalised by now)
(64, 18, Lair:2)
  a +0 scale mail

Level 3 of the Lair of Beasts
(21, 0, Lair:3)
  the +4 rapier of Ymayliw {protect, rN+ Will- Str+3}
    rN+:        It protects you from negative energy.
    Will-:      It decreases your willpower.
    Str+3:      It affects your strength (+3).
(37, 26, Lair:3)
  a bog body corpse (skeletalised by now)
(39, 23, Lair:3)
  a bog body corpse (skeletalised by now)
(48, 27, Lair:3)
  a +0 whip

Level 4 of the Lair of Beasts
(5, 35, Lair:4)
  a yak corpse (skeletalised by now)
  a yak corpse (skeletalised by now)
(15, 30, Lair:4)
  7 stones

Level 5 of the Lair of Beasts
(0, 0, Lair:5)
  5 poisoned darts
(5, 18, Lair:5)
  a +0 pair of gloves
  a +0 helmet
(9, 14, Lair:5)
  a catoblepas corpse (skeletalised by now)
(14, 1, Lair:5)
  a death yak corpse (skeletalised by now)
(15, 0, Lair:5)
  a yak corpse (skeletalised by now)
  a yak corpse (skeletalised by now)
  a yak corpse (skeletalised by now)
  a yak corpse (skeletalised by now)
  a death yak corpse (skeletalised by now)
  a death yak corpse (skeletalised by now)
(56, 12, Lair:5)
  the inkwell talisman "Adeann Libo" {rElec Stlth+}
    [inkwell talisman]
    rElec:      It insulates you from electricity.
    Stlth+:     It makes you more stealthy.

Level 1 of the Pits of Slime

Level 2 of the Pits of Slime

Level 3 of the Pits of Slime

Level 4 of the Pits of Slime

Level 5 of the Pits of Slime
(0, 0, Slime:5)
  the staff of Gehenna {rC+ Dex+3 Earth}
    [staff of earth]
    
    rC+:        It protects you from cold.
    Dex+3:      It affects your dexterity (+3).
    Earth:      It increases the power of your Earth spells.
(0, 4, Slime:5)
  the +3 scale mail of the Gloaming {rN+ Int+3}
    rN+:        It protects you from negative energy.
    Int+3:      It affects your intelligence (+3).
(1, 2, Slime:5)
  the +4 ring mail of Egim {*Silence Str+4}
    *Silence:   It may silence you when you take damage.
    Str+4:      It affects your strength (+4).
(1, 3, Slime:5)
  the +2 shortbow of Boikho {flame, rF+ rN+}
    rF+:        It protects you from fire.
    rN+:        It protects you from negative energy.
(3, -4, Slime:5)
  the +3 long sword of Wondrous Power {venom, rElec Str+2}
    rElec:      It insulates you from electricity.
    Str+2:      It affects your strength (+2).
(3, 6, Slime:5)
  the -2 pair of boots of Cumpemmi {-Tele rC++}
    -Tele:      It prevents most forms of teleportation.
    rC++:       It greatly protects you from cold.

Level 1 of the Vaults
(28, 10, Vaults:1)
  the +10 sling of the Louse {chaos, rCorr}
    rCorr:      It protects you from acid and corrosion.
(28, 11, Vaults:1)
  the +9 mace of Accidental Termination {pain, Int+3}
    Int+3:      It affects your intelligence (+3).
(32, -1, Vaults:1)
  a +0 animal skin
  a +0 partisan
  a lindwurm skeleton
(33, -1, Vaults:1)
  a +0 short sword
(34, -2, Vaults:1)
  a +0 scale mail
  a human skeleton
(36, -1, Vaults:1)
  6 large rocks
(53, -9, Vaults:1)
  a +0 robe
  a +0 dagger
  a human skeleton

Level 2 of the Vaults
(17, 37, Vaults:2)
  a dire elephant corpse (skeletalised by now)
(17, 38, Vaults:2)
  a dire elephant corpse (skeletalised by now)
(18, -23, Vaults:2)
  a +0 leather armour
  a +0 great mace
  a human corpse (skeletalised by now)
(18, -21, Vaults:2)
  a deep troll corpse (skeletalised by now)
(20, -26, Vaults:2)
  a deep troll corpse (skeletalised by now)
(46, -20, Vaults:2)
  a +0 chain mail
(52, -20, Vaults:2)
  a +0 scale mail
  a human corpse (skeletalised by now)
(54, 32, Vaults:2)
  a +0 arbalest
(56, 34, Vaults:2)
  a +0 arbalest
  a yaktaur corpse (skeletalised by now)
(64, -19, Vaults:2)
  a +0 great mace
  a +0 scale mail
  a human corpse (skeletalised by now)
(66, 21, Vaults:2)
  the serpent talisman of Disguise {rF++ Will+}
    [serpent talisman]
    rF++:       It greatly protects you from fire.
    Will+:      It increases your willpower.
(67, 21, Vaults:2)
  a +0 arbalest
  a yaktaur corpse (skeletalised by now)
(67, 22, Vaults:2)
  a +0 arbalest
  a +0 arbalest
  a yaktaur corpse (skeletalised by now)
(68, 21, Vaults:2)
  a +0 ring mail

Level 3 of the Vaults
[Shop] Acweojiff's Weapon Emporium
  a +0 falchion (39 gold)
  a +1 vampiric war axe (227 gold)
  a +0 great sword (130 gold)
  8 stones (10 gold)
  a +2 dagger of venom (187 gold)
  a +0 war axe of freezing (107 gold)
  the +6 glaive of Ash {spect, rElec Will- Str+3} (924 gold)
    rElec:      It insulates you from electricity.
    Will-:      It decreases your willpower.
    Str+3:      It affects your strength (+3).
  a +2 heavy battleaxe (390 gold)
  a +0 spear (39 gold)
(0, 0, Vaults:3)
  the +6 sling of the Intense God {antimagic, Int+3 SInv}
    Int+3:      It affects your intelligence (+3).
    SInv:       It lets you see invisible.
  (unseen)
(11, 5, Vaults:3)
  a +0 trident
  a +0 animal skin
(23, 9, Vaults:3)
  a +2 whip of holy wrath (still there?)
  a +0 robe (still there?)