Dungeon Crawl Stone Soup version 0.33-a0-1465-g0ed8941409 (webtiles) character file. Game seed: 7418067255980487921 8 zebals the Trooper (level 2, 0/23 HPs) Began as a Demonspawn Gladiator on Apr 22, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (126 turns). zebals the Trooper (Demonspawn Gladiator) Turns: 126, Time: 00:00:15 Health: 0/23 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 32 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: big brain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: * Level 2.7 Fighting - Level 2.6 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you. The jackal barely misses you. You see here 2 gold pieces. The jackal attacks as it pursues you! The jackal barely misses you. The jackal closely misses you. x2 Found 12 gold pieces. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * A frilled lizard comes into view. The jackal closely misses you. You are too injured to fight recklessly! You barely miss the jackal. The frilled lizard hisses angrily. The jackal bites you. * * * LOW HITPOINT WARNING * * * A hobgoblin comes into view. You barely miss the jackal. The hobgoblin shouts! You hear a loud squeak. The jackal barely misses you. x2 You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You have reached level 2! Your demonic ancestry asserts itself... Your brain expands. You aren't carrying any potions. Unknown command. The frilled lizard bites you but does no damage. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. You die... #..###.....## .#.##...##....... ..##..#.##......# ...............## #................ ##..............## ..#.###.......#.#.....## ..........#####.##...... #@..#...)....†...[ .####gh##..$.......... ..$....l.rg###.##...... .......##### #.##..>... ##........rß^..##..)... #....#.##########.###. ....## . #.# # ..#. ..#########.# ..# #........##.# You could see a jackal, a hobgoblin, a frilled lizard and a rat. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A jackal (D:1) An endoplasm (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 125 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 125 | D:1 | Reached XP level 2. HP: 2/23 MP: 2/2 126 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_rooms, minmay_misc_feat_x, ebering_dispersal_statue_hall, minmay_bisected Action || total ---------------------------++------- Melee: Long sword || 23 Armour: Leather armour || 31 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 132 | 132 | 0 | 0 | 79 | 1 | 132.0 | Dungeon | 132 | 132 | 0 | 0 | 79 | 1 | 132.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 132 daAuts