zebals Level 1 of the Dungeon (0, 4, D:1) 3 flux baubles (3, 0, D:1) a +0 dagger a kobold skeleton (3, 1, D:1) a +0 short sword a stone a ball python skeleton (3, 17, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (8, -9, D:1) a rat corpse (skeletalised by now) (10, 11, D:1) a ball python skeleton (14, -10, D:1) a frilled lizard corpse (skeletalised by now) (24, -2, D:1) a +0 whip a kobold corpse (skeletalised by now) (24, 42, D:1) 3 poisoned darts (25, -1, D:1) a +0 dagger 3 stones (26, -3, D:1) a bat corpse (skeletalised by now) (31, 16, D:1) a hobgoblin corpse (skeletalised by now) (32, 35, D:1) a +0 robe (39, 15, D:1) a human skeleton (40, 16, D:1) a human skeleton (44, 1, D:1) a human skeleton (44, 15, D:1) a human skeleton (44, 16, D:1) a human skeleton (45, 1, D:1) a human skeleton (48, 37, D:1) a +0 club a goblin corpse (skeletalised by now) (62, 4, D:1) a +0 trident Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (3, 22, D:2) an adder corpse (skeletalised by now) (7, 6, D:2) the +1 flail of Prudence {freeze, rPois Str+5} rPois: It protects you from poison. Str+5: It affects your strength (+5). (7, 21, D:2) 2 stones (10, 17, D:2) 5 stones (15, -16, D:2) a +0 mace (19, -6, D:2) an adder corpse (skeletalised by now) (22, 8, D:2) a +2 quarterstaff of speed (23, -19, D:2) a +0 hand axe (32, -9, D:2) 6 poisoned darts (36, -19, D:2) a +0 whip (47, -24, D:2) a rat skeleton Level 3 of the Dungeon (0, 4, D:3) a +0 dagger (1, 3, D:3) 6 stones (4, -12, D:3) a +0 mace (4, -1, D:3) a hobgoblin skeleton (7, -19, D:3) a +0 hand axe the human skeleton of Terence (8, -14, D:3) a rat skeleton (12, -24, D:3) a ball python skeleton (13, -7, D:3) a bat skeleton (16, -27, D:3) a frilled lizard corpse (skeletalised by now) (17, -26, D:3) a +0 club (26, -12, D:3) a staff of earth (26, 4, D:3) 7 stones (35, -27, D:3) a +0 chain mail a staff of air (44, -17, D:3) a maw talisman Level 4 of the Dungeon (0, 0, D:4) a bat corpse (skeletalised by now) (1, 0, D:4) a bat corpse (skeletalised by now) (1, 1, D:4) a bat corpse (skeletalised by now) (1, 3, D:4) a bat corpse (skeletalised by now) (2, 2, D:4) a +0 long sword (4, -2, D:4) a phase bat corpse (skeletalised by now) (5, -3, D:4) a phase bat corpse (skeletalised by now) (14, 15, D:4) a +0 dagger a goblin skeleton (19, -1, D:4) a +0 club a goblin corpse (skeletalised by now) (31, -8, D:4) a +0 giant club (32, -8, D:4) a +0 club a goblin skeleton (32, 18, D:4) 5 stones (33, -8, D:4) a +0 dagger 2 stones an iguana skeleton (38, -7, D:4) a +0 dagger a +0 scale mail (38, 25, D:4) 5 poisoned darts (43, 21, D:4) 5 stones (60, -4, D:4) the +2 rapier of Classification {speed, rPois rF- SInv} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Level 5 of the Dungeon [Shop] Vig Ischa's Distillery a potion of heal wounds (112 gold) a potion of curing (42 gold) a potion of cancellation (unknown) (112 gold) a potion of heal wounds (112 gold) a potion of enlightenment (70 gold) a potion of might (56 gold) a potion of curing (42 gold) 2 potions of heal wounds (224 gold) a potion of magic (unknown) (112 gold) [Shop] Tuelip's Weapon Shoppe 9 stones (11 gold) a +0 dagger (26 gold) a +0 sling (19 gold) the +9 mace of Accidental Termination {heavy, *Noise rN+ Int+4} (864 gold) *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +2 morningstar of holy wrath (296 gold) a +0 war axe (45 gold) a +0 short sword (39 gold) a +0 battleaxe (130 gold) a +0 dagger (26 gold) a +0 mace (39 gold) [Shop] Fentehokh's Armour Shop a +0 robe (12 gold) a +2 chain mail of positive energy (280 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 robe (12 gold) a +0 pair of gloves (63 gold) a +0 chain mail (84 gold) a +0 chain mail (84 gold) a +3 leather armour of willpower (336 gold) [Shop] Luerr's General Store a Gell's gravitambourine (2/2) (480 gold) a sack of spiders (480 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a tin of tremorstones (2/2) (480 gold) a quill talisman (240 gold) a +0 leather armour (24 gold) a book of Geomancy (240 gold) 6 stones (7 gold) a +0 ring mail (48 gold) a +0 robe (10 gold) [Shop] Gaqol's Assorted Antiques the +1 great sword of Telling Execution {freeze, rN+ Dex+5} (1296 gold) rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). a scroll of noise (29 gold) a Gell's gravitambourine (2/2) (1160 gold) the staff of Hell's Wrath {Fly rF++ Dex-5 SInv Earth} (1313 gold) [staff of earth] Fly: It grants you flight. rF++: It greatly protects you from fire. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. a scroll of identify (58 gold) a +0 chain mail (174 gold) a +0 trident (101 gold) a +0 robe (26 gold) (0, 0, D:5) a +0 helmet (5, 9, D:5) 3 stones (6, -11, D:5) a +0 rapier (18, -16, D:5) a water moccasin skeleton (22, -1, D:5) a +0 trident (35, -5, D:5) a +0 spear an adder skeleton a gnoll skeleton (35, 10, D:5) a +0 ring mail (36, 6, D:5) a +0 quarterstaff (39, -21, D:5) a +0 flail a +0 giant club an orc corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (40, -4, D:5) a +0 leather armour (41, -26, D:5) a +0 helmet (45, 22, D:5) a +0 leather armour (46, -10, D:5) a hound corpse (skeletalised by now) (48, -18, D:5) a hound skeleton Level 6 of the Dungeon (4, 45, D:6) a +0 hand axe (7, 8, D:6) a +0 club (7, 9, D:6) a +0 dagger a +0 chain mail (8, 9, D:6) a +0 short sword a +0 hand axe a +0 chain mail (8, 51, D:6) a hound corpse (skeletalised by now) (12, 10, D:6) a +0 hand axe (23, 41, D:6) a +0 robe (29, 1, D:6) a +0 giant club (29, 16, D:6) 6 gold pieces a +0 short sword (35, 10, D:6) 6 gold pieces (still there?) a +0 short sword (still there?) 6 poisoned darts (still there?) (37, 12, D:6) 5 gold pieces a +0 short sword (39, -7, D:6) a +0 short sword (39, 18, D:6) an adder skeleton Level 7 of the Dungeon (0, 0, D:7) a +1 spear a +0 robe (0, 1, D:7) a +4 scimitar a +0 robe (0, 2, D:7) a +5 battleaxe a +0 robe (5, 12, D:7) a +0 robe (7, -11, D:7) a +0 long sword (13, 2, D:7) a +0 spear (14, -5, D:7) 7 stones (24, 8, D:7) a +0 club a +0 leather armour (24, 15, D:7) a +0 dire flail a +0 chain mail a +0 club (25, 7, D:7) a +0 dagger a +0 robe (25, 9, D:7) a +0 trident (26, 7, D:7) a +0 club a +0 club a +0 flail a +0 whip a +0 chain mail (27, -1, D:7) a +0 club a +0 leather armour a +0 dagger a +0 leather armour (28, -2, D:7) a +0 club a +0 hand axe a +0 dire flail a +0 chain mail (28, -1, D:7) a +0 shortbow (30, 10, D:7) a +0 rapier (35, 9, D:7) a +0 long sword a +0 robe (36, 8, D:7) a +1 dagger a +0 robe (37, 6, D:7) a +0 great sword a +0 robe (43, 37, D:7) 7 stones (59, 39, D:7) 13 gold pieces a +0 club a +0 spear (60, 40, D:7) 8 gold pieces a +0 whip a +0 robe (61, 40, D:7) 5 gold pieces a +0 flail the Ecumenical Temple