zebals Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 20, D:1) a +0 club (2, 14, D:1) a hobgoblin corpse (skeletalised by now) (4, 4, D:1) a +0 dagger (4, 20, D:1) a +0 scale mail (7, 10, D:1) a ball python corpse (skeletalised by now) (8, -8, D:1) a +0 dagger (11, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -21, D:1) 2 poisoned darts (14, 7, D:1) a +0 ring mail (22, 22, D:1) a ball python corpse (skeletalised by now) (23, -7, D:1) a quokka skeleton (24, -31, D:1) a frilled lizard corpse (skeletalised by now) (29, -12, D:1) a ball python skeleton (32, 12, D:1) 3 poisoned darts (37, -23, D:1) a quokka corpse (skeletalised by now) (38, 11, D:1) a +0 ring mail (41, -23, D:1) a +0 club a goblin corpse (skeletalised by now) (41, -12, D:1) a +0 mace (45, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 15, D:1) a jackal skeleton (47, 16, D:1) a +0 dagger a goblin skeleton a jackal skeleton (53, -10, D:1) a staff of death (53, 11, D:1) a +0 short sword 3 stones a kobold skeleton (54, 20, D:1) a +0 dagger (60, 6, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) a +0 dagger (6, 24, D:2) the +0 ring mail of Repulsion {rF- rC+ Stlth+} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. (9, 25, D:2) 8 stones (11, 21, D:2) a frilled lizard skeleton (16, 28, D:2) a +0 dagger 2 stones a kobold skeleton (18, 41, D:2) a +0 club a gnoll corpse (19, 40, D:2) a +0 whip (21, -7, D:2) a +0 ring mail (21, 6, D:2) a ball python corpse (skeletalised by now) (23, 6, D:2) a +0 scale mail the human corpse of Terence (skeletalised by now) (35, 19, D:2) a +2 dagger of venom (41, 9, D:2) a rat corpse (skeletalised by now) (42, 8, D:2) a +0 club a kobold corpse (skeletalised by now)