zebals Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (8, 41, D:1) a +0 robe a human skeleton (14, 26, D:1) a +0 club a goblin skeleton (15, -13, D:1) a bat corpse (skeletalised by now) (20, 25, D:1) a +0 spear (21, 14, D:1) a +6 sling (26, 32, D:1) a +0 dagger (31, -8, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (27, -17, D:2) a +0 dagger (34, -17, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (1, 18, D:3) the felid skeleton of Natasha (1, 19, D:3) a +0 club (8, 15, D:3) a +0 club a goblin skeleton (19, -11, D:3) a rat corpse (skeletalised by now) (24, -5, D:3) a +0 whip (37, 21, D:3) an adder corpse (skeletalised by now) (38, -9, D:3) a +0 robe (41, -4, D:3) a +0 falchion (60, 28, D:3) the felid corpse of Natasha (skeletalised by now) Level 4 of the Dungeon [Shop] Leong's Antique Scrolls a scroll of fog (80 gold) a scroll of identify (40 gold) a scroll of revelation (150 gold) a scroll of identify (40 gold) a scroll of identify (40 gold) a scroll of revelation (150 gold) a scroll of blinking (190 gold) a scroll of fear (80 gold) (6, 45, D:4) a rat corpse (skeletalised by now) (7, 43, D:4) a river rat corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Tit Busaga's Weapon Shop a +0 dagger (20 gold) a +0 hand axe (30 gold) a +0 trident (35 gold) 3 boomerangs (60 gold) a +0 long sword (35 gold) the +8 whip of Discretion {pain, Fly rPois rC++ Dex-3} (707 gold) Fly: It grants you flight. rPois: It protects you from poison. rC++: It greatly protects you from cold. Dex-3: It affects your dexterity (-3). a +0 war axe of venom (62 gold) a +0 short sword (30 gold) a +0 battleaxe (100 gold) (35, 26, D:5) a +0 robe (35, 31, D:5) a +0 flail (35, 34, D:5) a +0 club (36, 24, D:5) a +0 sling (38, 30, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) 5 atropa-tipped darts (1, -20, D:6) an iguana corpse (skeletalised by now) (2, 9, D:6) a +0 shortbow an adder corpse (skeletalised by now) (12, -13, D:6) the +0 hammer of Resourcefulness {heavy, Str+3 Int-4} Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). (12, -11, D:6) the +0 hammer "Xicw" {flame, Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (33, -12, D:6) a +0 spear a +0 ring mail (44, -38, D:6) a +0 falchion of holy wrath (56, -23, D:6) 2 poisoned darts Level 7 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (0, 0, D:7) 3 atropa-tipped darts (4, -14, D:7) a +4 hand axe of freezing a +0 robe (12, -15, D:7) a +2 short sword of draining a +0 robe (13, -14, D:7) a +0 shortbow (14, -14, D:7) a +4 spear of freezing a +0 robe (16, -31, D:7) a bullfrog skeleton (32, -21, D:7) a +0 long sword (32, -19, D:7) a +0 halberd Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (11, 13, D:8) the +2 dagger of Intimidation {flame, *Corrode rC+ Int+3} *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (31, 48, D:8) the +8 trident of Karma {freeze, rPois Will- Str+5} rPois: It protects you from poison. Will-: It decreases your willpower. Str+5: It affects your strength (+5). Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 robe a +3 war axe a +0 robe (0, 1, D:9) a +3 dagger a +0 robe a +3 morningstar a +0 robe (1, 0, D:9) a +0 short sword a +0 robe (3, -21, D:9) a +2 heavy quarterstaff a +0 sling a +0 leather armour the human corpse of Joseph (skeletalised by now) (5, 20, D:9) a yak corpse (skeletalised by now) (6, 20, D:9) a yak corpse (skeletalised by now) (6, 22, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (44, 20, D:9) a quill talisman (51, 18, D:9) a +0 club 6 poisoned darts a +1 whip of electrocution 4 stones (51, 19, D:9) a +0 club a +0 whip 3 stones a +0 dagger a kobold corpse (skeletalised by now) (52, 17, D:9) a +0 dagger of venom 3 stones (52, 19, D:9) a +0 club Level 10 of the Dungeon (3, 15, D:10) a stone (6, -11, D:10) a +0 shortbow a centaur corpse (skeletalised by now) (7, -16, D:10) an acid dragon skeleton (14, 14, D:10) a +0 war axe (15, 14, D:10) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (16, 14, D:10) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (16, 15, D:10) a +0 giant club an ogre corpse (skeletalised by now) (17, 13, D:10) a +0 giant club an ogre corpse (skeletalised by now) (17, 14, D:10) a +0 dire flail the ogre corpse of Lodul (skeletalised by now) (17, 15, D:10) a +0 giant club (18, -3, D:10) a +0 dagger a +0 leather armour an orc skeleton (18, 13, D:10) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (18, 14, D:10) a staff of cold a +2 robe of cold resistance (19, -2, D:10) a +0 dagger (19, -1, D:10) a +0 dagger (19, 12, D:10) a +0 giant club an ogre corpse (skeletalised by now) (21, 7, D:10) a +0 giant club a +0 club a +0 giant spiked club a +0 glaive 3 boomerangs a +0 chain mail an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (21, 11, D:10) a +0 giant spiked club (21, 12, D:10) a +0 hand axe a +0 ring mail (22, 7, D:10) a +0 mace a +0 flail a boomerang a +0 chain mail a +0 mace an orc corpse (skeletalised by now) (22, 8, D:10) a +0 flail a +0 leather armour (23, 7, D:10) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (32, -33, D:10) a +0 troll leather armour (48, 12, D:10) a +0 troll leather armour a troll corpse (skeletalised by now) Level 11 of the Dungeon [Shop] Jirul's Book Shop a book of Weapons (576 gold) Maxwell's Memoranda (504 gold) a book of Conjurations (240 gold) a book of the Earth (432 gold) the Essays on Melanotic Violence (360 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Rending Blade Conjuration/Forgecraft 4 c - Detonation Catalyst Fire/Alchemy 5 a book of Callings (336 gold) a book of Annihilations (720 gold) (25, 10, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a book of Cantrips (4, 0, D:12) 2 scrolls of identify (6, -8, D:12) a scroll of immolation (9, 8, D:12) a +0 leather armour (16, -8, D:12) a +0 quarterstaff (17, -6, D:12) a +0 short sword Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (4, -8, Lair:2) a polar bear corpse (skeletalised by now) (13, 0, Lair:2) a +0 flail (24, -26, Lair:2) a +0 leather armour (27, -32, Lair:2) a quill talisman (40, -35, Lair:2) a +0 war axe (50, -38, Lair:2) 3 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 pair of gloves (5, -25, Lair:3) a +1 robe of cold resistance (6, -25, Lair:3) a +0 dagger (13, -20, Lair:3) a blink frog skeleton (37, -32, Lair:3) the maw talisman of the Villain {Harm Str+5 Int-5 Dex+3} [maw talisman] Harm: It increases damage dealt and taken. Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). (37, -24, Lair:3) a bullfrog skeleton (38, -23, Lair:3) a bullfrog skeleton (45, -43, Lair:3) a wolf skeleton (46, -33, Lair:3) a +0 trident (48, -18, Lair:3) a yak skeleton (49, -18, Lair:3) a yak skeleton Level 4 of the Lair of Beasts (9, -17, Lair:4) a hydra corpse (skeletalised by now) (64, 1, Lair:4) a medusa talisman Level 5 of the Lair of Beasts (5, 5, Lair:5) a cane toad corpse (skeletalised by now) (40, 31, Lair:5) a blink frog skeleton (41, 32, Lair:5) a blink frog skeleton (42, -9, Lair:5) a +0 partisan (43, -11, Lair:5) a komodo dragon skeleton (43, 2, Lair:5) a spriggan skeleton (43, 3, Lair:5) a spriggan skeleton (44, 1, Lair:5) a raiju corpse (skeletalised by now) (44, 2, Lair:5) an ugly thing corpse (skeletalised by now) (45, 16, Lair:5) 3 stones (46, 4, Lair:5) a +1 rapier of distortion (46, 5, Lair:5) a polar bear skeleton (46, 10, Lair:5) the +0 flail "Ileucugo" {vamp, rC+ rCorr Dex+5} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). (47, 6, Lair:5) a +0 great sword (47, 28, Lair:5) a shapeshifter skeleton (48, 31, Lair:5) a blink frog skeleton (53, 24, Lair:5) a spriggan skeleton (54, -6, Lair:5) a +0 pair of boots Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (10, 8, Slime:5) the +1 robe "Hedomp" {Str+6} Str+6: It affects your strength (+6). (11, 18, Slime:5) the +3 double sword of the Shore {drain, ^Drain rC+ rN++} ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. (12, 8, Slime:5) the +4 great sword "Zime" {flame, Fly rElec} Fly: It grants you flight. rElec: It insulates you from electricity. (12, 17, Slime:5) the +6 flail of Cheibriados's Regard {freeze, rElec Will++} rElec: It insulates you from electricity. Will++: It greatly increases your willpower. (18, 15, Slime:5) the +1 scale mail of Yfiw {Will+ Str-3 Slay+5} Will+: It increases your willpower. Str-3: It affects your strength (-3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (20, 7, Slime:5) the +7 rapier of the Vestibule of Hell {freeze, rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. (20, 18, Slime:5) the staff "Unuyneq" {rF+ rC++ SInv Ice} [staff of cold] rF+: It protects you from fire. rC++: It greatly protects you from cold. SInv: It lets you see invisible. Ice: It increases the power of your Ice spells.