Dungeon Crawl Stone Soup version 0.33-a0-1450-g7f3c248699 (webtiles) character file. Game seed: 5880236482132215057 12587 zebals the Thaumaturge (level 11, -2/60 HPs) Began as a Deep Elf Conjurer on Apr 19, 2025. Was a Priest of Sif Muna. Slain by a cane toad (14 damage) ... on level 2 of the Lair of Beasts. The game lasted 00:16:54 (9568 turns). zebals the Thaumaturge (Deep Elf Conjurer) Turns: 9568, Time: 00:16:54 Health: -2/60 AC: 9 Str: 4 XL: 11 Next: 64% Magic: 9/29 EV: 14 Int: 28 God: Sif Muna [***...] Gold: 556 SH: 0 Dex: 13 Spells: 24/35 levels left rFire . . . h - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . y - +0 cloak rCorr . F - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth + q - +4 ring of protection HPRegen 0.30/turn z - ring of wizardry MPRegen 0.42/turn %: wizardry (x1) @: very slow A: magic regeneration a: Renounce Religion, Channel Magic, Forget Spell You were on level 2 of the Lair of Beasts. You worshipped Sif Muna. Sif Muna was most pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 556 gold pieces. Inventory: Hand Weapons h - a +1 dagger of venom (weapon) Missiles m - 3 throwing nets s - 4 curare-tipped darts (quivered) Armour a - a +1 robe (worn) j - a +0 buckler y - a +0 cloak (worn) F - a +0 pair of gloves (worn) Magical Staves u - a staff of fire Jewellery f - a ring of positive energy o - a ring of resist corrosion q - a +4 ring of protection (worn) w - a ring of poison resistance z - a ring of wizardry (worn) A - a ring of positive energy E - a ring of magical power Wands d - a wand of flame (35) p - a wand of paralysis (3) Scrolls l - a scroll of enchant armour t - 4 scrolls of poison v - a scroll of amnesia B - a scroll of enchant weapon D - a scroll of teleportation H - a scroll of immolation Potions b - a potion of magic c - a potion of attraction e - 2 potions of haste g - a potion of heal wounds i - 6 potions of mutation k - 6 potions of curing n - a potion of berserk rage r - 2 potions of lignification x - 3 potions of might {unknown} C - 2 potions of moonshine {unknown} Skills: - Level 3.0 Fighting + Level 8.6 Dodging - Level 3.0 Stealth + Level 12.7 Spellcasting + Level 12.2 Conjurations - Level 5.0 Translocations - Level 9.0 Alchemy You had 24 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 33% 3d15 1% 4 d - Iskenderun's Mystic Conj/Tloc 60% 2d13 (+2d71% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 68% 1d8 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Ensorcelled Hibernation Hex/Ice 34% N/A 1% 2 Hailstorm Conj/Ice 51% 3d10 1% 3 Confusing Touch Hex 17% N/A 3% 3 Frozen Ramparts Ice 34% 1d6 3% 3 Fugue of the Fallen Necr 17% N/A 3% 3 Anguish Hex/Necr 8% N/A 12% 4 Dispel Undead Necr 17% 3d10 12% 4 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (0/1) D:7 Lair (2/5) D:10 Orc (0/2) D:10 Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Altars: Ashenzari Dithmenos Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom The Shining One Shops: D:1 ( D:4 * D:6 * D:8 ( Annotations: D:7 5 runed translucent doors Lair:2 Sprozz Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You hear a loud crackle. You hear an explosion! The blast of energy engulfs the plant!! The plant begins to die. The plant is lightly damaged. You hear a loud, deep croak! You hear a croak. You hear a loud, deep croak! You hear a croak. You hear a howl! x4 Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The basilisk splashes around in the water. A nearby plant withers and dies. The basilisk splashes around in the water. Your fulminant prism crackles loudly. The basilisk bites your fulminant prism. Your fulminant prism explodes! The blast of energy engulfs the basilisk!! You kill the basilisk! Sif Muna accepts your kill. You hear an angry hiss. x2; You hear a howl! You hear a croak. You enter the shallow water. Moving in this stuff is going to be slow. You hear a croak. x2 You start resting. A cane toad comes into view. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The cane toad gives a loud, deep croak! Found a dark potion. Found a stone staircase leading up. Your fulminant prism crackles loudly. The cane toad stings you! You die... ## .##