zebals Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 plate armour a goblin corpse (skeletalised by now) (10, 37, D:1) a +0 sling (13, 15, D:1) a +0 leather armour (17, 14, D:1) a +2 heavy sling (24, 4, D:1) a frilled lizard corpse (skeletalised by now) (27, 23, D:1) a stone (38, 13, D:1) a +0 dagger 5 stones a goblin skeleton (39, 9, D:1) a +0 club a stone (39, 29, D:1) a bat corpse (skeletalised by now) (40, 9, D:1) a +0 club (40, 12, D:1) a bat skeleton (40, 16, D:1) a +0 whip (42, 3, D:1) a +0 cloak Level 2 of the Dungeon (0, 3, D:2) a ball python corpse (skeletalised by now) (2, -3, D:2) a ball python corpse (skeletalised by now) (3, 26, D:2) a +0 sling (3, 46, D:2) a potion of curing (5, 36, D:2) an adder corpse (5, 39, D:2) a +0 leather armour (5, 47, D:2) a +0 hand axe (9, 47, D:2) a +0 spear a gnoll corpse (12, 46, D:2) a +0 whip (13, 36, D:2) a +0 sling (14, 36, D:2) a +0 flail a gnoll corpse (18, 15, D:2) a +0 quarterstaff (22, 18, D:2) a +0 leather armour (25, 25, D:2) a bat corpse (skeletalised by now) (31, 8, D:2) a frilled lizard corpse (skeletalised by now)