zebals Level 1 of the Dungeon (0, 0, D:1) 8 stones (9, -15, D:1) a +0 ring mail (13, 4, D:1) a bat corpse (skeletalised by now) (18, -40, D:1) a +0 dagger (20, -31, D:1) a +0 ring mail (21, -24, D:1) a frilled lizard skeleton (21, -23, D:1) a +0 dagger a kobold skeleton (44, -39, D:1) a bat skeleton (47, -19, D:1) a jackal corpse (skeletalised by now) (48, -19, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) (48, -6, D:1) a ball python corpse (skeletalised by now) (50, -22, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (0, 11, D:2) a +0 dagger (1, -3, D:2) a +0 club (7, 22, D:2) an adder skeleton (16, -10, D:2) a +0 club a goblin skeleton (17, -12, D:2) a +0 club the +0 robe of Qatwyrua {Regen+ Int-3 SInv Archmagi} Regen+: It increases your rate of health regeneration. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. a kobold skeleton (17, -10, D:2) a +0 club a goblin skeleton (17, -2, D:2) an adder skeleton (18, 13, D:2) a +0 dagger (19, -6, D:2) the felid skeleton of Natasha (30, -2, D:2) a +0 long sword (32, 14, D:2) a +0 short sword a kobold skeleton (33, 14, D:2) a +0 dagger (46, -15, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +1 heavy hand axe a +0 ring mail (2, -21, D:3) a jackal corpse (skeletalised by now) (2, -20, D:3) a +0 dagger (2, 3, D:3) a +0 short sword (2, 4, D:3) a +0 trident a +1 scale mail of fire resistance (4, -6, D:3) a +0 pair of boots (7, 0, D:3) a +0 club an orc corpse (skeletalised by now) (11, -22, D:3) a +0 robe (25, -2, D:3) 8 stones (26, 14, D:3) a +0 hand axe an orc corpse (skeletalised by now) (27, -26, D:3) a +0 halberd a +0 spear (28, -26, D:3) a +0 flail (28, -20, D:3) the +4 dagger of Mugraced {spect, rPois Int+2 SInv} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (28, 0, D:3) a +0 whip (29, -26, D:3) a +0 flail a gnoll corpse (skeletalised by now) (31, -16, D:3) a +0 dagger a kobold corpse (skeletalised by now) (31, -1, D:3) a +0 short sword a kobold corpse (skeletalised by now) (36, -18, D:3) a scarf of shadows (41, 12, D:3) a hobgoblin corpse (skeletalised by now) (42, 11, D:3) a ball python corpse (skeletalised by now) (44, -11, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 cloak Level 5 of the Dungeon (0, 0, D:5) a staff of earth (unseen) (22, -2, D:5) 8 stones (34, -2, D:5) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 club 3 boomerangs a +0 ring mail an orc corpse (skeletalised by now) (1, 0, D:6) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (1, 1, D:6) a +0 dagger a +0 robe the Necropolis (0, 0, Necropolis) a +0 quarterstaff (1, 0, Necropolis) 10 gold pieces (3, -1, Necropolis) the +4 long sword of Indignation {holy, MP+7} MP+7: It affects your magic capacity (+7). (unseen) (4, -30, Necropolis) 10 gold pieces (4, -29, Necropolis) a potion of haste (4, -28, Necropolis) a potion of berserk rage (5, -29, Necropolis) 8 gold pieces (9, -29, Necropolis) a bullfrog corpse (39, -14, Necropolis) a +0 dagger of pain (40, -15, Necropolis) a +0 dagger (41, -16, Necropolis) a +0 trident