zebals Level 1 of the Dungeon (14, 5, D:1) a +0 war axe (15, -16, D:1) a +0 short sword (16, -19, D:1) a bat corpse (skeletalised by now) (17, -8, D:1) a +0 dagger (21, -26, D:1) a jackal corpse (skeletalised by now) (22, -26, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (23, -17, D:1) a +0 hand axe (26, -4, D:1) a +0 dagger (28, -26, D:1) a +0 leather armour (29, -25, D:1) a +0 ring mail (30, -5, D:1) a +3 ring mail (33, -23, D:1) a quokka corpse (skeletalised by now) (38, -24, D:1) a +0 dagger a kobold corpse (skeletalised by now) (39, 10, D:1) a rat skeleton (43, 4, D:1) a ball python skeleton (45, 2, D:1) a +0 ring mail (49, 0, D:1) a bat corpse (skeletalised by now) (51, 9, D:1) a +0 dagger 5 stones (52, -8, D:1) a hobgoblin skeleton (57, -19, D:1) a ball python skeleton (58, -18, D:1) a staff of alchemy (66, -20, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (0, 1, D:2) a +0 spear (4, -1, D:2) a +0 whip a gnoll skeleton (7, 0, D:2) a rat skeleton (11, -10, D:2) a jackal skeleton (11, -2, D:2) the felid corpse of Natasha (skeletalised by now) (12, -9, D:2) a jackal skeleton (14, 15, D:2) a +0 club a goblin skeleton (20, 13, D:2) a +0 sling (20, 31, D:2) a quokka skeleton (21, 34, D:2) a +0 sling (22, 17, D:2) a +0 heavy falchion (22, 28, D:2) a +8 club a +0 robe the human skeleton of Jessica (23, 15, D:2) a +0 dagger (29, -9, D:2) a +0 flail a +0 mace a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (31, 21, D:2) a +0 dagger (34, 9, D:2) the felid skeleton of Natasha (44, 21, D:2) 9 stones (45, -6, D:2) a bat skeleton (52, 32, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (53, -4, D:2) an adder corpse (skeletalised by now) (59, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (61, -16, D:2) a +0 dagger a +0 sling (63, -5, D:2) a +0 pair of boots (64, 13, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (2, -29, D:3) 2 javelins (2, -25, D:3) 7 stones (11, -8, D:3) a +0 ring mail (12, -19, D:3) a +0 flail (13, -22, D:3) a bat skeleton (24, -3, D:3) a +1 pair of gloves (25, -4, D:3) a +0 short sword 5 stones (32, -36, D:3) a hobgoblin corpse (skeletalised by now) (35, -11, D:3) a +0 dagger (36, -35, D:3) a +0 short sword a +0 leather armour (36, -22, D:3) a +0 cloak (36, -12, D:3) a quokka corpse (skeletalised by now) (41, -36, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (7, 24, D:4) a +0 robe (9, -16, D:4) a +0 leather armour (still there?) a +2 heavy mace (still there?) an orc corpse (skeletalised by now) (still there?) (10, -16, D:4) a +0 dagger a +0 robe a water moccasin skeleton (10, -14, D:4) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (11, -9, D:4) a +0 giant spiked club an ogre skeleton (23, 7, D:4) a quokka corpse (skeletalised by now) (24, -16, D:4) a +0 dagger (29, 16, D:4) a +0 spear (33, -11, D:4) the +5 flail of Circularity {freeze, rC+ Int-2 Dex+4 SInv} rC+: It protects you from cold. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (37, -11, D:4) a +0 leather armour (37, 17, D:4) a +0 helmet (43, -15, D:4) a +0 whip (45, -2, D:4) a +0 dagger a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 7 stones (5, -21, D:5) a +0 scale mail (5, -4, D:5) 5 stones (8, -17, D:5) 3 boomerangs (8, -11, D:5) a +1 pair of gloves (14, -22, D:5) the +3 leather armour "Dilux" {Rampage *Slow rElec Str+3} Rampage: It bestows one free step when moving towards enemies. *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (15, -8, D:5) a +0 club (19, -6, D:5) a black bear skeleton (20, -34, D:5) a +0 halberd (22, 11, D:5) a +0 short sword 3 boomerangs an orc corpse (skeletalised by now) (28, -7, D:5) an iguana skeleton (47, -28, D:5) a +0 spear (48, -4, D:5) a +0 club a +0 mace a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger a +0 robe an orc skeleton (49, 10, D:5) 5 stones (55, -23, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 39, D:6) a +0 war axe (4, 3, D:6) a +0 orcbow (8, 33, D:6) a +0 orcbow (19, 11, D:6) a +0 robe a +0 dagger (20, 11, D:6) a +0 leather armour a +2 short sword of protection (31, 2, D:6) a +0 sling (41, 25, D:6) a +0 trident a +0 ring mail a +0 buckler (50, 32, D:6) an adder skeleton (51, 32, D:6) a +0 club (53, 11, D:6) a +0 trident (54, 35, D:6) a +0 spear a +0 halberd (54, 36, D:6) a +0 halberd (55, 36, D:6) a +0 club (58, 26, D:6) a +0 hand axe (60, 13, D:6) a +0 flail Level 7 of the Dungeon [Shop] Goseroul's Book Shop (Shop contents are unknown) (0, 0, D:7) 6 stones (9, 39, D:7) a +0 flail 3 boomerangs (11, 1, D:7) a +0 whip (13, 0, D:7) a +0 ring mail (16, -8, D:7) a +0 orcbow (19, 28, D:7) a +0 long sword a +0 chain mail (19, 29, D:7) a +1 whip of freezing a +0 flail a +0 leather armour (19, 37, D:7) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (29, 9, D:7) a +0 robe (45, 5, D:7) a +0 chain mail (45, 10, D:7) a +0 dagger a +0 robe (46, 10, D:7) a +0 dagger a +0 leather armour (46, 11, D:7) a +0 mace a +0 ring mail (46, 12, D:7) a +0 dagger a +0 ring mail (47, 10, D:7) a +0 dagger a +0 ring mail (48, 9, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Lunyacsupp's Antique Armour Boutique a +0 buckler of resistance (850 gold) the +2 leather armour of Inevitability {rF+ rCorr Dex+5} (1136 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). a +0 robe (24 gold) a +0 chain mail (162 gold) the scarf "Dacixa" {harm, rElec Int+4 Dex+3} (963 gold) rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). the +0 robe "Bufonuku" {rF+ Will+ Stlth+ Archmagi} (1007 gold) rF+: It protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. a +3 leather armour of positive energy (567 gold) [Shop] Buuzeirgh's General Store a potion of brilliance (66 gold) a sack of spiders (640 gold) a +0 pair of boots (72 gold) 4 stones (6 gold) (0, 0, D:8) a +0 leather armour (0, 20, D:8) a +0 morningstar (6, -9, D:8) a +0 hand axe (6, 34, D:8) a +0 war axe (8, 2, D:8) a +0 dagger of draining 9 stones (8, 3, D:8) a +0 club a +0 chain mail (9, 0, D:8) a +0 dagger a +0 robe (11, 0, D:8) a +0 mace a +0 ring mail (13, 16, D:8) a +0 flail (14, 16, D:8) a +0 club a +0 chain mail (14, 21, D:8) a +1 spear of flaming (15, 16, D:8) a +0 dagger (15, 17, D:8) a +0 short sword a +0 leather armour a +0 flail a +0 club a +0 leather armour a +0 whip (15, 18, D:8) a +0 spear a +0 halberd (17, -9, D:8) a +0 hand axe a +0 mace a +0 leather armour a +0 flail (19, -16, D:8) a rimehorn talisman (35, 24, D:8) a +0 hand axe a +0 animal skin (39, -1, D:8) a +0 shortbow (39, 28, D:8) 3 stones Level 9 of the Dungeon (0, 0, D:9) 5 javelins (2, -1, D:9) 5 javelins (3, 13, D:9) a +0 plate armour (3, 27, D:9) a +0 shortbow a +1 morningstar of draining a +2 vampiric dagger a +0 robe (3, 28, D:9) a +0 dagger (20, 41, D:9) a +0 ring mail (21, 42, D:9) a +0 chain mail (21, 44, D:9) 5 stones (33, 21, D:9) a +0 ring mail (39, 38, D:9) a +0 orcbow (49, 18, D:9) a +0 spear a +0 scale mail a +0 buckler a +0 flail (49, 19, D:9) a +0 flail (50, 18, D:9) a +0 club (50, 20, D:9) a +0 spear (51, 20, D:9) a +0 spear Level 10 of the Dungeon [Shop] Juumyfad's Book Boutique a book of Misfortune (750 gold) a book of the Wilderness (720 gold) a Young Poisoner's Handbook (300 gold) a book of Blood (480 gold) a book of Annihilations (900 gold) a book of the Senses (600 gold) a book of Contraptions (630 gold) a book of Annihilations (900 gold) (0, 0, D:10) a +0 glaive a +0 orcbow a +0 plate armour (0, 2, D:10) a +0 mace (2, 2, D:10) a +0 flail a +0 leather armour (4, 17, D:10) a +0 quarterstaff (15, 10, D:10) a +0 dagger (15, 11, D:10) a +0 dagger a +0 robe (15, 12, D:10) a +0 hand axe (18, 16, D:10) a +0 war axe (20, 7, D:10) a -1 spear a +0 animal skin (21, 7, D:10) a +0 giant spiked club a +0 robe (24, 16, D:10) a +0 scale mail (41, 19, D:10) 5 stones (42, 21, D:10) 6 gold pieces a +0 club 2 stones (44, 19, D:10) 8 gold pieces a +0 short sword (45, 19, D:10) 7 gold pieces a +0 short sword 4 stones (45, 20, D:10) 12 gold pieces a +0 whip a +0 short sword a curare-tipped dart a +0 ring mail the Ecumenical Temple