zebals Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, -25, D:1) a +0 pair of gloves (9, 16, D:1) a +0 short sword a +0 whip a rat skeleton a kobold skeleton (10, 13, D:1) a bat corpse (skeletalised by now) (19, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (27, 8, D:1) a ball python skeleton (29, 9, D:1) a rat skeleton (29, 11, D:1) a +0 short sword a kobold skeleton (32, -8, D:1) a rat skeleton (37, -28, D:1) a +0 whip (38, -25, D:1) a jackal corpse (skeletalised by now) (39, -24, D:1) a hobgoblin corpse (skeletalised by now) (42, 0, D:1) a +0 whip (44, -6, D:1) a +0 short sword 2 stones (46, -14, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a stone (3, -16, D:2) the +6 whip "Jityleb" {venom, Fly rN+++ Will+ Str+2} Fly: It grants you flight. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. Str+2: It affects your strength (+2). (8, -21, D:2) a hobgoblin skeleton (12, -12, D:2) a ball python skeleton (39, -16, D:2) a +0 dagger (43, -14, D:2) a +0 short sword a +0 leather armour an orc skeleton (49, 6, D:2) a rat skeleton (50, -23, D:2) a +0 short sword a stone (50, 6, D:2) a rat skeleton a hobgoblin skeleton (50, 8, D:2) 4 poisoned darts Level 3 of the Dungeon (0, 0, D:3) 19 gold pieces a +0 ring mail (3, 5, D:3) a +0 robe (10, 7, D:3) a +0 ring mail (11, -17, D:3) a bat corpse (skeletalised by now) (15, -24, D:3) a +0 club a +0 chain mail a kobold corpse (skeletalised by now) (27, -5, D:3) a bat skeleton (38, -19, D:3) a +0 pair of boots (38, 2, D:3) a +0 mace (39, -33, D:3) 4 stones (40, -32, D:3) an adder corpse (skeletalised by now) (42, -8, D:3) a hobgoblin corpse (skeletalised by now) (43, 2, D:3) a +0 dagger (50, -13, D:3) a hobgoblin skeleton (51, -33, D:3) a jackal skeleton (53, -25, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 8 stones (7, -18, D:4) a +0 ring mail a +0 club (8, -11, D:4) a +0 scale mail (9, -24, D:4) an adder skeleton a hound skeleton (12, 0, D:4) a +0 leather armour (16, -17, D:4) a +0 dagger (22, -42, D:4) 2 stones (32, 5, D:4) 5 stones (38, -8, D:4) a +0 club Level 5 of the Dungeon (2, 26, D:5) a +0 club (13, -9, D:5) a +0 giant club (19, -14, D:5) a +0 falchion (36, 3, D:5) a +0 falchion (37, 3, D:5) a +0 robe a +0 dagger (38, 2, D:5) a +0 leather armour a +0 whip (43, -10, D:5) a +0 scale mail (43, 20, D:5) a +0 leather armour Level 6 of the Dungeon (3, 3, D:6) a +0 pair of gloves (4, -4, D:6) a +0 cloak (6, 5, D:6) a +1 orcbow of freezing (12, 34, D:6) a +0 flail (12, 50, D:6) 4 poisoned darts (13, 54, D:6) a +0 dagger (20, 24, D:6) a +0 shortbow (39, 38, D:6) a +0 pair of boots (49, 41, D:6) a +0 club (49, 42, D:6) a +0 short sword (50, 42, D:6) 6 poisoned darts a +0 club (51, 43, D:6) a +0 club (52, 42, D:6) a +0 short sword (54, 41, D:6) 5 poisoned darts a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 spear (2, 5, D:7) a +0 shortbow (4, 3, D:7) a +0 short sword 3 poisoned darts (7, 7, D:7) a +0 short sword 5 stones (8, 10, D:7) a +0 giant spiked club (9, 8, D:7) a +0 dagger 8 poisoned darts (9, 9, D:7) a stone a +0 short sword (11, 2, D:7) a +0 club 3 stones (11, 7, D:7) a +0 whip (12, 6, D:7) a +0 dagger (20, 3, D:7) a +0 robe (30, 18, D:7) a +2 trident of draining a +0 robe an orb of mayhem (32, 3, D:7) a +0 ring mail (32, 21, D:7) 8 stones (35, 10, D:7) a staff of air Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (9, 8, D:8) a scarab talisman (10, 13, D:8) a +0 war axe (14, 18, D:8) a +0 scale mail (15, 12, D:8) a +0 ring mail a +0 club (17, 12, D:8) a +0 ring mail a +0 hand axe (18, 11, D:8) a +0 robe a +0 dagger (18, 12, D:8) a +0 hand axe (21, 5, D:8) a +0 ring mail (22, 19, D:8) a +0 scale mail a +0 spear (22, 20, D:8) a +2 whip of electrocution (23, 7, D:8) a +0 chain mail a +0 scimitar (25, -20, D:8) a +0 spear (25, 16, D:8) a +0 flail (25, 17, D:8) a +0 spear (25, 18, D:8) a +0 whip (27, 20, D:8) a +0 robe a +0 battleaxe (28, 3, D:8) a +0 short sword (30, -11, D:8) a +0 spear (30, -7, D:8) a +0 spear (30, 6, D:8) the inkwell talisman "Notixt" {rElec Int+2 Dex+2 Stlth-} [inkwell talisman] rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. (32, -18, D:8) 3 stones a +0 spear (49, 8, D:8) 6 stones (56, 6, D:8) a +0 club (58, 6, D:8) 7 stones Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (2, -18, D:9) a +0 plate armour (27, -1, D:9) a +0 shortbow of flaming (33, 1, D:9) a +0 spear of venom a +0 scale mail (34, -2, D:9) a +0 spear (34, 1, D:9) a +0 halberd (35, -2, D:9) a +0 spear a +0 club the Ecumenical Temple