zebals Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (2, -24, D:1) a bat skeleton (2, -23, D:1) a hobgoblin skeleton (24, 5, D:1) a +2 vampiric whip (34, -4, D:1) a +0 helmet (41, -3, D:1) 2 large rocks Level 2 of the Dungeon (1, -13, D:2) 6 stones (1, -11, D:2) a +0 dagger (3, -13, D:2) a +0 dagger (4, -21, D:2) an inkwell talisman (5, -12, D:2) a hobgoblin skeleton (7, -31, D:2) 6 stones (7, -30, D:2) a +0 ring mail (9, -24, D:2) a +0 mace a +0 scale mail a hobgoblin skeleton (9, -23, D:2) a frilled lizard skeleton (9, -21, D:2) an adder skeleton (10, -21, D:2) a +0 whip 2 stones a kobold skeleton (35, -6, D:2) a +0 falchion (36, -4, D:2) 7 stones (53, -9, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (0, 3, D:3) a +0 whip of freezing a stone a kobold corpse (skeletalised by now) (1, 6, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (2, 5, D:3) a +0 club an orc corpse (skeletalised by now) (4, 5, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (8, 20, D:3) a ribbon worm corpse (12, 20, D:3) a +0 pair of gloves (15, 17, D:3) an adder corpse (17, 8, D:3) 3 boomerangs (17, 11, D:3) a rat corpse (17, 24, D:3) a +0 hand axe (20, 16, D:3) the +2 leather armour of Meje {Rampage rPois rF+ rC-} Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. (22, -19, D:3) a +0 ring mail (23, -19, D:3) 12 gold pieces (24, 21, D:3) a +2 dagger of venom (31, -19, D:3) a hobgoblin corpse (45, -18, D:3) a +0 club