zebals Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, 4, D:1) a stone (4, -2, D:1) a +0 ring mail (8, -5, D:1) a +0 mace (11, -11, D:1) a +0 club (15, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, 26, D:1) a ball python corpse (skeletalised by now) (18, -2, D:1) a +0 dagger (19, 15, D:1) a rat corpse (skeletalised by now) (20, 19, D:1) a +0 short sword 4 stones (23, 9, D:1) 4 boomerangs (24, 28, D:1) a +0 ring mail (27, 24, D:1) a +0 leather armour (29, -1, D:1) a +0 dagger 5 stones a kobold skeleton (36, -5, D:1) a +0 dagger (41, 3, D:1) a +0 whip (44, 15, D:1) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe (14, -10, D:2) a hobgoblin skeleton (16, -14, D:2) a +0 club a goblin skeleton (16, -10, D:2) a ball python skeleton (18, 8, D:2) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (19, 5, D:2) a +0 hammer (24, 14, D:2) a +0 leather armour (31, -21, D:2) a ball python skeleton (33, -23, D:2) 6 stones (33, -1, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (39, -21, D:2) a +0 leather armour (50, -19, D:2) a +0 robe (51, -31, D:2) a +0 whip (51, 3, D:2) a bat corpse (skeletalised by now) (52, -26, D:2) a +0 short sword a +0 animal skin a +1 helmet (52, -25, D:2) a +0 dagger a +0 club (52, -24, D:2) a +0 club a goblin skeleton (53, -26, D:2) a +0 club a hobgoblin skeleton (53, -21, D:2) a +0 club a goblin skeleton (54, -19, D:2) a +0 whip a +0 flail a gnoll corpse (skeletalised by now) (55, -26, D:2) a +0 dagger of venom (56, -19, D:2) an adder corpse (skeletalised by now) (62, 25, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the felid corpse of Natasha (skeletalised by now) (1, 26, D:3) a +0 scale mail (3, 27, D:3) a +0 dagger a kobold skeleton (5, 7, D:3) a +0 short sword (8, 13, D:3) a +0 club a gnoll skeleton (8, 20, D:3) an adder skeleton (8, 23, D:3) a +0 scythe a +0 robe (9, 13, D:3) a +0 whip (10, 15, D:3) a +0 chain mail a +0 club (10, 25, D:3) a +0 short sword (15, -2, D:3) 9 stones (16, 11, D:3) a +0 club a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) (17, 11, D:3) a +0 whip 4 stones a kobold corpse (skeletalised by now) (28, 31, D:3) the felid skeleton of Natasha (36, 6, D:3) a +0 hand axe (36, 14, D:3) 4 stones (37, 8, D:3) a +0 whip (47, 10, D:3) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (47, 11, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) the +0 scale mail of Cumeuwne {rN+} rN+: It protects you from negative energy. (7, -1, D:4) the +6 dagger "Ahoix" {pain, rElec Will++ Dex-5} rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Dex-5: It affects your dexterity (-5). (8, -10, D:4) a +0 dagger (8, 17, D:4) a +0 plate armour (12, -25, D:4) a +0 halberd a gnoll skeleton (12, -24, D:4) a +0 spear a gnoll skeleton (13, -26, D:4) a +0 club (14, -22, D:4) an adder skeleton (17, 16, D:4) a ball python skeleton (19, 9, D:4) a +0 leather armour (21, 14, D:4) an adder skeleton (24, 4, D:4) 5 stones (28, -22, D:4) a +0 flail (29, -22, D:4) a +0 club a gnoll skeleton (29, -21, D:4) a +0 club (31, -11, D:4) a hound skeleton (32, 24, D:4) a +0 whip 4 stones (37, 7, D:4) a +0 flail a +0 leather armour (37, 8, D:4) a +0 club (39, 7, D:4) a +0 dagger a +0 robe an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, -1, D:5) a +0 leather armour (7, 6, D:5) a +0 cloak (8, -28, D:5) 2 stones (10, -12, D:5) a +0 ring mail (15, -11, D:5) a +0 club a +0 whip of holy wrath a gnoll corpse (skeletalised by now) (15, 1, D:5) the inkwell talisman "Siurr" {rC+ Will+} [inkwell talisman] rC+: It protects you from cold. Will+: It increases your willpower. (16, -38, D:5) a +0 leather armour (17, -9, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (17, -8, D:5) a +0 whip a gnoll corpse (skeletalised by now) (20, -10, D:5) a black bear corpse (skeletalised by now) (23, -26, D:5) 7 stones (23, 0, D:5) a +0 scale mail (32, -33, D:5) a +0 flail (32, -31, D:5) a +0 club (34, -22, D:5) an iguana skeleton (39, -10, D:5) a howler monkey corpse (skeletalised by now) (48, -38, D:5) a +0 sling (48, -12, D:5) the +2 ring mail "Xiosygh" {Harm Fly rPois Int+4} Harm: It increases damage dealt and taken. Fly: It grants you flight. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). (50, -40, D:5) a +0 ring mail (51, -17, D:5) a +0 cloak Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, 59, D:6) a +0 robe (20, 6, D:6) a +0 robe a +0 club (20, 8, D:6) a +0 halberd (21, 47, D:6) a +0 hand axe 2 boomerangs a +3 chain mail an orc corpse (skeletalised by now) (22, 4, D:6) 6 stones (23, 44, D:6) a +0 dagger of distortion a +0 robe (23, 46, D:6) a +0 dagger a +0 ring mail (23, 47, D:6) a +0 hand axe an orc corpse (skeletalised by now) (27, 31, D:6) a +0 shortbow a centaur skeleton (42, 34, D:6) a staff of air (44, 1, D:6) a +0 halberd (47, 14, D:6) a +0 cloak (49, 31, D:6) a +0 halberd (50, 31, D:6) a +0 halberd a gnoll skeleton (50, 58, D:6) 3 darts of disjunction (52, 31, D:6) a +0 club (52, 32, D:6) a +0 whip a +0 flail of protection a gnoll skeleton (52, 34, D:6) a +0 club a +0 robe Level 7 of the Dungeon (1, -26, D:7) a +0 spear (2, -27, D:7) a +0 spear (2, -25, D:7) a +0 spear (3, -26, D:7) a +0 spear (5, -17, D:7) a +0 spear (6, 2, D:7) a +0 whip 2 boomerangs (7, 4, D:7) a +0 club (8, 4, D:7) a +0 dagger (8, 5, D:7) a +0 dagger a +0 robe (9, 3, D:7) a +0 dagger (11, 10, D:7) a +0 flail a +4 hand axe a +0 scale mail (12, 7, D:7) a +0 short sword (12, 10, D:7) a +0 club a +0 leather armour (12, 12, D:7) a +0 club (16, -18, D:7) a +0 rapier a bailey (0, 0, Bailey) a +0 hand axe (0, 1, Bailey) a +0 hand axe (1, 0, Bailey) a +0 hand axe a +0 halberd (2, 2, Bailey) a +0 spear a +0 scale mail (8, 2, Bailey) 8 gold pieces a +0 spear (9, 3, Bailey) 7 gold pieces a +0 trident a +0 plate armour (11, 2, Bailey) 11 gold pieces a +0 spear a +0 trident a +0 scale mail a +0 war axe (11, 3, Bailey) 5 gold pieces a +0 bardiche a +0 plate armour (12, 2, Bailey) a +0 halberd a +0 halberd (12, 5, Bailey) a +0 halberd a +0 ring mail (13, 5, Bailey) a +0 spear a +0 ring mail a +0 war axe