zebals Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (9, -9, D:1) a +0 robe (15, -20, D:1) a +0 sling (16, -17, D:1) a rat skeleton (18, -29, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (28, -7, D:1) 4 stones (34, 6, D:1) 5 stones (42, -12, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 7, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (8, 0, D:2) a +0 leather armour (16, 19, D:2) a +0 dagger of venom (22, 26, D:2) 4 stones (26, 17, D:2) 7 stones (27, 28, D:2) a ball python corpse (skeletalised by now) (30, 15, D:2) 8 gold pieces (31, 34, D:2) a +0 long sword of electrocution (32, 16, D:2) a +0 dagger a frilled lizard skeleton (44, 23, D:2) a rat corpse (skeletalised by now) (57, -2, D:2) a +0 leather armour (61, 13, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (7, 8, D:3) a +0 club (8, 25, D:3) a +0 club (12, 8, D:3) a +0 mace (12, 9, D:3) a +0 short sword a +0 leather armour a +0 short sword (12, 10, D:3) a +0 mace (22, 15, D:3) 7 stones (24, -4, D:3) a +0 short sword a stone (25, -11, D:3) a +0 war axe (27, 9, D:3) 5 stones (29, 10, D:3) a ball python corpse (skeletalised by now) (29, 11, D:3) a bat corpse (skeletalised by now) (30, 9, D:3) a ball python corpse (skeletalised by now) (31, -4, D:3) a ball python corpse (skeletalised by now) (32, 18, D:3) an adder corpse (skeletalised by now) (33, 19, D:3) a +0 leather armour (34, 17, D:3) a +0 dagger of freezing a +0 sling a goblin corpse (skeletalised by now) (35, 14, D:3) a stone (36, 8, D:3) a +0 scale mail (37, 11, D:3) a +3 trident a +0 leather armour an orc skeleton (37, 12, D:3) a +0 whip a gnoll skeleton (37, 21, D:3) a +0 short sword (38, -17, D:3) an adder corpse (skeletalised by now) (38, 18, D:3) a hobgoblin corpse (skeletalised by now) (41, 12, D:3) a +0 dagger (44, 36, D:3) a +1 whip of venom (46, 15, D:3) a rat skeleton (59, 30, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Kuhes Ecism's Antique Weapon Shop the +2 scimitar of Dithmenos's Regard {flame, rElec Will+ rCorr} (1012 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 whip (55 gold) a +3 war axe of freezing (512 gold) a +0 morningstar (132 gold) a +0 short sword (66 gold) a +0 flail (77 gold) a +0 quarterstaff (110 gold) a +0 shortbow (66 gold) a +0 war axe (77 gold) (0, 1, D:4) a +0 ring mail a +0 short sword (0, 2, D:4) a +2 vampiric dagger (1, 2, D:4) a +0 war axe (4, 2, D:4) a +0 leather armour a +0 flail (9, -5, D:4) 3 boomerangs (11, 5, D:4) a +0 giant club (14, 0, D:4) a +0 helmet (14, 2, D:4) a +0 quarterstaff 7 stones (16, 5, D:4) a +0 robe (17, 7, D:4) a +0 dagger (21, -6, D:4) a +0 robe (42, 15, D:4) a +0 club Level 5 of the Dungeon (1, -14, D:5) a +0 dagger (1, -12, D:5) a +0 dagger a +0 whip a +0 short sword 5 stones (1, -10, D:5) a +0 short sword 4 stones a +0 dagger (1, -8, D:5) a +0 giant spiked club (3, -15, D:5) a +0 hand axe a +0 ring mail (8, 0, D:5) the quill talisman of Virtue {Will+ Dex+2 SInv} [quill talisman] Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (19, 5, D:5) a +0 whip (27, -11, D:5) a +0 sling a +0 orcbow (38, 1, D:5) a +0 robe (39, 0, D:5) a +0 cloak (40, 10, D:5) a +0 dagger of electrocution a +0 robe (42, 9, D:5) a +1 short sword of electrocution a +0 ring mail (45, -13, D:5) a +0 giant club (46, 18, D:5) a stone (50, 15, D:5) a +0 club