zebals Level 1 of the Dungeon (13, 0, D:1) a +0 scale mail (22, 37, D:1) a +0 club a quokka corpse (skeletalised by now) (25, 23, D:1) a jackal skeleton (28, 27, D:1) a bat corpse (skeletalised by now) (32, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 32, D:1) a stone (44, 39, D:1) a +0 scale mail (45, 40, D:1) an orb of light (48, 0, D:1) a +0 leather armour Level 2 of the Dungeon (14, -31, D:2) a frilled lizard corpse (skeletalised by now) (14, -7, D:2) a +0 war axe 3 stones a goblin skeleton (15, -36, D:2) a +0 club 5 stones a kobold skeleton (15, -34, D:2) a scarab talisman (25, -49, D:2) a +0 ring mail (25, -9, D:2) a +0 club (36, -29, D:2) a +0 spear (52, -49, D:2) a +0 dagger (53, -8, D:2) a +0 club (54, -8, D:2) a quokka corpse (skeletalised by now) (55, -46, D:2) a hobgoblin corpse (skeletalised by now) (61, 5, D:2) a +0 mace (62, -3, D:2) a +0 robe Level 3 of the Dungeon (9, -8, D:3) 3 poisoned darts (11, -9, D:3) a +0 chain mail (13, -9, D:3) a +0 ring mail (21, -3, D:3) a frilled lizard skeleton (25, 1, D:3) a +0 dagger (26, 24, D:3) a +0 robe (27, -9, D:3) a +0 club (27, 27, D:3) a +0 sling of flaming (28, -1, D:3) a +0 short sword (30, 20, D:3) a +0 short sword an orc skeleton (33, 29, D:3) a +0 dagger (39, 17, D:3) a +0 robe (40, 21, D:3) 3 stones (48, 18, D:3) a +0 trident a jackal skeleton (49, -5, D:3) a +0 trident a +0 ring mail (49, -4, D:3) a +0 dagger a +0 leather armour a +0 short sword an orc skeleton (50, -4, D:3) a +0 dagger a +0 leather armour (50, -3, D:3) a +0 dagger an orc skeleton (50, 18, D:3) a jackal skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 robe (5, -16, D:4) the +2 leather armour of Kaurich {rElec rC- Str+8} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+8: It affects your strength (+8). (7, -8, D:4) a +0 dagger a goblin skeleton (8, 8, D:4) a +0 club a +0 club 2 boomerangs a hound skeleton (8, 19, D:4) a +0 whip (8, 20, D:4) a +0 dagger a kobold corpse (skeletalised by now) (11, 8, D:4) a +0 club a goblin skeleton (16, -9, D:4) a +0 club a goblin skeleton (16, -7, D:4) a +0 dagger (18, 16, D:4) a +0 whip (19, 16, D:4) a +0 club (20, -7, D:4) a +0 robe (22, -8, D:4) 9 stones (22, -4, D:4) a +0 robe (26, 3, D:4) 3 stones (34, -13, D:4) a +0 robe a +0 dagger an orc skeleton (34, -12, D:4) a +0 robe a +0 dagger a +0 dagger (34, -11, D:4) a ball python skeleton (38, 18, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 7 stones (5, 8, D:5) a potion of moonshine (6, 37, D:5) a +0 leather armour (9, 43, D:5) a +0 mace (20, 5, D:5) an iguana skeleton (23, 51, D:5) a +0 dagger a +0 leather armour (27, 21, D:5) a quokka skeleton (27, 23, D:5) a +0 pair of gloves (29, 16, D:5) 5 stones (30, 20, D:5) a +0 club (48, 20, D:5) a +0 giant club an ogre skeleton (48, 32, D:5) a +0 short sword 4 poisoned darts a kobold corpse (skeletalised by now) (55, 25, D:5) a hound corpse (skeletalised by now) (56, 24, D:5) a +0 falchion (56, 25, D:5) a +0 shortbow (58, 24, D:5) a +0 spear Level 6 of the Dungeon [Shop] Deismiwk's Antique Armour Emporium a +0 chain mail (174 gold) a +0 leather armour (58 gold) the +1 scale mail of the Shrike {+Blink rCorr Int+2} (951 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). a +0 scale mail (116 gold) a +0 robe of cold resistance (229 gold) an orb of guile (261 gold) a +0 robe (26 gold) (0, 0, D:6) a staff of cold (6, -28, D:6) a +0 hand axe a +0 leather armour (8, -20, D:6) 9 stones (10, -10, D:6) 7 stones (14, -2, D:6) a +0 chain mail (18, -31, D:6) a +0 war axe (25, -19, D:6) an adder skeleton (30, 12, D:6) a steam dragon corpse (skeletalised by now) (33, -12, D:6) an electric eel skeleton (33, 10, D:6) a wyvern corpse (skeletalised by now) (50, 10, D:6) a potion of moonshine (56, -7, D:6) a +3 battleaxe a +0 robe a +0 spear a +0 robe (58, -10, D:6) a +0 spear a +0 robe (58, -8, D:6) a +0 spectral quarterstaff Level 7 of the Dungeon (5, -4, D:7) a +0 leather armour (10, -32, D:7) a scarab talisman (10, -27, D:7) a +0 dagger a +0 robe a +3 short sword of freezing a +0 robe a +5 dagger a +0 robe a +4 dire flail a +0 robe a +5 halberd a +0 robe (11, -8, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) 14 gold pieces (7, 15, D:8) a +0 war axe (10, 21, D:8) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (20, 5, D:8) a potion of moonshine (21, 6, D:8) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (23, 6, D:8) a +0 whip (23, 7, D:8) a +0 club a +0 leather armour of fire resistance an orc corpse (skeletalised by now) (25, 7, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, 27, D:8) a +4 hand axe of freezing a +0 robe a +2 great sword a +0 robe (41, 20, D:8) a +0 orcbow Level 9 of the Dungeon (0, 0, D:9) a scroll of identify (4, 2, D:9) a +0 pair of boots the Ecumenical Temple