Dungeon Crawl Stone Soup version 0.33-a0-1375-ged448ded6d (webtiles) character file. Game seed: 13202246542090964856 53 zebals the Apothecary (level 3, -2/21 HPs) Began as an Octopode Alchemist on Apr 13, 2025. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:01:12 (1772 turns). zebals the Apothecary (Octopode Alchemist) Turns: 1772, Time: 00:01:13 Health: -2/21 AC: 1 Str: 7 XL: 3 Next: 89% Magic: 1/6 EV: 12 Int: 19 God: Gold: 74 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . b - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-2 -> -18), very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Scrolls d - a scroll of fear {unknown} f - a scroll of teleportation {unknown} Potions a - a potion of magic c - a potion of curing {unknown} e - a potion of attraction {unknown} Skills: + Level 2.5 Dodging - Level 3.0 Stealth + Level 2.4 Spellcasting + Level 1.8 Conjurations + Level 3.8 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d3 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 26% 2d6 8% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Olgreb's Toxic Radiance Alch 16% N/A 32% 4 Inner Flame Hex/Fire 2% N/A 43% 3 Sticky Flame Fire/Alch 9% 2d5 58% 4 Flame Wave Conj/Fire 5% 2d5 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History An adder is nearby! You hit the adder. You kill the adder! No target in view! No target in view! Your magical contamination has completely faded away. Key pressed, stopping explore. You open the door. There is an open door here. There is a stone staircase leading down here. Things that are here: a +0 dagger; a kobold corpse Terence the Veteran comes into view. He is wielding a +2 short sword of venom. Terence is nearby! Terence is nearby! Terence is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You miscast Poisonous Vapours. You are very lightly contaminated with residual magic. Nothing appears to happen. Poisonous fumes billow around Terence! Terence is poisoned. Terence shouts! Poisonous fumes billow around Terence! Terence looks even sicker. Poisonous fumes billow around Terence! Terence looks even sicker. Terence hits you with a +2 short sword of venom! You are poisoned. Poisonous fumes billow around Terence! Terence looks as sick as possible! You feel very sick. Terence hits you with a +2 short sword of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. * * * LOW HITPOINT WARNING * * * You feel very sick. Okay, then. You die... .........#.# .........#.# .........#.# ##########.# #.# #.# #.####### #.......# #######@# #.# #@# #.# #.# #.# #.# #.# #.# You could see Terence (extremely poisoned). Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 4 bats (D:2) 2 endoplasms 2 giant cockroaches 3 goblins (D:2) 2 hobgoblins 3 jackals (D:1) A quokka (D:1) 3 ball pythons 5 frilled lizards 6 kobolds 2 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 233 | D:1 | Reached XP level 2. HP: 15/17 MP: 3/5 592 | D:1 | Found a faded altar of an unknown god. 968 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1762 | D:2 | Noticed Terence 1772 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic, ebering_ecumenical_altar_webs, minmay_liquid_box, nicolae_figureground_sparkle D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.5 Spellcasting | | 2.4 Conjurations | | 1.8 Alchemy | | 3.8 Action || total ---------------------------++------- Melee: Dagger || 31 Constrict || 12 Tentacles || 8 Cast: Poisonous Vapours || 57 Armour: Skin || 25 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1763 | 1746 | 17 | 0 | 1508 | 2 | 881.5 | Dungeon | 1763 | 1746 | 17 | 0 | 1508 | 2 | 881.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 941 daAuts D:2: 821 daAuts