zebals Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 6, D:1) 3 stones (5, 1, D:1) a hobgoblin corpse (skeletalised by now) (6, 0, D:1) a +0 dagger (8, 4, D:1) 3 stones (12, -21, D:1) a quokka corpse (skeletalised by now) (14, -12, D:1) a quokka corpse (skeletalised by now) (23, 7, D:1) a quokka skeleton (23, 8, D:1) a +0 dagger a kobold skeleton (24, -16, D:1) a quokka skeleton a bat skeleton (24, -9, D:1) a +0 sling (24, -8, D:1) a +0 dagger a kobold skeleton (25, -16, D:1) a +0 club a goblin skeleton (25, 9, D:1) a +0 hand axe (28, 8, D:1) a +0 short sword (33, 6, D:1) a frilled lizard corpse (skeletalised by now) (35, -5, D:1) a bat skeleton (36, -6, D:1) a +0 short sword (37, 8, D:1) a quokka corpse (skeletalised by now) (41, 20, D:1) a +0 short sword (45, 16, D:1) a +0 club 2 stones a kobold skeleton Level 2 of the Dungeon [Shop] Suowomi's Antique Weapon Emporium a +0 falchion (87 gold) a +0 flail (101 gold) a +0 mace (87 gold) a +0 hand axe (87 gold) a +0 mace (87 gold) a +0 whip (72 gold) a +0 club (14 gold) the +11 war axe "Qasastuz" {drain, rN+ Int+3 Dex+3} (2467 gold) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (0, 0, D:2) a staff of alchemy (21, -31, D:2) a +0 mace (30, 11, D:2) a rat skeleton (32, -2, D:2) a +0 robe (35, -21, D:2) a +0 club (36, 23, D:2) a +0 robe (40, -38, D:2) 5 stones (40, 21, D:2) a hobgoblin corpse (54, -1, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 trident (2, 6, D:3) a potion of ambrosia (5, 2, D:3) a potion of enlightenment (7, 1, D:3) a +0 club a kobold corpse (10, -20, D:3) a +0 dagger