zebals Level 1 of the Dungeon (2, -26, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (2, -22, D:1) a bat corpse (skeletalised by now) (7, -34, D:1) a bat corpse (skeletalised by now) (10, -36, D:1) a ball python corpse (skeletalised by now) (15, -31, D:1) a +0 dagger (15, -15, D:1) a +0 dagger a goblin skeleton (16, -14, D:1) a hobgoblin skeleton (17, -31, D:1) a bat corpse (skeletalised by now) (20, -2, D:1) a +0 scale mail (21, -4, D:1) a bat corpse (skeletalised by now) (22, -5, D:1) a ball python corpse (skeletalised by now) (23, -4, D:1) a rat corpse (skeletalised by now) (24, -9, D:1) 4 stones (27, -27, D:1) a quokka skeleton (35, -12, D:1) a +0 scale mail (35, 1, D:1) a +0 short sword 3 stones (37, -4, D:1) a +0 dagger (37, 10, D:1) a frilled lizard corpse (skeletalised by now) (44, -31, D:1) 2 stones (45, -11, D:1) a rat corpse (skeletalised by now) (46, -20, D:1) a +0 club (47, -34, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (55, 24, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 falchion a +0 ring mail a +0 hand axe a +0 scale mail a +0 club a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, -35, D:3) a bat corpse (skeletalised by now) (56, -12, D:3) the +0 robe of Noon {rCorr Str+2} rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Level 4 of the Dungeon (0, 0, D:4) a jackal corpse a jackal corpse (0, 2, D:4) an iguana corpse (0, 4, D:4) a +0 quarterstaff a goblin corpse (1, 0, D:4) a jackal corpse (13, 16, D:4) a +0 quarterstaff (14, 15, D:4) a +0 leather armour (16, 9, D:4) a +0 dagger a +0 robe (17, 9, D:4) a +0 dagger a +0 scale mail an orc corpse (21, 12, D:4) a +0 short sword a +0 leather armour an orc corpse (22, 2, D:4) the +5 dagger "Pujoci Uhing" {freeze, Str+5 Int+4 SInv} Str+5: It affects your strength (+5). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (unseen)