zebals Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -12, D:1) a +0 dagger a goblin skeleton (16, 26, D:1) a frilled lizard corpse (skeletalised by now) (19, 8, D:1) 4 poisoned darts (33, 23, D:1) a +0 mace (36, -8, D:1) a hobgoblin skeleton (43, 21, D:1) a bat corpse (skeletalised by now) (48, 4, D:1) a frilled lizard skeleton (51, -6, D:1) a ball python skeleton (57, -23, D:1) a hobgoblin corpse (skeletalised by now) (65, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (2, -10, D:2) 2 poisoned darts (3, -2, D:2) 6 poisoned darts (7, -28, D:2) a quill talisman (7, -27, D:2) a quill talisman (9, -23, D:2) a +0 dagger a goblin skeleton (13, -23, D:2) a +1 pair of boots of stealth (17, -32, D:2) a +1 heavy falchion a +0 chain mail the human corpse of Terence (skeletalised by now) (18, -13, D:2) a +0 ring mail (20, 5, D:2) a +0 short sword (21, 6, D:2) a +0 dagger (29, -12, D:2) a rat corpse (skeletalised by now) (30, 17, D:2) a +0 dagger (32, -27, D:2) a +0 hand axe (36, -31, D:2) 3 poisoned darts (40, 15, D:2) a +0 short sword (47, -7, D:2) a +0 ring mail (47, -2, D:2) a bat skeleton (48, 17, D:2) a hobgoblin corpse Level 3 of the Dungeon (0, 0, D:3) a potion of berserk rage (7, -2, D:3) a +0 quarterstaff (10, 17, D:3) the +1 robe "Deicyvumoept" {rPois Int-4 Archmagi} rPois: It protects you from poison. Int-4: It affects your intelligence (-4). Archmagi: It increases the power of your magical spells. (27, 17, D:3) a giant cockroach corpse