Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-101-g3fe01be7b1 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 7543715772656814153, deterministic pregen: 1 Command line: /usr/games/crawl-git-3fe01be7b1 -name zebals -rc /dgldir/rcfiles/crawl-git/zebals.rc -macro /dgldir/rcfiles/crawl-git/zebals.macro -morgue /dgldir/morgue/zebals/ -webtiles-socket /crawl-master/webserver/sockets/zebals:2025-06-04.10:24:55.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-3fe01be7b1(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5ded9a27683e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-3fe01be7b1(_Z13do_crash_dumpv+0x43a) [0x5ded9a2848aa]: do_crash_dump() /usr/games/crawl-git-3fe01be7b1(_Z20crash_signal_handleri+0x1fa) [0x5ded9a276d1a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7381623da330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7381623d06a2]: /usr/games/crawl-git-3fe01be7b1(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x5ded9a488665]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-3fe01be7b1(_Z19fire_item_no_quiverP4dist+0x237) [0x5ded9a9107c7]: fire_item_no_quiver(dist*) /usr/games/crawl-git-3fe01be7b1(+0xc67c36) [0x5ded9aa12c36]: /usr/games/crawl-git-3fe01be7b1(+0xc687c5) [0x5ded9aa137c5]: /usr/games/crawl-git-3fe01be7b1(main+0x1f7) [0x5ded9a1ac3b7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7381623bf1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7381623bf28b]: /usr/games/crawl-git-3fe01be7b1(_start+0x25) [0x5ded9a1acde5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007381624a57a7 in __GI___wait4 (pid=142874, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007381624a57a7 in __GI___wait4 (pid=142874, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005ded9a276eec in call_gdb (file=0x7381625994e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 134077\000\000\000\000\000\000" #2 0x00005ded9a2848c8 in do_crash_dump () at dbg-asrt.cc:673 t = 1749034921 dir = "/dgldir/morgue/zebals/" name = "/dgldir/morgue/zebals/crash-zebals-20250604-110201.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7381625994e0 <_IO_2_1_stderr_> #3 0x00005ded9a276d1a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007381623d06a2 in isspace (c=-9992) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-3fe01be7b1/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-3fe01be7b1/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-3fe01be7b1/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 13, depth = 1 Level id: Crypt:1 Level build method = [any], level layout type = city, absdepth0 = 19 Level vaults: layout_chaotic_city index_necropolis_entry_crossroads grunt_crypt_arrival_webbed grunt_megastairs_1 lemuel_upstairs_altar Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 7 at (39, 35): position (20,30) Marker #1, type 0 at (40, 61): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a great orb of eyes (wandering, hasn't noticed you, 98% to hit) You feel a surge of power! The iron shot hits the great orb of eyes!!! The great orb of eyes is severely wounded. The great orb of eyes turns its gaze towards you. The great orb of eyes gazes at you. You resist with almost no effort. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a great orb of eyes (severely wounded, 98% to hit) You feel a surge of power! The iron shot hits the great orb of eyes!!! You kill the great orb of eyes! Sif Muna accepts your kill. The blast sends you backwards. You channel some magical energy. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate This square is lit by a halo. The air bursts into flame! The fireball engulfs the great orb of eyes!! The great orb of eyes is moderately wounded. Casting: Ignition (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a great orb of eyes (moderately wounded, haloed, 99% to hit) You feel a surge of power! The iron shot hits the great orb of eyes!!! You kill the great orb of eyes! Sif Muna accepts your kill. The blast sends you backwards. A great orb of eyes comes into view. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a great orb of eyes (haloed, 99% to hit) You feel a surge of power! The iron shot hits the great orb of eyes!!! The great orb of eyes is almost dead. A great orb of eyes comes into view. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a great orb of eyes (almost dead, haloed, 99% to hit) You feel a surge of power! The iron shot hits the great orb of eyes!!! You kill the great orb of eyes! Sif Muna accepts your kill. The blast sends you backwards. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a great orb of eyes (98% to hit) You feel a surge of power! The iron shot hits the great orb of eyes!!! The great orb of eyes is severely wounded. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a great orb of eyes (severely wounded, haloed, 99% to hit) You feel a surge of power! The iron shot hits the great orb of eyes!!! You kill the great orb of eyes! Sif Muna accepts your kill. You feel less invigorated. A great orb of eyes comes into view. The great orb of eyes turns its gaze towards you. You channel some magical energy. The great orb of eyes misses you. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a great orb of eyes (haloed, 99% to hit) You feel a surge of power! The iron shot hits the great orb of eyes!!! The great orb of eyes is severely wounded. The blast sends you backwards. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a great orb of eyes (severely wounded, haloed, 99% to hit) You feel a surge of power! The iron shot hits the great orb of eyes!!! You kill the great orb of eyes! Sif Muna accepts your kill. A great orb of eyes comes into view. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a great orb of eyes (haloed, 99% to hit) You feel a surge of power! The iron shot hits the great orb of eyes!!! The great orb of eyes is almost dead. The great orb of eyes bites you but does no damage. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a great orb of eyes (almost dead, haloed, 99% to hit) You feel a surge of power! The iron shot hits the great orb of eyes!!! You kill the great orb of eyes! Sif Muna accepts your kill. You feel less invigorated. Found four items. Found a viscous altar of Jiyva. Found thirteen items. An acid blob comes into view. Found three items. The acid blob quivers. The acid blob spits acid at you. The splash of acid hits you! Found seven items. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an acid blob (98% to hit) You feel a surge of power! The iron shot hits the acid blob!!! The acid blob is heavily wounded. The blast sends you backwards. The acid blob spits acid at you. The splash of acid hits you!! Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an acid blob (heavily wounded, 98% to hit) You feel a surge of power! The iron shot hits the acid blob!! The acid blob is almost dead. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an acid blob (almost dead, haloed, 99% to hit) You feel a surge of power! The iron shot hits the acid blob!!! You kill the acid blob! Sif Muna accepts your kill. You channel some magical energy. The Royal Jelly comes into view. Found a staff of conjuration. Okay, then. You feel yourself speed up. The Royal Jelly quivers. As you read the scroll of torment, it crumbles to dust. Your body is wracked with pain! The Royal Jelly convulses! The Royal Jelly shudders alarmingly. The Royal Jelly spits out nine more jellies. As you read the scroll of immolation, it crumbles to dust. The creatures around you are filled with an inner flame! Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate This square is lit by a halo. The air bursts into flame! The fireball engulfs the acid blob! Flame seeps out of the acid blob. The acid blob is lightly wounded. The fireball engulfs the void ooze!! The void ooze is heavily wounded. The fireball engulfs the void ooze! The void ooze is moderately wounded. The fireball engulfs the rockslime. The rockslime resists. Flame seeps out of the rockslime. The rockslime is lightly wounded. The fireball engulfs the acid blob!! Flame seeps out of the acid blob. The acid blob is moderately wounded. The fireball engulfs the azure jelly!! The azure jelly is burned terribly! Flame seeps out of the azure jelly. The azure jelly is heavily wounded. The fireball engulfs the void ooze! The void ooze is moderately wounded. The fireball engulfs the void ooze!! The void ooze is heavily wounded. The fireball engulfs the rockslime. The rockslime resists. Flame seeps out of the rockslime. The rockslime is lightly wounded. The fireball engulfs the Royal Jelly!! Flame seeps out of the Royal Jelly. The Royal Jelly is heavily wounded. The fireball engulfs the rockslime. The rockslime resists. Flame seeps out of the rockslime. The rockslime is lightly wounded. The fireball engulfs the void ooze!! The void ooze is almost dead. The fireball engulfs the void ooze!! The void ooze is almost dead. The fireball engulfs the Royal Jelly!! Flame seeps out of the Royal Jelly. The Royal Jelly is severely wounded. The fireball engulfs the Royal Jelly!!! Flame seeps out of the Royal Jelly. The Royal Jelly is almost dead. The fireball engulfs the acid blob!! Flame seeps out of the acid blob. The acid blob is moderately wounded. The fireball engulfs the void ooze!! You kill the void ooze! The fireball engulfs the rockslime. The rockslime resists. Flame seeps out of the rockslime. The rockslime is lightly wounded. The fireball engulfs the azure jelly!! The azure jelly is burned terribly! Flame seeps out of the azure jelly. The azure jelly is severely wounded. The fireball engulfs the void ooze! The void ooze is severely wounded. The fireball engulfs the acid blob!! Flame seeps out of the acid blob. The acid blob is severely wounded. The fireball engulfs the Royal Jelly!! Flame seeps out of the Royal Jelly. The Royal Jelly is almost dead. The fireball engulfs the Royal Jelly!! Sif Muna accepts your kill. The stone walls suddenly crumble and collapse. With an infernal noise, the power ruling this place vanishes! The fireball engulfs the azure jelly!! The azure jelly is burned terribly! The fireball engulfs the rockslime. The rockslime resists. Flame seeps out of the rockslime. The rockslime is lightly wounded. The fireball engulfs the acid blob!! Flame seeps out of the acid blob. The acid blob is heavily wounded. The fireball engulfs the void ooze! The void ooze is heavily wounded. The fireball engulfs the rockslime. The rockslime resists. Flame seeps out of the rockslime. The rockslime is lightly wounded. The fireball engulfs the acid blob!! Flame seeps out of the acid blob. The acid blob is almost dead. The fireball engulfs the void ooze!! You kill the void ooze! The fireball engulfs the rockslime. The rockslime resists. Flame seeps out of the rockslime. The rockslime is lightly wounded. The fireball engulfs the void ooze!!! You kill the void ooze! The fireball engulfs the acid blob!! Flame seeps out of the acid blob. The acid blob is severely wounded. The fireball engulfs the void ooze!!! You kill the void ooze! The fireball engulfs the acid blob!! The fireball engulfs the rockslime but does no damage. The rockslime is lightly wounded. The fireball engulfs the acid blob!! The acid blob explodes! The fiery explosion engulfs the rockslime. The rockslime resists. Flame seeps out of the rockslime. The rockslime is lightly wounded. The acid blob explodes! The fiery explosion engulfs the rockslime. The rockslime resists. Flame seeps out of the rockslime. The rockslime is moderately wounded. The azure jelly explodes! The fiery explosion engulfs the rockslime. The rockslime resists. Flame seeps out of the rockslime. The rockslime is moderately wounded. The Royal Jelly explodes! The fiery explosion engulfs the rockslime. The rockslime resists. Flame seeps out of the rockslime. The rockslime is lightly wounded. The dying Royal Jelly spits out nine more jellies. The rockslime is engulfed in blazing flames. Flame seeps out of the rockslime. Casting: Ignition (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate This square is lit by a halo. The air bursts into flame! The fireball engulfs the rockslime. The rockslime resists. The rockslime is lightly wounded. The fireball engulfs the void ooze! The void ooze is moderately wounded. The fireball engulfs the acid blob!! The acid blob is moderately wounded. The fireball engulfs the rockslime. The rockslime completely resists. The rockslime is lightly wounded. The fireball engulfs the void ooze!! The void ooze is severely wounded. The fireball engulfs the acid blob!! The acid blob is moderately wounded. The fireball engulfs the azure jelly! The azure jelly is burned terribly! The azure jelly is lightly wounded. The fireball engulfs the rockslime but does no damage. The fireball engulfs the rockslime. The rockslime resists. Flame seeps out of the rockslime. The rockslime is moderately wounded. The fireball engulfs the azure jelly!! The azure jelly is burned terribly! The azure jelly is moderately wounded. The fireball engulfs the acid blob!! The acid blob is lightly wounded. The fireball engulfs the rockslime. The rockslime resists. Flame seeps out of the rockslime. The rockslime is lightly wounded. The fireball engulfs the acid blob!! The acid blob is heavily wounded. The fireball engulfs the acid blob!! The acid blob is heavily wounded. The fireball engulfs the azure jelly!!! The azure jelly is burned terribly! The azure jelly is severely wounded. The fireball engulfs the azure jelly. The azure jelly is burned terribly! The azure jelly is almost dead. The fireball engulfs the void ooze!! You kill the void ooze! The fireball engulfs the azure jelly!!! The azure jelly is burned terribly! The azure jelly is severely wounded. The fireball engulfs the azure jelly. The azure jelly is burned terribly! The azure jelly is almost dead. The fireball engulfs the rockslime. The rockslime resists. The rockslime is lightly wounded. The fireball engulfs the acid blob!! The acid blob is severely wounded. The fireball engulfs the rockslime. The rockslime resists. The rockslime is lightly wounded. The fireball engulfs the azure jelly! The azure jelly is burned terribly! You kill the azure jelly! The fireball engulfs the azure jelly!! The azure jelly is burned terribly! The azure jelly is almost dead. The fireball engulfs the void ooze!! The void ooze is severely wounded. The fireball engulfs the acid blob!! The acid blob is heavily wounded. The fireball engulfs the rockslime. The rockslime resists. The rockslime is lightly wounded. The fireball engulfs the rockslime! The rockslime resists. The rockslime is lightly wounded. The fireball engulfs the void ooze! The void ooze is almost dead. The fireball engulfs the rockslime. The rockslime resists. Flame seeps out of the rockslime. The rockslime is heavily wounded. The fireball engulfs the rockslime. The rockslime resists. Flame seeps out of the rockslime. The rockslime is heavily wounded. The fireball engulfs the acid blob. The acid blob is heavily wounded. The fireball engulfs the azure jelly!! The azure jelly is burned terribly! You kill the azure jelly! The fireball engulfs the rockslime. The rockslime resists. The rockslime is moderately wounded. The fireball engulfs the void ooze! You kill the void ooze! The fireball engulfs the rockslime. The rockslime resists. Flame seeps out of the rockslime. The rockslime is lightly wounded. The fireball engulfs the rockslime. The rockslime resists. The rockslime is moderately wounded. The fireball engulfs the acid blob!! The acid blob is severely wounded. The fireball engulfs the acid blob!! The acid blob is severely wounded. The fireball engulfs the rockslime but does no damage. The rockslime is moderately wounded. The fireball engulfs the acid blob!! You kill the acid blob! The rockslime closely misses you. Casting: Ignition (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate This square is lit by a halo. The air bursts into flame! The fireball engulfs the rockslime. The rockslime completely resists. The rockslime is moderately wounded. The fireball engulfs the rockslime. The rockslime resists. Flame seeps out of the rockslime. The rockslime is moderately wounded. The fireball engulfs the acid blob!! The acid blob is almost dead. The fireball engulfs the rockslime. The rockslime resists. The rockslime is moderately wounded. The fireball engulfs the rockslime but does no damage. The rockslime is heavily wounded. The fireball engulfs the acid blob!!! You kill the acid blob! The fireball engulfs the rockslime but does no damage. The rockslime is moderately wounded. The fireball engulfs the rockslime. The rockslime resists. The rockslime is moderately wounded. The fireball engulfs the acid blob!! You kill the acid blob! The fireball engulfs the rockslime but does no damage. The rockslime is moderately wounded. The fireball engulfs the rockslime. The rockslime resists. The rockslime is moderately wounded. The fireball engulfs the rockslime but does no damage. The rockslime is heavily wounded. The fireball engulfs the rockslime. The rockslime resists. The rockslime is heavily wounded. The fireball engulfs the rockslime. The rockslime resists. The rockslime is moderately wounded. The rockslime is engulfed in blazing flames. Flame seeps out of the rockslime. The rockslime hits you!! You hold your ground! Casting: Ignition (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A great freezing vortex appears around you. Flame seeps out of the rockslime. The rockslime hits you but does no damage. The rockslime is engulfed in blazing flames. Casting: Polar Vortex (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rockslime (whirling frost, severely wounded, unrewarding, haloed, 100% to hit) You feel a surge of power! The iron shot hits the rockslime!!! You kill the rockslime! The blast sends you backwards. Flame seeps out of the rockslime. The rockslime is engulfed in blazing flames. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rockslime (flame, severely wounded, unrewarding, inner flame, haloed, 100% to hit) Okay, then. You feel less invigorated. Flame seeps out of the rockslime. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rockslime (whirling frost, almost dead, unrewarding, inner flame, haloed, 100% to hit) You feel a surge of power! The iron shot hits the rockslime!!! The rockslime explodes! The fiery explosion engulfs you. You resist. The fiery explosion engulfs the rockslime. The rockslime resists. Flame seeps out of the rockslime. The rockslime is moderately wounded. Flame seeps out of the rockslime. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rockslime (whirling frost, heavily wounded, unrewarding, inner flame, haloed, 100% to hit) You feel a surge of power! The iron shot hits the rockslime!!! The rockslime explodes! The fiery explosion engulfs you! You resist. The fiery explosion engulfs the rockslime! The rockslime resists. The rockslime is heavily wounded. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rockslime (whirling frost, severely wounded, unrewarding, haloed, 100% to hit) You feel a surge of power! The iron shot hits the rockslime!!! You kill the rockslime! The winds around you start to calm down. You are engulfed in whirling frost. You are engulfed in whirling frost. You are engulfed in whirling frost. You see here the +0 chain mail of the Stone Wall {rF+ rN+ Regen+ rCorr}. a - the ring "Mureitock" {rF+ rC- Will+ Int+3 Fire} The winds around you calm down. You pick up a Necronomicon and begin reading... You add the spell Borgnjor's Revivification to your library. A - 5 potions of mutation (gained 1) You see here 2 scrolls of identify. An acid blob comes into view. The acid blob spits acid at you. The splash of acid hits you. The acid corrodes you! Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an acid blob (haloed, 99% to hit) You feel a surge of power! The iron shot hits the acid blob!!! The acid blob is heavily wounded. A rockslime comes into view. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an acid blob (heavily wounded, haloed, 99% to hit) You feel a surge of power! The iron shot hits the acid blob!!! You kill the acid blob! Sif Muna accepts your kill. You channel some magical energy. Your extra speed is starting to run out. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rockslime (haloed, 100% to hit) You feel a surge of power! The iron shot hits the rockslime!!! The rockslime is severely wounded. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rockslime (severely wounded, haloed, 100% to hit) You feel a surge of power! The iron shot hits the rockslime!!! You kill the rockslime! Sif Muna accepts your kill. The blast sends you backwards. Found a pair of runed boots, two plate armours and 25 gold pieces. Found ten items. A slime creature comes into view. You feel yourself slow down. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel less invigorated. You now have 4810 gold pieces (gained 50). You see here 6 boomerangs. You see here a +0 sling. You now have 4831 gold pieces (gained 21). You pick up a book of Dreams and begin reading... You add the spells Ensorcelled Hibernation and Anguish to your library. You are no longer corroded. You pick up the starry gem and feel its impossibly delicate weight in your hands. Press } and ! to see all the gems you have collected. You see here a +1 shortbow of draining. You pick up the slimy rune and feel its power. You now have 4 runes. Press } to see all the runes you have collected. You see here a +1 shortbow of draining. You now have 4837 gold pieces (gained 6). You now have 4862 gold pieces (gained 25). You see here a +1 pair of boots. You see here 6 boomerangs. u - 6 potions of ambrosia (gained 1) You see here 6 boomerangs. You see here a wand of flame (13). You see here a +3 scale mail of willpower. You see here a +1 shortbow of draining. You see here a sack of spiders. You see here a +0 cloak. You see here a +0 plate armour. You see here a +1 pair of boots. You see here a +1 scale mail of fire resistance. You see here a +1 shortbow of draining. You see here a +0 plate armour. You see here a +1 pair of boots. Found a steaming riddle talisman. Found 84 gold pieces. Found twelve items. You now have 4898 gold pieces (gained 36). X - 4 potions of cancellation (gained 1) i - a wand of paralysis (35) (gained 6 charges) A - 6 potions of mutation (gained 1) You see here a staff of alchemy. L - an amulet of faith You see here a +1 leather armour of fire resistance. You now have 4921 gold pieces (gained 23). You see here a staff of conjuration. You see here a staff of conjuration. You see here a book of Unlife. You see here a ring of positive energy. You see here a book of Sloth. You now have 4964 gold pieces (gained 43). You now have 5005 gold pieces (gained 41). You see here a +0 giant spiked club. You see here the riddle talisman "Udghettoa" {Str+3 Int+5}. A golden eye comes into view. The golden eye blinks at you. You resist with almost no effort. The golden eye blinks at you. You resist with almost no effort. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a golden eye (haloed, 68% to hit) You feel a surge of power! The iron shot hits the golden eye!!! You kill the golden eye! Sif Muna accepts your kill. Found a potion of moonshine. Found 85 gold pieces. Found seven items. Your pack is full. You see here the ring "Jeickep" {rF+ MP+5 Str+4 Int+3 Dex+2}. You see here the +4 short sword "Woamisk" {heavy, Will+ Int-2 Stlth+}. You see here Lehudib's Compilation of Underground Blows. You now have 5062 gold pieces (gained 57). You see here a serpent talisman. You now have 5119 gold pieces (gained 57). You now have 5179 gold pieces (gained 60). You drop an amulet of faith. L - the ring "Jeickep" {rF+ MP+5 Str+4 Int+3 Dex+2} You see here Addipt's Lectures on Blistering Firn. I - a +2 Gell's gravitambourine (2/2) (improved by +1). You now have 5210 gold pieces (gained 31). You now have 5264 gold pieces (gained 54). You now have 5290 gold pieces (gained 26). A great orb of eyes comes into view. The great orb of eyes turns its gaze towards you. A slime creature comes into view. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a great orb of eyes (haloed, 99% to hit) You feel a surge of power! The iron shot hits the great orb of eyes!!! You kill the great orb of eyes! Sif Muna accepts your kill. A slime creature comes into view. Your pack is full. You see here a scroll of torment. A slime creature comes into view. You see here 10 gold pieces. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The slime creature quivers. Two slime creatures merge to form a very large slime creature. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a very large slime creature (96% to hit) You feel a surge of power! The iron shot hits the very large slime creature!!! The very large slime creature is moderately wounded. The blast sends you backwards. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a very large slime creature (moderately wounded, 96% to hit) You feel a surge of power! The iron shot hits the very large slime creature!!! The very large slime creature is severely wounded. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a very large slime creature (severely wounded, haloed, 97% to hit) You feel a surge of power! The iron shot hits the very large slime creature!!! The very large slime creature is almost dead. The blast sends you backwards. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a very large slime creature (almost dead, haloed, 97% to hit) You feel a surge of power! The iron shot hits the very large slime creature!!! You kill the very large slime creature! Sif Muna accepts your kill. The blast sends you backwards. You see here the Elucidation of Percussion. You see here a +0 trident. Your pack is full. You see here a scroll of torment. A rockslime comes into view. The rockslime quivers. The rockslime moves out of view. You now have 5300 gold pieces (gained 10). Okay, then. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rockslime (haloed, 100% to hit) You feel a surge of power! The iron shot hits the rockslime!!! The rockslime is heavily wounded. The blast sends you backwards. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rockslime (heavily wounded, haloed, 100% to hit) You feel a surge of power! The iron shot hits the rockslime!!! You kill the rockslime! Sif Muna accepts your kill. The blast sends you backwards. You see here a +3 broad axe of electrocution. You drop the ring "Mureitock" {rF+ rC- Will+ Int+3 Fire}. You drop the ring of Division {rF++ AC+4}. a - a scroll of torment You see here a +0 triple sword. You now have 5335 gold pieces (gained 35). You see here a +0 trident. You see here a +3 broad axe of electrocution. You see here a book of Cantrips. You see here a +0 dagger. You see here 2 scrolls of identify. Search for what [Enter for "shop", or ? for help]? staf Search for what [Enter for "staf", or ? for help]? Magic restored. There is a stone staircase leading up here. You fly upwards. The shining eye gazes at you. Strange energies course through your body. You occasionally lose the ability to read scrolls when taking damage. There is a stone staircase leading down here. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shining eye (haloed, 100% to hit) You feel a surge of power! The iron shot hits the shining eye!!! The shining eye is severely wounded. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shining eye (severely wounded, haloed, 100% to hit) You feel a surge of power! The iron shot hits the shining eye!!! You kill the shining eye! Sif Muna accepts your kill. The blast sends you backwards. Search for what [Enter for "staf", or ? for help]? Okay, then. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. The slime creature quivers. The slime creature closely misses you. A slime creature comes into view. x2 The slime creature hits you but does no damage. There is a stone staircase leading down here. There are monsters nearby! You can't go up here! Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Polar Vortex. You are very lightly contaminated with residual magic. You shiver with cold. You resist. The slime creature quivers. The slime creature hits you but does no damage. Two slime creatures merge to form a large slime creature. The slime creature hits you. The slime creature misses you. The slime creature closely misses you. There is a stone staircase leading up here. Casting: Polar Vortex (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A great freezing vortex appears around you. The slime creature misses you. The slime creature closely misses you. You kill the slime creature! Sif Muna accepts your kill. You kill the slime creature! Sif Muna accepts your kill. You kill the slime creature! Sif Muna accepts your kill. You kill the slime creature! Sif Muna accepts your kill. You kill the large slime creature! Sif Muna accepts your kill. HP restored. You fly upwards. The slime creature hits you but does no damage. The slime creature closely misses you. There is a stone staircase leading down here. Casting: Polar Vortex (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You need to wait for the winds to calm down. The slime creature closely misses you. Casting: Polar Vortex (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You need to wait for the winds to calm down. The slime creature misses you. 3 slime creatures come into view. The winds around you calm down. The slime creature quivers. x2 The slime creature attacks as it pursues you! The slime creature closely misses you. Your magical contamination has completely faded away. You hit the slime creature. The ground beneath the slime creature fractures! The slime creature is moderately wounded. The slime creature quivers. The slime creature hits you but does no damage. The slime creature hits you. The slime creature misses you. Casting: Polar Vortex (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A great freezing vortex appears around you. The slime creature hits you but does no damage. The slime creature completely misses you. You kill the slime creature! Sif Muna accepts your kill. You kill the slime creature! Sif Muna accepts your kill. You kill the slime creature! Sif Muna accepts your kill. You kill the slime creature! Sif Muna accepts your kill. You kill the slime creature! Sif Muna accepts your kill. There is an escape hatch in the floor here. The winds around you start to calm down. You are engulfed in whirling frost. The winds around you calm down. There is a staircase back to the Lair here. You fly upwards. Welcome back to the Lair of Beasts! There is a staircase to the Slime Pits here. You feel extremely strange. You no longer become unable to read scrolls after taking damage. Your mouth lengthens and hardens into a beak! Your +2 helmet of intelligence falls away! You feel stupid. Search for what [Enter for "staf", or ? for help]? Magic restored. You see here a water moccasin skeleton. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a dry fountain here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You fly upwards. Welcome back to the Dungeon! Level annotation: 4 transporters There is a staircase to the Lair here. There is a stone staircase leading down here. Things that are here: a +0 flail; a gnoll skeleton You see here a +0 spear. Things that are here: a +0 halberd; a gnoll skeleton Things that are here: 9 stones; a +0 flail Things that are here: a +0 robe; a +3 whip of freezing; a gnoll skeleton You see here a +0 giant club. There is an escape hatch in the floor here. You fly downwards. The hatch slams shut behind you. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. You see here a +0 leather armour. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is an open door, spattered with blood here. There is a dry fountain here. There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is an open door here. Things that are here: a +0 leather armour; a +0 war axe There is an open door here. You see here a howler monkey skeleton. You see here a +0 halberd. There is an open door, spattered with blood here. You see here a human skeleton. Items here: )) [[. There is an open gate here. Items here: )) [ ÷. There is a gate to the Vaults here. You fly down through the gate. Welcome back to the Vaults! There is a gate leading back out of this place here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is an open door here. There is an open door, spattered with blood here. Items here: )) [ ÷. You see here a +0 dire flail. There is a staircase to the Crypt here. You fly downwards. Welcome back to the Crypt! This branch is unnaturally silent: sounds travel farther here. There is a staircase back to the Vaults here. There is an open gate here. An ancient champion comes into view. It is wielding a +0 battleaxe. Unknown command. Casting: Polar Vortex (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ancient champion, wielding a +0 battleaxe and wearing a +0 plate armour (wandering, hasn't noticed you, haloed, 91% to hit) You feel a surge of power! The iron shot hits the ancient champion!!! The ancient champion is severely damaged. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ancient champion, wielding a +0 battleaxe and wearing a +0 plate armour (severely damaged, haloed, 91% to hit) You feel a surge of power! The iron shot hits the ancient champion!! You destroy the ancient champion! Sif Muna accepts your kill. Things that are here: a +0 battleaxe; a +0 plate armour Search for what [Enter for "staf", or ? for help]? There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. You see here a +0 flail. Magic restored. Items here: )) [[. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is an open door here. There is an open door here. There is a broken door here. There is an open door here. Things that are here: a +0 chain mail; a +1 great mace There is an open gate here. Things that are here: a +0 robe; a +1 great sword There is an open door here. Items here: ) [ ÷÷. Things that are here: 3 stones; the staff "Mamigail" {*Corrode rF+ rN+ Conj Fire} Okay, then. You feel extremely strange. Your beak shortens and softens into a mouth. You feel the urge to shout. You feel a strange attunement to the structure of the dungeons. You feel extremely strange. Your urge to shout disappears. You feel slightly disoriented. You feel your magical essence link to the dungeon's wands. You feel resistant to heat. You start putting on your armour. You continue putting on your +2 helmet of intelligence. x5 You finish putting on your +2 helmet of intelligence. You feel clever. You drop the ring of Mysticism {rC++ Will+}. Things that are here: 3 stones; the staff "Mamigail" {*Corrode rF+ rN+ Conj Fire} e - the staff "Mamigail" {*Corrode rF+ rN+ Conj Fire} Done exploring. Done exploring. Done exploring. Done exploring. You see here a staff of air. There is an open door here. Items here: ) [ ÷÷. There is an open gate here. Things that are here: a +0 chain mail; a +1 great mace There is an open door here. There is a broken door here. There is an open door here. There is an open door here. There is a stone staircase leading up here. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x9 You finish memorising. Spell assigned to 'h'. Okay, then. You see here a +0 trident of freezing. Okay, then. Things that are here: a +0 robe; a +3 halberd Okay, then. Okay, then. Things that are here: a +0 robe; a +3 halberd You see here a +0 trident of freezing. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. Items here: )) [[. You see here a +0 flail. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. Key pressed, stopping travel. Unknown command. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) Okay, then. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-101-g3fe01be7b1 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [zebals] Species: Gargoyle Job: Earth Elementalist HP: 140/140; mods: 0/0 MP: 51/51; mod: 0 Stats: 12 39 18 Position: (44, 36), god: Sif Muna (9), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading down Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 6 | 882 | 0/295 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 6 | 882 | 0/295 Dodging | X | 0 | 0 | 9 | 3181 | 0/743 Stealth | X | 0 | 0 | 3 | 212 | 0/141 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 24 | 22030 | 0/2170 Conjurations | X | 1 | 50 | 15 | 5486 | 0/820 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 5 | 1060 | 0/424 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Forgecraft | X | 0 | 0 | 9 | 2675 | 0/625 Fire Magic | X | 1 | 50 | 16 | 8247 | 747/1050 Ice Magic | X | 0 | 0 | 22 | 16788 | 1613/1625 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 24 | 13099 | 0/1290 Alchemy | X | 0 | 0 | 0 | 0 | 0/70 Invocations | X | 0 | 0 | 13 | 4036 | 0/694 Evocations | X | 0 | 0 | 6 | 1248 | 0/416 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/84 Spell bugs: Durations: #114: 23 Attributes: #12: 9180 #13: 3845 #23: 54057 #24: -359156487 #49: 7977 Mutations: big wings: 1 (innate) fire resistance: 1 negative energy resistance: 1 (innate) electricity resistance: 1 (innate) torment resistance: 1 (innate) stone body: 1 (innate) MP-powered wands: 1 Inventory bugs: Equipment: eq slot #6, inv slot #18: +2 pair of boots eq slot #9, inv slot #13: ring "Qyutt" {rC+ rN++ Wiz Str-2} eq slot #2, inv slot #41: orb of Paudeff {light, Will+ Dex+3 Ice} eq slot #8, inv slot #36: scarf of resistance eq slot #9, inv slot #24: ring of Kuupezef {rElec Will+ Int+8} eq slot #3, inv slot #10: +3 troll leather armour eq slot #10, inv slot #47: amulet of Due Proportion {rN+ RegenMP+} eq slot #1, inv slot #45: staff "Pyjoeg" {Dex+5 Earth} eq slot #5, inv slot #39: +2 pair of gloves eq slot #4, inv slot #22: +2 helmet of intelligence }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.##########....# #.#)ß.#.###### #.#........#....# #.#...#.# ..#........#..(.# #.#...#.# ..#........#....#####=#...## ..#........#....#.#.###'### ..#........#......#.......####### ..#........#.##....#.#####.##.ß.# ..#........#.#.......).....#..... ..#........#.#..@...[..ß...'..>.ß ..#........#.#......)......#..... ..#........#.##....#[###...#..ß.# ..#####'####..####..........##### .........................#...# # ...................#......#### ###....#######.....#....)#..## #....# #......[#...#...# #....# #...##..#.....### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< slime_fixup_done: true fix_slime_vaults: true necropolis_difficulty: depths_crypt >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>